Where Keduii stands
2022 · Bot · Domestic games
Tim Willers
All leagues · All positions
2022 · Bot · Domestic games
Games in this selection 13 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Keduii’s 2022 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 15 of 65 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 8. Number of games won in this selection. Based on 15 of 15 games. | Losses: 7. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 589. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 13 of 65 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 8. Number of games won in this selection. Based on 13 of 13 games. | Losses: 5. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 8 of 65 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 4. Number of games won in this selection. Based on 8 of 8 games. | Losses: 4. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.87. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 7 of 65 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 6. Number of games won in this selection. Based on 7 of 7 games. | Losses: 1. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 619. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 10.08. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 65 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 5. Number of games won in this selection. Based on 6 of 6 games. | Losses: 1. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 83.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 449. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 10.04. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 56.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 4 of 65 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 592. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 78.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 65 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.54. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 2 of 65 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 21.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 754. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.12. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 90.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 65 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 408. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 65 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.68. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| European Masters 2022 · Summer | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.85. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
| Iberian Cup 2022 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 10.05. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| LVP SL 2022 · Summer | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 60.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 583. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.61. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. |
| PRM 2022 · Spring | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 584. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| PRM 2022 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 7 Nov 2022 | Iberian Cup 2022 | GiantsvsBarça eSports | Series ↗ | Tristana | Loss | 9 / 4 / 7 |
| 7 Nov 2022 | Iberian Cup 2022 | GiantsvsBarça eSports | Series ↗ | Aphelios | Loss | 3 / 1 / 3 |
| 31 Oct 2022 | Iberian Cup 2022 | GiantsvsWizards | Series ↗ | Kalista | Win | 7 / 3 / 7 |
| 31 Oct 2022 | Iberian Cup 2022 | GiantsvsWizards | Series ↗ | Aphelios | Win | 3 / 0 / 1 |
| 31 Oct 2022 | Iberian Cup 2022 | GiantsvsWizards | Series ↗ | Sivir | Loss | 0 / 4 / 1 |
| 25 Oct 2022 | Iberian Cup 2022 | GiantsvsPawned Mercenaries | — | Aphelios | Win | 2 / 3 / 11 |
| 25 Oct 2022 | Iberian Cup 2022 | GiantsvsPawned Mercenaries | — | Kalista | Win | 6 / 3 / 12 |
| 8 Sept 2022 | European Masters 2022 · Summer | GiantsvsZero Tenacity | Series ↗ | Lucian | Win | 6 / 2 / 4 |
| 8 Sept 2022 | European Masters 2022 · Summer | GiantsvsUnicorns of Love Sexy Edition | Series ↗ | Zeri | Loss | 1 / 2 / 0 |
| 8 Sept 2022 | European Masters 2022 · Summer | GiantsvsVitality.Bee | Series ↗ | Tristana | Win | 3 / 3 / 7 |
| 1 Sept 2022 | European Masters 2022 · Summer | GiantsvsVitality.Bee | Series ↗ | Kalista | Loss | 1 / 3 / 3 |
| 31 Aug 2022 | European Masters 2022 · Summer | GiantsvsUnicorns of Love Sexy Edition | Series ↗ | Tristana | Loss | 1 / 2 / 1 |
| 29 Aug 2022 | European Masters 2022 · Summer | GiantsvsZero Tenacity | Series ↗ | Zeri | Win | 6 / 3 / 10 |
| 20 Aug 2022 | LVP SL 2022 · Summer | GiantsvsTeam Heretics | Series ↗ | Zeri | Loss | 2 / 3 / 2 |
| 20 Aug 2022 | LVP SL 2022 · Summer | GiantsvsTeam Heretics | Series ↗ | Tristana | Win | 10 / 1 / 6 |
| 20 Aug 2022 | LVP SL 2022 · Summer | GiantsvsTeam Heretics | Series ↗ | Aphelios | Loss | 7 / 3 / 6 |
| 20 Aug 2022 | LVP SL 2022 · Summer | GiantsvsTeam Heretics | Series ↗ | Ezreal | Loss | 1 / 1 / 2 |
| 15 Aug 2022 | LVP SL 2022 · Summer | GiantsvsBISONS ECLUB | Series ↗ | Tristana | Win | 7 / 2 / 9 |
| 15 Aug 2022 | LVP SL 2022 · Summer | GiantsvsBISONS ECLUB | Series ↗ | Tristana | Win | 8 / 2 / 8 |
| 15 Aug 2022 | LVP SL 2022 · Summer | GiantsvsBISONS ECLUB | Series ↗ | Aphelios | Win | 4 / 3 / 4 |
| 8 Aug 2022 | LVP SL 2022 · Summer | GiantsvsTeam Heretics | Series ↗ | Aphelios | Loss | 4 / 3 / 4 |
| 8 Aug 2022 | LVP SL 2022 · Summer | GiantsvsTeam Heretics | Series ↗ | Aphelios | Loss | 0 / 3 / 3 |
| 8 Aug 2022 | LVP SL 2022 · Summer | GiantsvsTeam Heretics | Series ↗ | Jinx | Loss | 1 / 2 / 0 |
| 28 Jul 2022 | LVP SL 2022 · Summer | GiantsvsG2 Arctic | Series ↗ | Aphelios | Win | 10 / 4 / 12 |
| 25 Jul 2022 | LVP SL 2022 · Summer | GiantsvsTeam Heretics | Series ↗ | Aphelios | Win | 9 / 1 / 1 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2019–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | 600 | 3.2 | 28 games · 64 peers |
| 2025 | Tier 1 | CS / min | 9.43 | 65.1 | 28 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 67.5% | 19.0 | 28 games · 64 peers |
| 2025 | Tier 1 | Damage share | 27.2% | 34.9 | 28 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | −358 | 4.3 | 28 games · 48 peers · LPL data missing · Percentile among 48 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.17 | 44.4 | 28 games · 64 peers |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 867. Damage dealt to enemy champions per minute, averaged across games. Based on 77 of 77 games. Season labels follow the competition season.
2019–2026 · All seasons · 29 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Ezreal | 60 | ||||||||
| Tristana | 51 | ||||||||
| Aphelios | 44 | ||||||||
| Kai'Sa | 37 | ||||||||
| Kalista | 37 | ||||||||
| Jhin | 33 | ||||||||
| Zeri | 33 | ||||||||
| Lucian | 32 | ||||||||
| All games | 17 | 30 | 97 | 65 | 79 | 98 | 40 | 77 | 503 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 77. Number of individual games played in this selection. Based on 77 of 77 games. | Wins: 45. Number of games won in this selection. Based on 77 of 77 games. | Losses: 32. Number of games lost in this selection. Based on 77 of 77 games. | Win rate: 58.4%. The percentage of games won. Based on 77 of 77 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 77 of 77 games. | Kills / game: 4.88. Average kills per game. Based on 77 of 77 games. | Deaths / game: 3.30. Average deaths per game. Based on 77 of 77 games. | Assists / game: 4.69. Average assists per game. Based on 77 of 77 games. | Damage / min: 867. Damage dealt to enemy champions per minute, averaged across games. Based on 77 of 77 games. | CS / min: 10.18. Minions and monsters killed per minute, averaged across games. Based on 77 of 77 games. | Gold / min: 510. Total gold gained per minute, averaged across games. Based on 77 of 77 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 77 of 77 games. |
| 2025 | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Wins: 14. Number of games won in this selection. Based on 40 of 40 games. | Losses: 26. Number of games lost in this selection. Based on 40 of 40 games. | Win rate: 35.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Kills / game: 3.88. Average kills per game. Based on 40 of 40 games. | Deaths / game: 2.53. Average deaths per game. Based on 40 of 40 games. | Assists / game: 5.05. Average assists per game. Based on 40 of 40 games. | Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 9.52. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Gold / min: 427. Total gold gained per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| 2024 | Games: 98. Number of individual games played in this selection. Based on 98 of 98 games. | Wins: 74. Number of games won in this selection. Based on 98 of 98 games. | Losses: 24. Number of games lost in this selection. Based on 98 of 98 games. | Win rate: 75.5%. The percentage of games won. Based on 98 of 98 games. | KDA: 6.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 98 of 98 games. | Kills / game: 5.91. Average kills per game. Based on 98 of 98 games. | Deaths / game: 2.10. Average deaths per game. Based on 98 of 98 games. | Assists / game: 7.49. Average assists per game. Based on 98 of 98 games. | Damage / min: 767. Damage dealt to enemy champions per minute, averaged across games. Based on 98 of 98 games. | CS / min: 9.79. Minions and monsters killed per minute, averaged across games. Based on 98 of 98 games. | Gold / min: 484. Total gold gained per minute, averaged across games. Based on 98 of 98 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 98 of 98 games. |
| 2023 | Games: 79. Number of individual games played in this selection. Based on 79 of 79 games. | Wins: 53. Number of games won in this selection. Based on 79 of 79 games. | Losses: 26. Number of games lost in this selection. Based on 79 of 79 games. | Win rate: 67.1%. The percentage of games won. Based on 79 of 79 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 79 of 79 games. | Kills / game: 5.71. Average kills per game. Based on 79 of 79 games. | Deaths / game: 2.14. Average deaths per game. Based on 79 of 79 games. | Assists / game: 5.70. Average assists per game. Based on 79 of 79 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 79 of 79 games. | CS / min: 10.14. Minions and monsters killed per minute, averaged across games. Based on 79 of 79 games. | Gold / min: 489. Total gold gained per minute, averaged across games. Based on 79 of 79 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 79 of 79 games. |
| 2022 | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Wins: 36. Number of games won in this selection. Based on 65 of 65 games. | Losses: 29. Number of games lost in this selection. Based on 65 of 65 games. | Win rate: 55.4%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Kills / game: 4.28. Average kills per game. Based on 65 of 65 games. | Deaths / game: 2.54. Average deaths per game. Based on 65 of 65 games. | Assists / game: 5.29. Average assists per game. Based on 65 of 65 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Gold / min: 453. Total gold gained per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| 2021 | Games: 97. Number of individual games played in this selection. Based on 97 of 97 games. | Wins: 67. Number of games won in this selection. Based on 97 of 97 games. | Losses: 30. Number of games lost in this selection. Based on 97 of 97 games. | Win rate: 69.1%. The percentage of games won. Based on 97 of 97 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 97 of 97 games. | Kills / game: 5.37. Average kills per game. Based on 97 of 97 games. | Deaths / game: 2.91. Average deaths per game. Based on 97 of 97 games. | Assists / game: 7.79. Average assists per game. Based on 97 of 97 games. | Damage / min: 605. Damage dealt to enemy champions per minute, averaged across games. Based on 97 of 97 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 97 of 97 games. | Gold / min: 443. Total gold gained per minute, averaged across games. Based on 97 of 97 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 97 of 97 games. |
| 2020 | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Wins: 11. Number of games won in this selection. Based on 30 of 30 games. | Losses: 19. Number of games lost in this selection. Based on 30 of 30 games. | Win rate: 36.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Kills / game: 3.77. Average kills per game. Based on 30 of 30 games. | Deaths / game: 2.57. Average deaths per game. Based on 30 of 30 games. | Assists / game: 5.00. Average assists per game. Based on 30 of 30 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Gold / min: 411. Total gold gained per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| 2019 | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 12. Number of games won in this selection. Based on 17 of 17 games. | Losses: 5. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Kills / game: 4.18. Average kills per game. Based on 17 of 17 games. | Deaths / game: 2.18. Average deaths per game. Based on 17 of 17 games. | Assists / game: 6.29. Average assists per game. Based on 17 of 17 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Gold / min: 429. Total gold gained per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2025 Spring Playoffs | SK Gaming | 19 |
| LEC 2025 Summer Playoffs | SK Gaming | 9 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
No results in this selection.
No results in this selection.
No results in this selection.