Where Marky stands
All seasons · Top · Domestic games
Pedro José Serrano Berzosa
Also known as: Marky · Marky (Pedro José Serrano)
All leagues · All positions
All seasons · Top · Domestic games
Games in this selection 39 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 5 games without a complete snapshot are excluded.
Explore Marky’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 44 of 361 games in this selection. | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 22. Number of games won in this selection. Based on 44 of 44 games. | Losses: 22. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 50.0%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| 37 of 361 games in this selection. | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 26. Number of games won in this selection. Based on 37 of 37 games. | Losses: 11. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 70.3%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 50.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 30 of 361 games in this selection. | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Wins: 18. Number of games won in this selection. Based on 30 of 30 games. | Losses: 12. Number of games lost in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| 27 of 361 games in this selection. | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 20. Number of games won in this selection. Based on 27 of 27 games. | Losses: 7. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 74.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 23 of 361 games in this selection. | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Wins: 12. Number of games won in this selection. Based on 23 of 23 games. | Losses: 11. Number of games lost in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| 21 of 361 games in this selection. | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Wins: 10. Number of games won in this selection. Based on 21 of 21 games. | Losses: 11. Number of games lost in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| 20 of 361 games in this selection. | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 13. Number of games won in this selection. Based on 20 of 20 games. | Losses: 7. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 586. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| 19 of 361 games in this selection. | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Wins: 9. Number of games won in this selection. Based on 19 of 19 games. | Losses: 10. Number of games lost in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 55.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| 19 of 361 games in this selection. | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Wins: 11. Number of games won in this selection. Based on 19 of 19 games. | Losses: 8. Number of games lost in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 46.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| 18 of 361 games in this selection. | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 11. Number of games won in this selection. Based on 18 of 18 games. | Losses: 7. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 61.1%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 422. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
Bars show how often the player chose each champion in this selection.
| LVP SL 2025 · Spring | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 42.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 645. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
| LVP SL 2025 · Summer | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. |
| LVP SL 2025 · Winter | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. |
| EMEA Masters 2024 · Summer | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 444. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
| Iberian Cup 2024 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| LVP SL 2024 · Spring | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 47.8%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. |
| LVP SL 2024 · Summer | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.70. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. |
| EMEA Masters 2023 · Spring | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.71. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
| EMEA Masters 2023 · Summer | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. |
| Iberian Cup 2023 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 724. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 7 Aug 2025 | LVP SL 2025 · Summer | LUA GamingvsUCAM Esports | Series ↗ | Jax | Loss | 0 / 3 / 2 |
| 7 Aug 2025 | LVP SL 2025 · Summer | LUA GamingvsUCAM Esports | Series ↗ | Ornn | Win | 4 / 1 / 17 |
| 7 Aug 2025 | LVP SL 2025 · Summer | LUA GamingvsUCAM Esports | Series ↗ | Sion | Loss | 0 / 4 / 2 |
| 5 Aug 2025 | LVP SL 2025 · Summer | LUA GamingvsVeni Vidi Vici | Series ↗ | Ornn | Loss | 3 / 6 / 12 |
| 31 Jul 2025 | LVP SL 2025 · Summer | LUA GamingvsUCAM Esports | Series ↗ | Ambessa | Loss | 3 / 2 / 1 |
| 30 Jul 2025 | LVP SL 2025 · Summer | LUA GamingvsBarça eSports | Series ↗ | Jax | Win | 7 / 2 / 4 |
| 29 Jul 2025 | LVP SL 2025 · Summer | LUA GamingvsZETA | Series ↗ | Gnar | Win | 2 / 4 / 5 |
| 24 Jul 2025 | LVP SL 2025 · Summer | LUA GamingvsMovistar KOI Fénix | Series ↗ | Sion | Win | 1 / 2 / 6 |
| 23 Jul 2025 | LVP SL 2025 · Summer | LUA GamingvsGIANTX iTero | Series ↗ | Gwen | Loss | 2 / 8 / 1 |
| 22 Jul 2025 | LVP SL 2025 · Summer | LUA GamingvsVeni Vidi Vici | Series ↗ | Jax | Win | 2 / 2 / 9 |
| 17 Jul 2025 | LVP SL 2025 · Summer | LUA GamingvsGuasones | Series ↗ | Yorick | Win | 2 / 1 / 9 |
| 16 Jul 2025 | LVP SL 2025 · Summer | LUA GamingvsRamboot Club | Series ↗ | Gwen | Loss | 1 / 4 / 5 |
| 15 Jul 2025 | LVP SL 2025 · Summer | LUA GamingvsTeam Heretics Academy | Series ↗ | Sion | Loss | 1 / 1 / 6 |
| 20 May 2025 | LVP SL 2025 · Spring | LUA GamingvsBarça eSports | Series ↗ | Aatrox | Loss | 0 / 4 / 0 |
| 20 May 2025 | LVP SL 2025 · Spring | LUA GamingvsBarça eSports | Series ↗ | Yorick | Loss | 3 / 4 / 4 |
| 20 May 2025 | LVP SL 2025 · Spring | LUA GamingvsBarça eSports | Series ↗ | Jayce | Loss | 0 / 5 / 0 |
| 20 May 2025 | LVP SL 2025 · Spring | LUA GamingvsBarça eSports | Series ↗ | Sion | Win | 1 / 2 / 8 |
| 14 May 2025 | LVP SL 2025 · Spring | LUA GamingvsUCAM Esports | Series ↗ | Gnar | Win | 3 / 1 / 8 |
| 14 May 2025 | LVP SL 2025 · Spring | LUA GamingvsUCAM Esports | Series ↗ | Ambessa | Win | 8 / 4 / 4 |
| 8 May 2025 | LVP SL 2025 · Spring | LUA GamingvsRamboot Club | Series ↗ | Jayce | Win | 2 / 3 / 10 |
| 8 May 2025 | LVP SL 2025 · Spring | LUA GamingvsRamboot Club | Series ↗ | Gnar | Loss | 2 / 4 / 1 |
| 8 May 2025 | LVP SL 2025 · Spring | LUA GamingvsRamboot Club | Series ↗ | Sion | Win | 3 / 2 / 13 |
| 30 Apr 2025 | LVP SL 2025 · Spring | LUA GamingvsGIANTX iTero | Series ↗ | Renekton | Loss | 1 / 6 / 1 |
| 24 Apr 2025 | LVP SL 2025 · Spring | LUA GamingvsMovistar KOI Fénix | Series ↗ | Gnar | Loss | 2 / 2 / 0 |
| 23 Apr 2025 | LVP SL 2025 · Spring | LUA GamingvsUCAM Esports | Series ↗ | Sion | Win | 3 / 6 / 15 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2020–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2020 | NEXO | Damage / min | 412 | — | Fewer than 5 qualifying peers |
| 2020 | NEXO | CS / min | 8.11 | — | Fewer than 5 qualifying peers |
| 2020 | NEXO | Kill participation | 60.5% | — | Fewer than 5 qualifying peers |
| 2020 | NEXO | Damage share | 22.5% | — | Fewer than 5 qualifying peers |
| 2020 | NEXO | Gold diff @15 | +526 | — | Fewer than 5 qualifying peers |
| 2020 | NEXO | Vision / min | 1.07 | — | Fewer than 5 qualifying peers |
| 2021 | LVP SL | Damage / min | 433 | 42.9 | 44 games · 8 peers |
| 2021 | LVP SL | CS / min | 7.58 | 85.7 | 44 games · 8 peers |
| 2021 | LVP SL | Kill participation | 59.7% | 57.1 | 44 games · 8 peers |
| 2021 | LVP SL | Damage share | 23.1% | 71.4 | 44 games · 8 peers |
| 2021 | LVP SL | Gold diff @15 | +126 | 85.7 | 44 games · 8 peers |
| 2021 | LVP SL | Vision / min | 0.95 | 14.3 | 44 games · 8 peers |
| 2022 | LVP SL | Damage / min | 514 | 66.7 | 40 games · 10 peers |
| 2022 | LVP SL | CS / min | 8.31 | 88.9 | 40 games · 10 peers |
| 2022 | LVP SL | Kill participation | 53.4% | 44.4 | 40 games · 10 peers |
| 2022 | LVP SL | Damage share | 25.6% | 77.8 | 40 games · 10 peers |
| 2022 | LVP SL | Gold diff @15 | −59 | 55.6 | 40 games · 10 peers |
| 2022 | LVP SL | Vision / min | 1.04 | 33.3 | 40 games · 10 peers |
| 2023 | LVP SL | Damage / min | 545 | 87.5 | 61 games · 9 peers |
| 2023 | LVP SL | CS / min | 8.01 | 75.0 | 61 games · 9 peers |
| 2023 | LVP SL | Kill participation | 47.2% | 0.0 | 61 games · 9 peers |
| 2023 | LVP SL | Damage share | 22.2% | 87.5 | 61 games · 9 peers |
| 2023 | LVP SL | Gold diff @15 | +234 | 100.0 | 61 games · 9 peers |
| 2023 | LVP SL | Vision / min | 1.01 | 12.5 | 61 games · 9 peers |
| 2024 | LVP SL | Damage / min | 528 | 66.7 | 46 games · 10 peers |
| 2024 | LVP SL | CS / min | 7.96 | 77.8 | 46 games · 10 peers |
| 2024 | LVP SL | Kill participation | 59.1% | 88.9 | 46 games · 10 peers |
| 2024 | LVP SL | Damage share | 20.9% | 66.7 | 46 games · 10 peers |
| 2024 | LVP SL | Gold diff @15 | +291 | 100.0 | 46 games · 10 peers |
| 2024 | LVP SL | Vision / min | 1.05 | 66.7 | 46 games · 10 peers |
| 2025 | LVP SL | Damage / min | 604 | 62.5 | 44 games · 9 peers |
| 2025 | LVP SL | CS / min | 7.87 | 75.0 | 44 games · 9 peers |
| 2025 | LVP SL | Kill participation | 53.5% | 37.5 | 44 games · 9 peers |
| 2025 | LVP SL | Damage share | 22.7% | 75.0 | 44 games · 9 peers |
| 2025 | LVP SL | Gold diff @15 | +251 | 87.5 | 44 games · 9 peers |
| 2025 | LVP SL | Vision / min | 1.00 | 87.5 | 44 games · 9 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 604. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. Season labels follow the competition season.
2020–2025 · All seasons · 39 recorded champions
| Champion | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|
| Gnar | 44 | ||||||
| Renekton | 37 | ||||||
| Camille | 30 | ||||||
| Kennen | 27 | ||||||
| Gwen | 23 | ||||||
| Aatrox | 21 | ||||||
| Gangplank | 20 | ||||||
| Gragas | 19 | ||||||
| All games | 46 | 64 | 44 | 100 | 63 | 44 | 361 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 20. Number of games won in this selection. Based on 44 of 44 games. | Losses: 24. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 45.5%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Kills / game: 2.66. Average kills per game. Based on 44 of 44 games. | Deaths / game: 3.32. Average deaths per game. Based on 44 of 44 games. | Assists / game: 5.48. Average assists per game. Based on 44 of 44 games. | Damage / min: 604. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Gold / min: 391. Total gold gained per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 53.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| 2024 | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Wins: 35. Number of games won in this selection. Based on 63 of 63 games. | Losses: 28. Number of games lost in this selection. Based on 63 of 63 games. | Win rate: 55.6%. The percentage of games won. Based on 63 of 63 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Kills / game: 2.29. Average kills per game. Based on 63 of 63 games. | Deaths / game: 2.98. Average deaths per game. Based on 63 of 63 games. | Assists / game: 6.48. Average assists per game. Based on 63 of 63 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Gold / min: 390. Total gold gained per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| 2023 | Games: 100. Number of individual games played in this selection. Based on 100 of 100 games. | Wins: 63. Number of games won in this selection. Based on 100 of 100 games. | Losses: 37. Number of games lost in this selection. Based on 100 of 100 games. | Win rate: 63.0%. The percentage of games won. Based on 100 of 100 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 100 of 100 games. | Kills / game: 2.63. Average kills per game. Based on 100 of 100 games. | Deaths / game: 2.92. Average deaths per game. Based on 100 of 100 games. | Assists / game: 5.86. Average assists per game. Based on 100 of 100 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 100 of 100 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 100 of 100 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 100 of 100 games. | Kill participation: 46.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 100 of 100 games. |
| 2022 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Wins: 17. Number of games won in this selection. Based on 44 of 44 games. | Losses: 27. Number of games lost in this selection. Based on 44 of 44 games. | Win rate: 38.6%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Kills / game: 2.66. Average kills per game. Based on 44 of 44 games. | Deaths / game: 2.77. Average deaths per game. Based on 44 of 44 games. | Assists / game: 3.98. Average assists per game. Based on 44 of 44 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 50.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| 2021 | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Wins: 41. Number of games won in this selection. Based on 64 of 64 games. | Losses: 23. Number of games lost in this selection. Based on 64 of 64 games. | Win rate: 64.1%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Kills / game: 2.92. Average kills per game. Based on 64 of 64 games. | Deaths / game: 2.77. Average deaths per game. Based on 64 of 64 games. | Assists / game: 6.17. Average assists per game. Based on 64 of 64 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Gold / min: 388. Total gold gained per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| 2020 | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Wins: 34. Number of games won in this selection. Based on 46 of 46 games. | Losses: 12. Number of games lost in this selection. Based on 46 of 46 games. | Win rate: 73.9%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Kills / game: 3.26. Average kills per game. Based on 46 of 46 games. | Deaths / game: 2.28. Average deaths per game. Based on 46 of 46 games. | Assists / game: 5.70. Average assists per game. Based on 46 of 46 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Gold / min: 407. Total gold gained per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
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