Where Kisee stands
2026 · Mid · Domestic games
All leagues · All positions
2026 · Mid · Domestic games
Games in this selection 14 champions
How each pick shares the team’s gold and damage.
Try fewer games or a different season.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Kisee’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 4 of 26 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 711. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 26 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 838. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.76. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 26 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 910. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 40.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 26 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 689. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.43. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 26 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 10.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 1,090. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 79.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 26 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 12.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 898. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 10.03. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 26 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 754. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 26 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 11.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 42.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 26 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 26 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 873. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| CD 2026 · Split 1 | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 821. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. |
| CD 2026 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 7.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 865. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 26 May 2026 | CD 2026 · Split 1 | Estral EsportsvspaiN Gaming Academy | Series ↗ | Twisted Fate | Loss | 2 / 3 / 11 |
| 26 May 2026 | CD 2026 · Split 1 | Estral EsportsvspaiN Gaming Academy | Series ↗ | Annie | Loss | 5 / 8 / 3 |
| 26 May 2026 | CD 2026 · Split 1 | Estral EsportsvspaiN Gaming Academy | Series ↗ | Cassiopeia | Loss | 5 / 7 / 7 |
| 18 May 2026 | CD 2026 · Split 1 | Estral EsportsvsRED Academy | Series ↗ | Azir | Win | 4 / 1 / 8 |
| 18 May 2026 | CD 2026 · Split 1 | Estral EsportsvsRED Academy | Series ↗ | Anivia | Win | 1 / 1 / 10 |
| 18 May 2026 | CD 2026 · Split 1 | Estral EsportsvsRED Academy | Series ↗ | Aurora | Win | 4 / 1 / 3 |
| 11 May 2026 | CD 2026 · Split 1 | Estral EsportsvsEi Nerd Esports | Series ↗ | Orianna | Win | 4 / 2 / 8 |
| 11 May 2026 | CD 2026 · Split 1 | Estral EsportsvsEi Nerd Esports | Series ↗ | Annie | Win | 7 / 0 / 9 |
| 11 May 2026 | CD 2026 · Split 1 | Estral EsportsvsEi Nerd Esports | Series ↗ | LeBlanc | Win | 4 / 2 / 4 |
| 4 May 2026 | CD 2026 · Split 1 | Estral EsportsvsINTZ | Series ↗ | Ahri | Loss | 4 / 3 / 7 |
| 4 May 2026 | CD 2026 · Split 1 | Estral EsportsvsINTZ | Series ↗ | Mel | Loss | 3 / 5 / 1 |
| 4 May 2026 | CD 2026 · Split 1 | Estral EsportsvsINTZ | Series ↗ | Annie | Win | 5 / 6 / 11 |
| 22 Apr 2026 | CD 2026 · Split 1 | Estral EsportsvsEi Nerd Esports | Series ↗ | Orianna | Win | 4 / 4 / 8 |
| 21 Apr 2026 | CD 2026 · Split 1 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Aurora | Loss | 0 / 3 / 2 |
| 20 Apr 2026 | CD 2026 · Split 1 | Estral EsportsvsRED Academy | Series ↗ | Ryze | Loss | 4 / 4 / 6 |
| 8 Apr 2026 | CD 2026 · Split 1 | Estral EsportsvsINTZ | Series ↗ | Ryze | Loss | 4 / 3 / 8 |
| 7 Apr 2026 | CD 2026 · Split 1 | Estral EsportsvspaiN Gaming Academy | Series ↗ | Neeko | Win | 7 / 0 / 7 |
| 6 Apr 2026 | CD 2026 · Split 1 | Estral EsportsvsTeam Solid | Series ↗ | Akali | Win | 9 / 0 / 0 |
| 1 Apr 2026 | CD 2026 · Split 1 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Annie | Win | 5 / 3 / 7 |
| 31 Mar 2026 | CD 2026 · Split 1 | Estral Esportsvs7REX | Series ↗ | Ahri | Win | 8 / 0 / 11 |
| 30 Mar 2026 | CD 2026 · Split 1 | Estral EsportsvsRMD Gaming | Series ↗ | Aurora | Win | 13 / 3 / 5 |
| 1 Mar 2026 | CD 2026 | Estral EsportsvsNerd's Gangster's Carecas | — | Aurora | Win | 0 / 2 / 6 |
| 1 Mar 2026 | CD 2026 | Estral EsportsvsNerd's Gangster's Carecas | — | Sylas | Win | 13 / 2 / 7 |
| 1 Mar 2026 | CD 2026 | Estral EsportsvsNerd's Gangster's Carecas | — | Ryze | Win | 7 / 1 / 8 |
| 27 Feb 2026 | CD 2026 | Estral EsportsvsSTAINED | — | Ryze | Win | 3 / 4 / 9 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2019–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | 522 | 77.4 | 48 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.18 | 35.5 | 48 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 60.7% | 10.5 | 48 games · 125 peers |
| 2021 | Tier 1 | Damage share | 24.9% | 47.6 | 48 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +86 | 59.0 | 48 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 0.98 | 21.8 | 48 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 552 | 77.4 | 66 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.91 | 85.2 | 66 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 66.3% | 44.3 | 66 games · 116 peers |
| 2022 | Tier 1 | Damage share | 27.4% | 76.5 | 66 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | +237 | 79.1 | 66 games · 92 peers · LPL data missing · Percentile among 92 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.09 | 43.5 | 66 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 674 | 93.3 | 69 games · 106 peers |
| 2023 | Tier 1 | CS / min | 8.64 | 65.7 | 69 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 64.5% | 31.4 | 69 games · 106 peers |
| 2023 | Tier 1 | Damage share | 28.1% | 76.2 | 69 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | +13 | 42.9 | 69 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.10 | 35.2 | 69 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 714 | 71.0 | 30 games · 101 peers |
| 2024 | Tier 1 | CS / min | 9.06 | 55.0 | 30 games · 101 peers |
| 2024 | Tier 1 | Kill participation | 63.0% | 16.0 | 31 games · 101 peers |
| 2024 | Tier 1 | Damage share | 24.7% | 7.0 | 31 games · 101 peers |
| 2024 | Tier 1 | Gold diff @15 | +151 | 69.5 | 29 games · 83 peers · LPL data missing · Percentile among 83 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 0.99 | 13.0 | 30 games · 101 peers |
| 2025 | Tier 1 | Damage / min | 618 | 23.4 | 33 games · 65 peers |
| 2025 | Tier 1 | CS / min | 8.61 | 64.1 | 33 games · 65 peers |
| 2025 | Tier 1 | Kill participation | 57.6% | 0.0 | 33 games · 65 peers |
| 2025 | Tier 1 | Damage share | 24.7% | 20.3 | 33 games · 65 peers |
| 2025 | Tier 1 | Gold diff @15 | −216 | 10.4 | 33 games · 49 peers · LPL data missing · Percentile among 49 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.19 | 78.1 | 33 games · 65 peers |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 830. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. Season labels follow the competition season.
2019–2026 · All seasons · 59 recorded champions
| Champion | 2019 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|
| Akali | 29 | |||||||
| Ahri | 28 | |||||||
| Azir | 24 | |||||||
| Jayce | 19 | |||||||
| Sylas | 18 | |||||||
| Yone | 17 | |||||||
| Corki | 16 | |||||||
| Tristana | 14 | |||||||
| All games | 10 | 48 | 74 | 69 | 78 | 56 | 26 | 361 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Wins: 18. Number of games won in this selection. Based on 26 of 26 games. | Losses: 8. Number of games lost in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Kills / game: 5.00. Average kills per game. Based on 26 of 26 games. | Deaths / game: 2.62. Average deaths per game. Based on 26 of 26 games. | Assists / game: 6.88. Average assists per game. Based on 26 of 26 games. | Damage / min: 830. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Gold / min: 440. Total gold gained per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| 2025 | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Wins: 32. Number of games won in this selection. Based on 56 of 56 games. | Losses: 24. Number of games lost in this selection. Based on 56 of 56 games. | Win rate: 57.1%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Kills / game: 4.29. Average kills per game. Based on 56 of 56 games. | Deaths / game: 2.54. Average deaths per game. Based on 56 of 56 games. | Assists / game: 6.13. Average assists per game. Based on 56 of 56 games. | Damage / min: 718. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Gold / min: 422. Total gold gained per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| 2024 | Games: 78. Number of individual games played in this selection. Based on 78 of 78 games. | Wins: 52. Number of games won in this selection. Based on 78 of 78 games. | Losses: 26. Number of games lost in this selection. Based on 78 of 78 games. | Win rate: 66.7%. The percentage of games won. Based on 78 of 78 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 78 of 78 games. | Kills / game: 4.77. Average kills per game. Based on 78 of 78 games. | Deaths / game: 2.38. Average deaths per game. Based on 78 of 78 games. | Assists / game: 6.60. Average assists per game. Based on 78 of 78 games. | Damage / min: 741. Damage dealt to enemy champions per minute, averaged across games. Based on 77 of 78 games. Games without the required stats are excluded. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 77 of 78 games. Games without the required stats are excluded. | Gold / min: 450. Total gold gained per minute, averaged across games. Based on 77 of 78 games. Games without the required stats are excluded. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 78 of 78 games. |
| 2023 | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Wins: 40. Number of games won in this selection. Based on 69 of 69 games. | Losses: 29. Number of games lost in this selection. Based on 69 of 69 games. | Win rate: 58.0%. The percentage of games won. Based on 69 of 69 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Kills / game: 5.43. Average kills per game. Based on 69 of 69 games. | Deaths / game: 2.77. Average deaths per game. Based on 69 of 69 games. | Assists / game: 6.23. Average assists per game. Based on 69 of 69 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Gold / min: 431. Total gold gained per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 69 of 69 games. |
| 2022 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Wins: 39. Number of games won in this selection. Based on 74 of 74 games. | Losses: 35. Number of games lost in this selection. Based on 74 of 74 games. | Win rate: 52.7%. The percentage of games won. Based on 74 of 74 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Kills / game: 3.66. Average kills per game. Based on 74 of 74 games. | Deaths / game: 2.91. Average deaths per game. Based on 74 of 74 games. | Assists / game: 5.59. Average assists per game. Based on 74 of 74 games. | Damage / min: 537. Damage dealt to enemy champions per minute, averaged across games. Based on 74 of 74 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 74 of 74 games. | Gold / min: 415. Total gold gained per minute, averaged across games. Based on 74 of 74 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 74 of 74 games. |
| 2021 | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Wins: 27. Number of games won in this selection. Based on 48 of 48 games. | Losses: 21. Number of games lost in this selection. Based on 48 of 48 games. | Win rate: 56.3%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Kills / game: 4.90. Average kills per game. Based on 48 of 48 games. | Deaths / game: 3.21. Average deaths per game. Based on 48 of 48 games. | Assists / game: 5.46. Average assists per game. Based on 48 of 48 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Gold / min: 404. Total gold gained per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| 2019 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 2. Number of games won in this selection. Based on 10 of 10 games. | Losses: 8. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 20.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Kills / game: 5.20. Average kills per game. Based on 10 of 10 games. | Deaths / game: 2.70. Average deaths per game. Based on 10 of 10 games. | Assists / game: 4.40. Average assists per game. Based on 10 of 10 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Gold / min: 395. Total gold gained per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
2 Domestic
1 Domestic
1 Domestic
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LTA 2025 Split 1 Playoffs | Vivo Keyd Stars | 6 |
| LTA South 2025 Split 2 Playoffs | Vivo Keyd Stars | 27 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2025 · LTA South 2025 Split 2 Playoffs · 1.14 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1/5 = 8/7 points.
Each trophy contributes to the career total.
2021 · LCO 2021 Split 1 Playoffs · 4 points. LCO 2021 Split 1 Playoffs: champion 20 × final placement 1/5 = 4 points. Annual LCO budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · LCO 2022 Split 1 Playoffs · 20 points. LCO 2022 Split 1 Playoffs: champion 20 × final placement 1 = 20 points. Annual LCO budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · LCO 2022 Split 2 Playoffs · 4 points. LCO 2022 Split 2 Playoffs: champion 20 × final placement 1/5 = 4 points. Annual LCO budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · LCO 2023 Split 1 Playoffs · 20 points. LCO 2023 Split 1 Playoffs: champion 20 × final placement 1 = 20 points. Annual LCO budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · LCO 2023 Split 2 Playoffs · 20 points. LCO 2023 Split 2 Playoffs: champion 20 × final placement 1 = 20 points. Annual LCO budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · LCO 2024 Split 1 Playoffs · 20 points. LCO 2024 Split 1 Playoffs: champion 20 × final placement 1 = 20 points. Annual LCO budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · Mid-Season Invitational 2022: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20222022 · Mid-Season Invitational · ORDER | Places 7–8 | Source detailsVerified final placement and independently reviewed actual participation. 8 games played.
|
7 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LTA South 2025 Split 2 Playoffs2025 · LTA South · Vivo Keyd Stars | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 27 games played.
|
| LCO 2024 Split 1 Playoffs2024 · LCO · Ground Zero Gaming | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 11 games played.
|
| LCO 2023 Split 1 Playoffs2023 · LCO · Chiefs Esports Club | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 21 games played.
|
| LCO 2023 Split 2 Playoffs2023 · LCO · Chiefs Esports Club | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 11 games played.
|
| LCO 2022 Split 1 Playoffs2022 · LCO · ORDER | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 14 games played.
|
| LCO 2022 Split 2 Playoffs2022 · LCO · ORDER | Place 3 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 11 games played.
|
| LCO 2021 Split 1 Playoffs2021 · LCO · Chiefs Esports Club | Place 3 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 11 games played.
|
No results in this selection.