Where Kingen stands
2026 · Top · Domestic games
All leagues · All positions
2026 · Top · Domestic games
Games in this selection 24 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Kingen’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 16 of 119 games in this selection. | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Wins: 8. Number of games won in this selection. Based on 16 of 16 games. | Losses: 8. Number of games lost in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 982. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 16 of 119 games in this selection. | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Wins: 4. Number of games won in this selection. Based on 16 of 16 games. | Losses: 12. Number of games lost in this selection. Based on 16 of 16 games. | Win rate: 25.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 591. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 52.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 15 of 119 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 8. Number of games won in this selection. Based on 15 of 15 games. | Losses: 7. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 699. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 44.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 14 of 119 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 5. Number of games won in this selection. Based on 14 of 14 games. | Losses: 9. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 35.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 727. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 48.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 13 of 119 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 3. Number of games won in this selection. Based on 13 of 13 games. | Losses: 10. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 23.1%. The percentage of games won. Based on 13 of 13 games. | KDA: 1.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 711. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.25. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 48.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 9 of 119 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 4. Number of games won in this selection. Based on 9 of 9 games. | Losses: 5. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 607. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 47.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 6 of 119 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 49.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 119 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 460. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 34.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 119 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 813. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 55.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 119 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 753. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 54.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
Bars show how often the player chose each champion in this selection.
| Esports World Cup Qualifiers 2026 · Korea | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 666. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
| KeSPA Cup 2026 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 54.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 784. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
| LCK 2026 · Cup | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 38.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. |
| LCK 2026 · Rounds 1-2 | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 31.7%. The percentage of games won. Based on 41 of 41 games. | KDA: 2.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. |
| LCK 2026 · Rounds 3-4 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 54.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 690. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 27 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsBNK FEARX | Series ↗ | Gwen | Loss | 3 / 4 / 3 |
| 27 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsBNK FEARX | Series ↗ | Jax | Loss | 1 / 3 / 5 |
| 27 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsBNK FEARX | Series ↗ | Ambessa | Loss | 3 / 4 / 4 |
| 27 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsBNK FEARX | Series ↗ | Camille | Win | 8 / 2 / 6 |
| 23 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsBNK FEARX | Series ↗ | Gnar | Win | 1 / 2 / 3 |
| 23 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsBNK FEARX | Series ↗ | Olaf | Win | 9 / 3 / 2 |
| 23 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsBNK FEARX | Series ↗ | Ambessa | Loss | 2 / 4 / 2 |
| 20 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsKiwoom DRX | Series ↗ | Gnar | Win | 4 / 0 / 6 |
| 20 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsKiwoom DRX | Series ↗ | Kled | Win | 4 / 2 / 7 |
| 18 Aug 2026 | KeSPA Cup 2026 | Nongshim RedForcevsDN SOOPers | Series ↗ | Jayce | Loss | 0 / 3 / 1 |
| 18 Aug 2026 | KeSPA Cup 2026 | Nongshim RedForcevsDN SOOPers | Series ↗ | Rumble | Loss | 5 / 6 / 11 |
| 18 Aug 2026 | KeSPA Cup 2026 | Nongshim RedForcevsDN SOOPers | Series ↗ | Olaf | Loss | 3 / 6 / 3 |
| 14 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsHANJIN BRION | Series ↗ | Olaf | Win | 4 / 4 / 5 |
| 14 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsHANJIN BRION | Series ↗ | Rumble | Win | 4 / 2 / 4 |
| 12 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsDN SOOPers | Series ↗ | Yorick | Loss | 3 / 5 / 8 |
| 12 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsDN SOOPers | Series ↗ | Dr. Mundo | Loss | 0 / 4 / 3 |
| 12 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsDN SOOPers | Series ↗ | Kled | Win | 5 / 1 / 8 |
| 8 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsDN SOOPers | Series ↗ | Gnar | Loss | 4 / 5 / 6 |
| 8 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsDN SOOPers | Series ↗ | Jayce | Loss | 2 / 1 / 4 |
| 5 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsHANJIN BRION | Series ↗ | Jayce | Loss | 2 / 4 / 1 |
| 5 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsHANJIN BRION | Series ↗ | Rumble | Win | 3 / 4 / 8 |
| 5 Aug 2026 | LCK 2026 · Rounds 3-4 | Nongshim RedForcevsHANJIN BRION | Series ↗ | Olaf | Loss | 4 / 7 / 7 |
| 3 Aug 2026 | KeSPA Cup 2026 | Nongshim RedForcevsT1 | Series ↗ | Olaf | Win | 8 / 5 / 4 |
| 3 Aug 2026 | KeSPA Cup 2026 | Nongshim RedForcevsT1 | Series ↗ | Gnar | Win | 2 / 5 / 8 |
| 3 Aug 2026 | KeSPA Cup 2026 | Nongshim RedForcevsT1 | Series ↗ | Rumble | Loss | 1 / 7 / 12 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2018–2026 · Domestic games
Percentile among 59 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | 141 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | CS / min | 7.96 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Kill participation | 100.0% | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Damage share | 10.8% | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Gold diff @15 | −735 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Vision / min | 1.52 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage / min | 379 | 37.2 | 37 games · 130 peers |
| 2019 | Tier 1 | CS / min | 8.55 | 84.5 | 37 games · 130 peers |
| 2019 | Tier 1 | Kill participation | 58.7% | 70.3 | 37 games · 129 peers |
| 2019 | Tier 1 | Damage share | 23.8% | 67.4 | 37 games · 130 peers |
| 2019 | Tier 1 | Gold diff @15 | −27 | 54.7 | 37 games · 129 peers · Percentile among 129 players with sufficient data. |
| 2019 | Tier 1 | Vision / min | 1.07 | 75.7 | 37 games · 112 peers |
| 2020 | Tier 1 | Damage / min | 433 | 69.8 | 65 games · 127 peers |
| 2020 | Tier 1 | CS / min | 7.38 | 36.4 | 65 games · 130 peers |
| 2020 | Tier 1 | Kill participation | 60.6% | 68.8 | 65 games · 129 peers |
| 2020 | Tier 1 | Damage share | 24.0% | 75.4 | 65 games · 127 peers |
| 2020 | Tier 1 | Gold diff @15 | +198 | 80.2 | 65 games · 127 peers · Percentile among 127 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.06 | 81.7 | 65 games · 127 peers |
| 2021 | Tier 1 | Damage / min | 458 | 63.7 | 92 games · 125 peers |
| 2021 | Tier 1 | CS / min | 7.99 | 76.6 | 92 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 61.3% | 71.8 | 91 games · 125 peers |
| 2021 | Tier 1 | Damage share | 25.4% | 87.1 | 92 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +120 | 66.7 | 92 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.05 | 71.0 | 92 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 499 | 65.0 | 104 games · 118 peers |
| 2022 | Tier 1 | CS / min | 7.92 | 37.6 | 104 games · 118 peers |
| 2022 | Tier 1 | Kill participation | 58.3% | 71.8 | 102 games · 118 peers |
| 2022 | Tier 1 | Damage share | 24.9% | 65.0 | 104 games · 118 peers |
| 2022 | Tier 1 | Gold diff @15 | −223 | 22.9 | 104 games · 97 peers · LPL data missing · Percentile among 97 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.04 | 64.1 | 104 games · 118 peers |
| 2023 | Tier 1 | Damage / min | 443 | 24.2 | 115 games · 100 peers |
| 2023 | Tier 1 | CS / min | 8.25 | 80.8 | 115 games · 100 peers |
| 2023 | Tier 1 | Kill participation | 51.2% | 29.3 | 114 games · 100 peers |
| 2023 | Tier 1 | Damage share | 21.8% | 38.4 | 115 games · 100 peers |
| 2023 | Tier 1 | Gold diff @15 | −98 | 31.3 | 115 games · 81 peers · LPL data missing · Percentile among 81 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.09 | 69.7 | 115 games · 100 peers |
| 2024 | Tier 1 | Damage / min | 519 | 54.9 | 116 games · 103 peers |
| 2024 | Tier 1 | CS / min | 8.01 | 56.9 | 116 games · 103 peers |
| 2024 | Tier 1 | Kill participation | 53.0% | 47.1 | 116 games · 103 peers |
| 2024 | Tier 1 | Damage share | 22.1% | 65.7 | 116 games · 103 peers |
| 2024 | Tier 1 | Gold diff @15 | −41 | 51.9 | 116 games · 82 peers · LPL data missing · Percentile among 82 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.15 | 91.2 | 116 games · 103 peers |
| 2025 | Tier 1 | Damage / min | 642 | 91.9 | 117 games · 63 peers |
| 2025 | Tier 1 | CS / min | 7.89 | 50.0 | 117 games · 63 peers |
| 2025 | Tier 1 | Kill participation | 54.9% | 30.6 | 117 games · 63 peers |
| 2025 | Tier 1 | Damage share | 25.0% | 96.8 | 117 games · 63 peers |
| 2025 | Tier 1 | Gold diff @15 | +136 | 77.8 | 117 games · 46 peers · LPL data missing · Percentile among 46 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 0.99 | 48.4 | 117 games · 63 peers |
| 2026 | Tier 1 | Damage / min | 682 | 95.4 | 86 games · 66 peers |
| 2026 | Tier 1 | CS / min | 8.54 | 56.9 | 86 games · 66 peers |
| 2026 | Tier 1 | Kill participation | 50.0% | 35.4 | 86 games · 66 peers |
| 2026 | Tier 1 | Damage share | 23.3% | 73.8 | 86 games · 66 peers |
| 2026 | Tier 1 | Gold diff @15 | −159 | 27.6 | 86 games · 59 peers · Percentile among 59 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.28 | 36.9 | 86 games · 66 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 701. Damage dealt to enemy champions per minute, averaged across games. Based on 119 of 119 games. Season labels follow the competition season.
2018–2026 · All seasons · 66 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Gnar | 103 | |||||||||
| Aatrox | 68 | |||||||||
| Jayce | 58 | |||||||||
| Renekton | 57 | |||||||||
| Rumble | 52 | |||||||||
| K'Sante | 47 | |||||||||
| Gwen | 41 | |||||||||
| Gragas | 40 | |||||||||
| All games | 3 | 47 | 65 | 97 | 130 | 115 | 125 | 138 | 119 | 839 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 119. Number of individual games played in this selection. Based on 119 of 119 games. | Wins: 51. Number of games won in this selection. Based on 119 of 119 games. | Losses: 68. Number of games lost in this selection. Based on 119 of 119 games. | Win rate: 42.9%. The percentage of games won. Based on 119 of 119 games. | KDA: 2.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 119 of 119 games. | Kills / game: 2.92. Average kills per game. Based on 119 of 119 games. | Deaths / game: 3.43. Average deaths per game. Based on 119 of 119 games. | Assists / game: 5.34. Average assists per game. Based on 119 of 119 games. | Damage / min: 701. Damage dealt to enemy champions per minute, averaged across games. Based on 119 of 119 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 119 of 119 games. | Gold / min: 394. Total gold gained per minute, averaged across games. Based on 119 of 119 games. | Kill participation: 51.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 119 of 119 games. |
| 2025 | Games: 138. Number of individual games played in this selection. Based on 138 of 138 games. | Wins: 56. Number of games won in this selection. Based on 138 of 138 games. | Losses: 82. Number of games lost in this selection. Based on 138 of 138 games. | Win rate: 40.6%. The percentage of games won. Based on 138 of 138 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 138 of 138 games. | Kills / game: 2.65. Average kills per game. Based on 138 of 138 games. | Deaths / game: 3.21. Average deaths per game. Based on 138 of 138 games. | Assists / game: 4.86. Average assists per game. Based on 138 of 138 games. | Damage / min: 640. Damage dealt to enemy champions per minute, averaged across games. Based on 138 of 138 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 138 of 138 games. | Gold / min: 390. Total gold gained per minute, averaged across games. Based on 138 of 138 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 138 of 138 games. |
| 2024 | Games: 125. Number of individual games played in this selection. Based on 125 of 125 games. | Wins: 65. Number of games won in this selection. Based on 125 of 125 games. | Losses: 60. Number of games lost in this selection. Based on 125 of 125 games. | Win rate: 52.0%. The percentage of games won. Based on 125 of 125 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 125 of 125 games. | Kills / game: 2.37. Average kills per game. Based on 125 of 125 games. | Deaths / game: 2.60. Average deaths per game. Based on 125 of 125 games. | Assists / game: 4.90. Average assists per game. Based on 125 of 125 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 125 of 125 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 125 of 125 games. | Gold / min: 384. Total gold gained per minute, averaged across games. Based on 125 of 125 games. | Kill participation: 52.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 125 of 125 games. |
| 2023 | Games: 115. Number of individual games played in this selection. Based on 115 of 115 games. | Wins: 61. Number of games won in this selection. Based on 115 of 115 games. | Losses: 54. Number of games lost in this selection. Based on 115 of 115 games. | Win rate: 53.0%. The percentage of games won. Based on 115 of 115 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 115 of 115 games. | Kills / game: 1.69. Average kills per game. Based on 115 of 115 games. | Deaths / game: 2.04. Average deaths per game. Based on 115 of 115 games. | Assists / game: 4.20. Average assists per game. Based on 115 of 115 games. | Damage / min: 443. Damage dealt to enemy champions per minute, averaged across games. Based on 115 of 115 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 115 of 115 games. | Gold / min: 384. Total gold gained per minute, averaged across games. Based on 115 of 115 games. | Kill participation: 51.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 114 of 115 games. Games without the required stats are excluded. |
| 2022 | Games: 130. Number of individual games played in this selection. Based on 130 of 130 games. | Wins: 71. Number of games won in this selection. Based on 130 of 130 games. | Losses: 59. Number of games lost in this selection. Based on 130 of 130 games. | Win rate: 54.6%. The percentage of games won. Based on 130 of 130 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 130 of 130 games. | Kills / game: 2.00. Average kills per game. Based on 130 of 130 games. | Deaths / game: 2.28. Average deaths per game. Based on 130 of 130 games. | Assists / game: 4.85. Average assists per game. Based on 130 of 130 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 130 of 130 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 130 of 130 games. | Gold / min: 374. Total gold gained per minute, averaged across games. Based on 130 of 130 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 128 of 130 games. Games without the required stats are excluded. |
| 2021 | Games: 97. Number of individual games played in this selection. Based on 97 of 97 games. | Wins: 32. Number of games won in this selection. Based on 97 of 97 games. | Losses: 65. Number of games lost in this selection. Based on 97 of 97 games. | Win rate: 33.0%. The percentage of games won. Based on 97 of 97 games. | KDA: 2.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 97 of 97 games. | Kills / game: 1.78. Average kills per game. Based on 97 of 97 games. | Deaths / game: 2.73. Average deaths per game. Based on 97 of 97 games. | Assists / game: 4.41. Average assists per game. Based on 97 of 97 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 97 of 97 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 97 of 97 games. | Gold / min: 372. Total gold gained per minute, averaged across games. Based on 97 of 97 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 96 of 97 games. Games without the required stats are excluded. |
| 2020 | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Wins: 31. Number of games won in this selection. Based on 65 of 65 games. | Losses: 34. Number of games lost in this selection. Based on 65 of 65 games. | Win rate: 47.7%. The percentage of games won. Based on 65 of 65 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Kills / game: 2.37. Average kills per game. Based on 65 of 65 games. | Deaths / game: 3.09. Average deaths per game. Based on 65 of 65 games. | Assists / game: 4.45. Average assists per game. Based on 65 of 65 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Gold / min: 363. Total gold gained per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| 2019 | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Wins: 22. Number of games won in this selection. Based on 47 of 47 games. | Losses: 25. Number of games lost in this selection. Based on 47 of 47 games. | Win rate: 46.8%. The percentage of games won. Based on 47 of 47 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Kills / game: 2.60. Average kills per game. Based on 47 of 47 games. | Deaths / game: 2.19. Average deaths per game. Based on 47 of 47 games. | Assists / game: 4.04. Average assists per game. Based on 47 of 47 games. | Damage / min: 381. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| 2018 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Kills / game: 2.00. Average kills per game. Based on 3 of 3 games. | Deaths / game: 4.33. Average deaths per game. Based on 3 of 3 games. | Assists / game: 2.67. Average assists per game. Based on 3 of 3 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Gold / min: 336. Total gold gained per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 95.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Worlds · 1 major honors
1 Domestic
Credited tournament finishes · 1 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK 2018 Summer Playoffs | KT Rolster | 1 |
| LCK 2019 Spring Playoffs | KT Rolster | 13 |
| LCK 2019 Summer Playoffs | KT Rolster | 24 |
| LCK 2021 Spring Playoffs | DRX | 51 |
| LCK 2021 Summer Playoffs | DRX | 43 |
| LCK 2022 Spring Playoffs | DRX | 45 |
| LCK 2022 Summer Playoffs | DRX | 49 |
| LCK 2023 Spring Playoffs | Hanwha Life Esports | 57 |
| LCK 2023 Summer Playoffs | Hanwha Life Esports | 50 |
| LCK 2024 Spring Playoffs | Dplus Kia | 55 |
| LCK 2024 Summer Playoffs | Dplus Kia | 56 |
| LCK Cup 2025 | Nongshim RedForce | 31 |
| LCK 2025 Road to MSI | Nongshim RedForce | 3 |
| LCK 2025 Season Playoffs | Nongshim RedForce | 83 |
| LPL 2020 Spring Playoffs | Bilibili Gaming | 34 |
| LPL 2020 Summer Playoffs | Bilibili Gaming | 31 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · worlds 2022 · 100 points. worlds; verified worlds final placement; title 100 × placement 1 = 100 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2018 · LCK 2018 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2023 · LCK 2023 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2023 · LCK 2023 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2024 · LCK 2024 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2024 · LCK 2024 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2025 · LCK Cup 2025 · 2 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 10 × placement 1/5 = 2 points.
Each trophy contributes to the career total.
2024 · All-LCK Third Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. All-LCK Third Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK Third Team · 2024 · LCK · lck-2024-summer. Kingen.
regular · edition_role · selection: expert. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2021 · All-LCK Third Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. All-LCK Third Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK Third Team · 2021 · LCK · lck-2021-spring. Kingen.
regular · edition_role · selection: expert. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2022 · Finals MVP · 15 points. Finals MVP: 15% × tournament champion value 100 = 15 points.
Finals MVP · 2022 · International · worlds-2022. Kingen.
finals · edition · selection: unknown. Base points 15; credited 15. Overlap: complement-half.
2025 · League of Legends Asia Invitational 2025 · 2 points. League of Legends Asia Invitational 2025: champion 10 × final placement 1/5 = 2 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2018 · KeSPA Cup 2018 · 2 points. KeSPA Cup 2018: champion 10 × final placement 1/5 = 2 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2025 · KeSPA Cup 2025 · 2 points. KeSPA Cup 2025: champion 10 × final placement 1/5 = 2 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · KeSPA Cup 2026 · 4 points. KeSPA Cup 2026: champion 10 × final placement 2/5 = 4 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2019 · LCK 2019 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · LCK 2019 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · LCK 2021 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2020 · LPL 2020 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2020 · LPL 2020 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · worlds 2024: Final placement retained; outside verified scoring-depth equivalence
2017 · KeSPA Cup 2017: No placement points or unavailable event valuation / participation evidence.
2020 · KeSPA Cup 2020: No placement points or unavailable event valuation / participation evidence.
2024 · KeSPA Cup 2024: No placement points or unavailable event valuation / participation evidence.
2019 · Demacia Cup 2019: No placement points or unavailable event valuation / participation evidence.
2026 · LCK Cup 2026: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| League of Legends Asia Invitational 20252025 · International · Nongshim RedForce | Place 3 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 14 games played.
|
| worlds 20242024 · worlds · Dplus Kia | Places 9–11 | Source detailsVerified final placement and independently reviewed actual participation. 9 games played.
|
| worlds 20222022 · worlds · DRX | Champion | Source detailsVerified final placement and independently reviewed actual participation. 26 games played. |
19 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| KeSPA Cup 20262026 · LCK · Nongshim RedForce | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 11 games played.
|
| LCK Cup 20262026 · LCK · Nongshim RedForce | Place 7 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 21 games played.
|
| KeSPA Cup 20252025 · LCK · Nongshim RedForce | Place 4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 13 games played.
|
| LCK Cup 20252025 · LCK · Nongshim RedForce | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 31 games played.
|
| KeSPA Cup 20242024 · LCK · Nongshim RedForce | Place 7 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 7 games played.
|
| LCK 2024 Spring Playoffs2024 · LCK · Dplus KIA | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 55 games played.
|
| LCK 2024 Summer Playoffs2024 · LCK · Dplus KIA | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 56 games played.
|
| LCK 2023 Spring Playoffs2023 · LCK · Hanwha Life Esports | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 57 games played.
|
| LCK 2023 Summer Playoffs2023 · LCK · Hanwha Life Esports | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 50 games played.
|
| LCK 2021 Summer Playoffs2021 · LCK · DRX | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 43 games played.
|
| KeSPA Cup 20202020 · LCK · DRX | Places 7–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 4 games played.
|
| LPL 2020 Spring Playoffs2020 · LPL · Bilibili Gaming | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 34 games played.
|
| LPL 2020 Summer Playoffs2020 · LPL · Bilibili Gaming | Place 12 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 31 games played.
|
| Demacia Cup 20192019 · LPL · Bilibili Gaming | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 7 games played.
|
| LCK 2019 Spring Playoffs2019 · LCK · KT Rolster | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 13 games played.
|
| LCK 2019 Summer Playoffs2019 · LCK · KT Rolster | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 24 games played.
|
| KeSPA Cup 20182018 · LCK · KT Rolster | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 3 games played.
|
| LCK 2018 Summer Playoffs2018 · LCK · KT Rolster | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 1 games played.
|
| KeSPA Cup 20172017 · LCK · APK Prince | Places 13–19 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 2 games played.
|
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| All-LCK Third Teamsource ↗2024 · LCK · lck-2024-summer · all pro | TOP · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 45 games played. Selection: Expert vote.
|
| Finals MVPsource ↗2022 · International · DRX · finals mvp | Split / final honor | Source detailsReviewed Worlds 2022 Finals MVP; exact historical identity and actual tournament participation from the preserved Worlds ledger. Finals MVP is distinct from match-level MVP selections. Participation count covers the tournament, not just the final. 26 games played. Selection: unknown.
|
| All-LCK Third Teamsource ↗2021 · LCK · lck-2021-spring · all pro | TOP · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 47 games played. Selection: Expert vote.
|