Where Jackies stands
2024 · Mid · Domestic games
Adam Jeřábek
All leagues · All positions
2024 · Mid · Domestic games
Games in this selection 18 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Jackies’s 2024 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 7 of 48 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 1. Number of games won in this selection. Based on 7 of 7 games. | Losses: 6. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 7 games. Games without the required stats are excluded. |
| 5 of 48 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 1. Number of games won in this selection. Based on 5 of 5 games. | Losses: 4. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 20.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 48 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 695. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.21. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 82.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 48 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 78.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 48 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 766. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 78.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 48 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.42. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 48 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.94. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 48 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 651. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 75.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 48 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 537. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.49. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 84.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 48 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 10.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 967. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 10.03. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 78.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| LEC 2024 · Finals | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LEC 2024 · Spring | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 35.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. |
| LEC 2024 · Summer | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 748. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.82. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| LEC 2024 · Winter | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 30.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 1.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 18 Aug 2024 | LEC 2024 · Finals | GiantXvsG2 Esports | Series ↗ | Kai'Sa | Loss | 3 / 4 / 1 |
| 18 Aug 2024 | LEC 2024 · Finals | GiantXvsG2 Esports | Series ↗ | Ezreal | Loss | 2 / 2 / 5 |
| 18 Aug 2024 | LEC 2024 · Finals | GiantXvsG2 Esports | Series ↗ | Zeri | Loss | 1 / 4 / 1 |
| 23 Jul 2024 | LEC 2024 · Summer | GiantXvsTeam BDS | Series ↗ | Yone | Loss | 2 / 2 / 6 |
| 23 Jul 2024 | LEC 2024 · Summer | GiantXvsTeam BDS | Series ↗ | Lucian | Win | 11 / 1 / 5 |
| 23 Jul 2024 | LEC 2024 · Summer | GiantXvsTeam BDS | Series ↗ | Tristana | Loss | 6 / 2 / 4 |
| 21 Jul 2024 | LEC 2024 · Summer | GiantXvsTeam Heretics | Series ↗ | Zeri | Win | 10 / 0 / 3 |
| 21 Jul 2024 | LEC 2024 · Summer | GiantXvsTeam Heretics | Series ↗ | Yasuo | Loss | 1 / 6 / 5 |
| 21 Jul 2024 | LEC 2024 · Summer | GiantXvsTeam Heretics | Series ↗ | Lucian | Win | 5 / 2 / 9 |
| 13 Jul 2024 | LEC 2024 · Summer | GiantXvsFnatic | Series ↗ | Azir | Loss | 2 / 2 / 4 |
| 13 Jul 2024 | LEC 2024 · Summer | GiantXvsFnatic | Series ↗ | Ezreal | Loss | 1 / 1 / 0 |
| 13 Jul 2024 | LEC 2024 · Summer | GiantXvsFnatic | Series ↗ | Tristana | Win | 7 / 2 / 6 |
| 30 Jun 2024 | LEC 2024 · Summer | GiantXvsKarmine Corp | Series ↗ | Sylas | Loss | 2 / 4 / 4 |
| 29 Jun 2024 | LEC 2024 · Summer | GiantXvsRogue | Series ↗ | Kai'Sa | Win | 6 / 2 / 6 |
| 23 Jun 2024 | LEC 2024 · Summer | GiantXvsTeam BDS | Series ↗ | Ezreal | Loss | 0 / 3 / 2 |
| 22 Jun 2024 | LEC 2024 · Summer | GiantXvsTeam Vitality | Series ↗ | Kai'Sa | Win | 7 / 3 / 5 |
| 16 Jun 2024 | LEC 2024 · Summer | GiantXvsMAD Lions KOI | Series ↗ | Taliyah | Win | 4 / 0 / 9 |
| 15 Jun 2024 | LEC 2024 · Summer | GiantXvsG2 Esports | Series ↗ | Varus | Loss | 7 / 2 / 2 |
| 10 Jun 2024 | LEC 2024 · Summer | GiantXvsSK Gaming | Series ↗ | LeBlanc | Loss | 4 / 2 / 7 |
| 9 Jun 2024 | LEC 2024 · Summer | GiantXvsFnatic | Series ↗ | Varus | Loss | 8 / 2 / 2 |
| 8 Jun 2024 | LEC 2024 · Summer | GiantXvsTeam Heretics | Series ↗ | Yone | Loss | 2 / 6 / 1 |
| 2 Apr 2024 | LEC 2024 · Spring | GiantXvsMAD Lions KOI | Series ↗ | Azir | Loss | 0 / 2 / 3 |
| 2 Apr 2024 | LEC 2024 · Spring | GiantXvsMAD Lions KOI | Series ↗ | Azir | Loss | 1 / 3 / 0 |
| 2 Apr 2024 | LEC 2024 · Spring | GiantXvsMAD Lions KOI | Series ↗ | Sylas | Win | 9 / 3 / 5 |
| 30 Mar 2024 | LEC 2024 · Spring | GiantXvsFnatic | Series ↗ | Yone | Loss | 3 / 3 / 8 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2020–2026 · Domestic games
LPL data missing · Percentile among 83 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | 639 | 38.0 | 48 games · 101 peers |
| 2024 | Tier 1 | CS / min | 9.10 | 58.0 | 48 games · 101 peers |
| 2024 | Tier 1 | Kill participation | 71.7% | 87.0 | 47 games · 101 peers |
| 2024 | Tier 1 | Damage share | 29.6% | 84.0 | 48 games · 101 peers |
| 2024 | Tier 1 | Gold diff @15 | −272 | 13.4 | 48 games · 83 peers · LPL data missing · Percentile among 83 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.09 | 19.0 | 48 games · 101 peers |
| 2025 | Tier 1 | Damage / min | 692 | 70.3 | 57 games · 65 peers |
| 2025 | Tier 1 | CS / min | 8.61 | 62.5 | 57 games · 65 peers |
| 2025 | Tier 1 | Kill participation | 65.8% | 31.3 | 57 games · 65 peers |
| 2025 | Tier 1 | Damage share | 26.9% | 78.1 | 57 games · 65 peers |
| 2025 | Tier 1 | Gold diff @15 | +20 | 60.4 | 57 games · 49 peers · LPL data missing · Percentile among 49 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.10 | 42.2 | 57 games · 65 peers |
| 2026 | Tier 1 | Damage / min | 694 | 83.3 | 83 games · 67 peers |
| 2026 | Tier 1 | CS / min | 9.28 | 80.3 | 83 games · 67 peers |
| 2026 | Tier 1 | Kill participation | 63.7% | 33.3 | 82 games · 67 peers |
| 2026 | Tier 1 | Damage share | 27.0% | 95.5 | 83 games · 67 peers |
| 2026 | Tier 1 | Gold diff @15 | −24 | 50.8 | 83 games · 62 peers · Percentile among 62 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.38 | 65.2 | 83 games · 67 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 689. Damage dealt to enemy champions per minute, averaged across games. Based on 91 of 91 games. Season labels follow the competition season.
2020–2026 · All seasons · 50 recorded champions
| Champion | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|
| Yone | 35 | |||||||
| Azir | 34 | |||||||
| Orianna | 32 | |||||||
| Sylas | 26 | |||||||
| Syndra | 23 | |||||||
| Taliyah | 20 | |||||||
| LeBlanc | 19 | |||||||
| Ryze | 19 | |||||||
| All games | 13 | 54 | 43 | 80 | 48 | 57 | 91 | 386 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 91. Number of individual games played in this selection. Based on 91 of 91 games. | Wins: 44. Number of games won in this selection. Based on 91 of 91 games. | Losses: 47. Number of games lost in this selection. Based on 91 of 91 games. | Win rate: 48.4%. The percentage of games won. Based on 91 of 91 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 91 of 91 games. | Kills / game: 3.59. Average kills per game. Based on 91 of 91 games. | Deaths / game: 2.71. Average deaths per game. Based on 91 of 91 games. | Assists / game: 4.81. Average assists per game. Based on 91 of 91 games. | Damage / min: 689. Damage dealt to enemy champions per minute, averaged across games. Based on 91 of 91 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 91 of 91 games. | Gold / min: 416. Total gold gained per minute, averaged across games. Based on 91 of 91 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 90 of 91 games. Games without the required stats are excluded. |
| 2025 | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 27. Number of games won in this selection. Based on 57 of 57 games. | Losses: 30. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 47.4%. The percentage of games won. Based on 57 of 57 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Kills / game: 3.42. Average kills per game. Based on 57 of 57 games. | Deaths / game: 3.09. Average deaths per game. Based on 57 of 57 games. | Assists / game: 5.63. Average assists per game. Based on 57 of 57 games. | Damage / min: 692. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Gold / min: 413. Total gold gained per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| 2024 | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Wins: 16. Number of games won in this selection. Based on 48 of 48 games. | Losses: 32. Number of games lost in this selection. Based on 48 of 48 games. | Win rate: 33.3%. The percentage of games won. Based on 48 of 48 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Kills / game: 3.56. Average kills per game. Based on 48 of 48 games. | Deaths / game: 2.73. Average deaths per game. Based on 48 of 48 games. | Assists / game: 4.10. Average assists per game. Based on 48 of 48 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Gold / min: 418. Total gold gained per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 48 games. Games without the required stats are excluded. |
| 2023 | Games: 80. Number of individual games played in this selection. Based on 80 of 80 games. | Wins: 56. Number of games won in this selection. Based on 80 of 80 games. | Losses: 24. Number of games lost in this selection. Based on 80 of 80 games. | Win rate: 70.0%. The percentage of games won. Based on 80 of 80 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 80 of 80 games. | Kills / game: 5.75. Average kills per game. Based on 80 of 80 games. | Deaths / game: 2.84. Average deaths per game. Based on 80 of 80 games. | Assists / game: 5.48. Average assists per game. Based on 80 of 80 games. | Damage / min: 780. Damage dealt to enemy champions per minute, averaged across games. Based on 80 of 80 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 80 of 80 games. | Gold / min: 462. Total gold gained per minute, averaged across games. Based on 80 of 80 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 80 of 80 games. |
| 2022 | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Wins: 27. Number of games won in this selection. Based on 43 of 43 games. | Losses: 16. Number of games lost in this selection. Based on 43 of 43 games. | Win rate: 62.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Kills / game: 4.56. Average kills per game. Based on 43 of 43 games. | Deaths / game: 2.86. Average deaths per game. Based on 43 of 43 games. | Assists / game: 6.12. Average assists per game. Based on 43 of 43 games. | Damage / min: 632. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Gold / min: 413. Total gold gained per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| 2021 | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Wins: 33. Number of games won in this selection. Based on 54 of 54 games. | Losses: 21. Number of games lost in this selection. Based on 54 of 54 games. | Win rate: 61.1%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Kills / game: 4.69. Average kills per game. Based on 54 of 54 games. | Deaths / game: 3.20. Average deaths per game. Based on 54 of 54 games. | Assists / game: 7.26. Average assists per game. Based on 54 of 54 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Gold / min: 403. Total gold gained per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| 2020 | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 3. Number of games won in this selection. Based on 13 of 13 games. | Losses: 10. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 23.1%. The percentage of games won. Based on 13 of 13 games. | KDA: 1.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Kills / game: 4.38. Average kills per game. Based on 13 of 13 games. | Deaths / game: 5.08. Average deaths per game. Based on 13 of 13 games. | Assists / game: 4.77. Average assists per game. Based on 13 of 13 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Gold / min: 379. Total gold gained per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
| 23 Mar 2024 | Player of the Game | LEC · 2024 · Spring | View game | Source ↗ |
| 11 Mar 2024 | Player of the Game | LEC · 2024 · Spring | View game | Source ↗ |
Game and series awards are combined with documented season MVPs, All-Pro teams and other individual honors. Season honors follow the selected year and competition; role and tier filters apply to game and series awards. Each entry links to its retained source. POG and POS remain separate categories.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2024 Season Finals | GIANTX | 3 |
| LEC 2024 Spring Playoffs | GIANTX | 14 |
| LEC 2024 Summer Playoffs | GIANTX | 18 |
| LEC 2024 Winter Playoffs | GIANTX | 13 |
| LEC 2025 Spring Playoffs | GIANTX | 25 |
| LEC 2025 Summer Playoffs | GIANTX | 16 |
| LEC 2025 Winter Playoffs | GIANTX | 16 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2026 · LEC 2026 Spring Playoffs · 3.2 points. LEC 2026 Spring Playoffs: champion 16 × final placement 1/5 = 16/5 points. Annual LEC budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · LEC 2026 Versus Playoffs · 1.6 points. LEC 2026 Versus Playoffs: champion 8 × final placement 1/5 = 8/5 points. Annual LEC budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · LEC 2024 Season Finals: Final placement retained; outside verified scoring-depth equivalence
2026 · LEC 2026 Summer Playoffs: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2026 Spring Playoffs2026 · LEC · GIANTX | Place 4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 6 games played.
|
| LEC 2026 Summer Playoffs2026 · LEC · GIANTX | Place 6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 9 games played.
|
| LEC 2026 Versus Playoffs2026 · LEC · GIANTX | Place 4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 11 games played.
|
| LEC 2024 Season Finals2024 · LEC · GIANTX | Place 6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 3 games played.
|
No results in this selection.