Where Innaxe stands
2021 · Bot · Domestic games
Nihat AlievНихат Алиев
All leagues · All positions
2021 · Bot · Domestic games
Games in this selection 13 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Innaxe’s 2021 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 9 of 36 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 5. Number of games won in this selection. Based on 9 of 9 games. | Losses: 4. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 6.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 7 of 36 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 2. Number of games won in this selection. Based on 7 of 7 games. | Losses: 5. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 4 of 36 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 0. Number of games won in this selection. Based on 4 of 4 games. | Losses: 4. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 400. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 50.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 36 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 36 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 650. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.97. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 36 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 5.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 36 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 36 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 367. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 84.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 36 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 11.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 36 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: Perfect. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| LFL 2021 · Spring | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| LFL 2021 · Summer | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 28 Jul 2021 | LFL 2021 · Summer | GamersOriginvsSolary | Series ↗ | Varus | Loss | 5 / 7 / 3 |
| 27 Jul 2021 | LFL 2021 · Summer | GamersOriginvsTeam MCES | Series ↗ | Aphelios | Win | 6 / 0 / 6 |
| 26 Jul 2021 | LFL 2021 · Summer | GamersOriginvsGameWard | Series ↗ | Varus | Loss | 6 / 5 / 4 |
| 22 Jul 2021 | LFL 2021 · Summer | GamersOriginvsIziDream | Series ↗ | Aphelios | Loss | 5 / 4 / 8 |
| 15 Jul 2021 | LFL 2021 · Summer | GamersOriginvsVitality.Bee | Series ↗ | Aphelios | Loss | 2 / 2 / 3 |
| 14 Jul 2021 | LFL 2021 · Summer | GamersOriginvsTeam BDS | Series ↗ | Kalista | Loss | 3 / 4 / 8 |
| 13 Jul 2021 | LFL 2021 · Summer | GamersOriginvsLDLC OL | Series ↗ | Aphelios | Win | 7 / 1 / 4 |
| 8 Jul 2021 | LFL 2021 · Summer | GamersOriginvsMisfits Premier | Series ↗ | Kog'Maw | Win | 6 / 0 / 5 |
| 7 Jul 2021 | LFL 2021 · Summer | GamersOriginvsKarmine Corp | Series ↗ | Kai'Sa | Win | 9 / 0 / 10 |
| 1 Jul 2021 | LFL 2021 · Summer | GamersOriginvsIziDream | Series ↗ | Kai'Sa | Win | 7 / 0 / 9 |
| 30 Jun 2021 | LFL 2021 · Summer | GamersOriginvsTeam BDS | Series ↗ | Kai'Sa | Win | 9 / 2 / 12 |
| 24 Jun 2021 | LFL 2021 · Summer | GamersOriginvsTeam MCES | Series ↗ | Jhin | Loss | 3 / 1 / 6 |
| 23 Jun 2021 | LFL 2021 · Summer | GamersOriginvsVitality.Bee | Series ↗ | Aphelios | Loss | 0 / 1 / 4 |
| 17 Jun 2021 | LFL 2021 · Summer | GamersOriginvsMisfits Premier | Series ↗ | Kai'Sa | Loss | 1 / 4 / 4 |
| 16 Jun 2021 | LFL 2021 · Summer | GamersOriginvsSolary | Series ↗ | Tristana | Loss | 2 / 1 / 4 |
| 10 Jun 2021 | LFL 2021 · Summer | GamersOriginvsGameWard | Series ↗ | Ezreal | Win | 5 / 1 / 6 |
| 9 Jun 2021 | LFL 2021 · Summer | GamersOriginvsLDLC OL | Series ↗ | Senna | Loss | 1 / 4 / 10 |
| 8 Jun 2021 | LFL 2021 · Summer | GamersOriginvsKarmine Corp | Series ↗ | Varus | Loss | 2 / 4 / 5 |
| 11 Mar 2021 | LFL 2021 · Spring | GamersOriginvsIziDream | Series ↗ | Tristana | Loss | 0 / 3 / 2 |
| 10 Mar 2021 | LFL 2021 · Spring | GamersOriginvsVitality.Bee | Series ↗ | Tristana | Loss | 1 / 6 / 3 |
| 9 Mar 2021 | LFL 2021 · Spring | GamersOriginvsGameWard | Series ↗ | Tristana | Loss | 10 / 6 / 6 |
| 4 Mar 2021 | LFL 2021 · Spring | GamersOriginvsSolary | Series ↗ | Xayah | Win | 4 / 1 / 6 |
| 3 Mar 2021 | LFL 2021 · Spring | GamersOriginvsTeam BDS | Series ↗ | Caitlyn | Loss | 3 / 3 / 1 |
| 25 Feb 2021 | LFL 2021 · Spring | GamersOriginvsKarmine Corp | Series ↗ | Aphelios | Loss | 0 / 2 / 2 |
| 24 Feb 2021 | LFL 2021 · Spring | GamersOriginvsLDLC OL | Series ↗ | Kai'Sa | Loss | 2 / 1 / 5 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2018–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | 473 | 9.9 | 33 games · 132 peers |
| 2018 | Tier 1 | CS / min | 8.70 | 4.6 | 33 games · 132 peers |
| 2018 | Tier 1 | Kill participation | 65.8% | 28.2 | 33 games · 132 peers |
| 2018 | Tier 1 | Damage share | 27.4% | 20.6 | 33 games · 132 peers |
| 2018 | Tier 1 | Gold diff @15 | −228 | 21.4 | 33 games · 132 peers |
| 2018 | Tier 1 | Vision / min | 1.24 | 65.2 | 33 games · 113 peers |
| 2019 | Tier 1 | Damage / min | 492 | 43.8 | 23 games · 122 peers |
| 2019 | Tier 1 | CS / min | 8.60 | 8.3 | 23 games · 122 peers |
| 2019 | Tier 1 | Kill participation | 62.8% | 24.0 | 23 games · 122 peers |
| 2019 | Tier 1 | Damage share | 24.5% | 9.9 | 23 games · 122 peers |
| 2019 | Tier 1 | Gold diff @15 | +159 | 71.1 | 23 games · 122 peers |
| 2019 | Tier 1 | Vision / min | 1.26 | 73.3 | 23 games · 106 peers |
| 2020 | Tier 1 | Damage / min | 554 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | CS / min | 9.37 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Kill participation | 69.1% | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Damage share | 27.5% | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Gold diff @15 | −523 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Vision / min | 1.17 | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 692. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. Season labels follow the competition season.
2018–2026 · All seasons · 31 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Ezreal | 53 | |||||||||
| Kai'Sa | 40 | |||||||||
| Aphelios | 36 | |||||||||
| Varus | 31 | |||||||||
| Lucian | 24 | |||||||||
| Jhin | 20 | |||||||||
| Caitlyn | 19 | |||||||||
| Xayah | 19 | |||||||||
| All games | 61 | 52 | 70 | 36 | 73 | 18 | 39 | 40 | 5 | 394 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Kills / game: 4.60. Average kills per game. Based on 5 of 5 games. | Deaths / game: 3.40. Average deaths per game. Based on 5 of 5 games. | Assists / game: 7.20. Average assists per game. Based on 5 of 5 games. | Damage / min: 692. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Gold / min: 428. Total gold gained per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 2025 | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Wins: 22. Number of games won in this selection. Based on 40 of 40 games. | Losses: 18. Number of games lost in this selection. Based on 40 of 40 games. | Win rate: 55.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Kills / game: 5.98. Average kills per game. Based on 40 of 40 games. | Deaths / game: 2.68. Average deaths per game. Based on 40 of 40 games. | Assists / game: 6.65. Average assists per game. Based on 40 of 40 games. | Damage / min: 843. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Gold / min: 445. Total gold gained per minute, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| 2024 | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Wins: 13. Number of games won in this selection. Based on 39 of 39 games. | Losses: 26. Number of games lost in this selection. Based on 39 of 39 games. | Win rate: 33.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Kills / game: 4.08. Average kills per game. Based on 39 of 39 games. | Deaths / game: 2.28. Average deaths per game. Based on 39 of 39 games. | Assists / game: 6.03. Average assists per game. Based on 39 of 39 games. | Damage / min: 668. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Gold / min: 414. Total gold gained per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. |
| 2023 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 9. Number of games won in this selection. Based on 18 of 18 games. | Losses: 9. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Kills / game: 5.00. Average kills per game. Based on 18 of 18 games. | Deaths / game: 3.06. Average deaths per game. Based on 18 of 18 games. | Assists / game: 4.72. Average assists per game. Based on 18 of 18 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Gold / min: 427. Total gold gained per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 2022 | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Wins: 42. Number of games won in this selection. Based on 73 of 73 games. | Losses: 31. Number of games lost in this selection. Based on 73 of 73 games. | Win rate: 57.5%. The percentage of games won. Based on 73 of 73 games. | KDA: 5.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Kills / game: 4.96. Average kills per game. Based on 73 of 73 games. | Deaths / game: 2.08. Average deaths per game. Based on 73 of 73 games. | Assists / game: 6.12. Average assists per game. Based on 73 of 73 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 73 of 73 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 73 of 73 games. | Gold / min: 425. Total gold gained per minute, averaged across games. Based on 73 of 73 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
| 2021 | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Wins: 14. Number of games won in this selection. Based on 36 of 36 games. | Losses: 22. Number of games lost in this selection. Based on 36 of 36 games. | Win rate: 38.9%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Kills / game: 4.14. Average kills per game. Based on 36 of 36 games. | Deaths / game: 2.50. Average deaths per game. Based on 36 of 36 games. | Assists / game: 5.61. Average assists per game. Based on 36 of 36 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Gold / min: 413. Total gold gained per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| 2020 | Games: 70. Number of individual games played in this selection. Based on 70 of 70 games. | Wins: 40. Number of games won in this selection. Based on 70 of 70 games. | Losses: 30. Number of games lost in this selection. Based on 70 of 70 games. | Win rate: 57.1%. The percentage of games won. Based on 70 of 70 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 70 of 70 games. | Kills / game: 3.86. Average kills per game. Based on 70 of 70 games. | Deaths / game: 1.74. Average deaths per game. Based on 70 of 70 games. | Assists / game: 5.29. Average assists per game. Based on 70 of 70 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 70 of 70 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 70 of 70 games. | Gold / min: 419. Total gold gained per minute, averaged across games. Based on 70 of 70 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 70 of 70 games. |
| 2019 | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Wins: 33. Number of games won in this selection. Based on 52 of 52 games. | Losses: 19. Number of games lost in this selection. Based on 52 of 52 games. | Win rate: 63.5%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Kills / game: 4.54. Average kills per game. Based on 52 of 52 games. | Deaths / game: 2.25. Average deaths per game. Based on 52 of 52 games. | Assists / game: 5.81. Average assists per game. Based on 52 of 52 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Gold / min: 432. Total gold gained per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| 2018 | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Wins: 26. Number of games won in this selection. Based on 61 of 61 games. | Losses: 35. Number of games lost in this selection. Based on 61 of 61 games. | Win rate: 42.6%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Kills / game: 3.10. Average kills per game. Based on 61 of 61 games. | Deaths / game: 2.00. Average deaths per game. Based on 61 of 61 games. | Assists / game: 4.84. Average assists per game. Based on 61 of 61 games. | Damage / min: 502. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 61 games. Games without the required stats are excluded. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Gold / min: 402. Total gold gained per minute, averaged across games. Based on 49 of 61 games. Games without the required stats are excluded. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2020 Spring Playoffs | FC Schalke 04 Esports | 12 |
| LEC 2020 Summer Playoffs | FC Schalke 04 Esports | 3 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2020 · LEC 2020 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · worlds 2019: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20192019 · worlds · Unicorns of Love | Places 17–20 | Source detailsVerified final placement and independently reviewed actual participation. 11 games played.
|
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2020 Spring Playoffs2020 · LEC · FC Schalke 04 Esports | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 12 games played.
|
No results in this selection.