Where Flakked stands
2026 · Bot · Domestic games
Víctor Lirola Tortosa
All leagues · All positions
2026 · Bot · Domestic games
Games in this selection 17 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Flakked’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 9 of 54 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 5. Number of games won in this selection. Based on 9 of 9 games. | Losses: 4. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 835. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.65. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 6 of 54 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 705. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.71. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 54 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 13.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 816. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 10.07. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 54 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 0. Number of games won in this selection. Based on 5 of 5 games. | Losses: 5. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 0.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 721. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.70. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 54 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 819. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.80. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 80.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 54 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 771. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.96. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 54 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 647. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.25. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 54 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 10.37. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 54 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 8.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 757. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 10.23. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 82.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 54 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 10.40. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| LEC 2026 · Summer | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. |
| LES 2026 · Spring | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 756. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
| LES 2026 · Winter | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 825. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.98. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 11 Sept 2026 | LEC 2026 · Summer | GiantXvsNatus Vincere | Series ↗ | Caitlyn | Loss | 1 / 4 / 4 |
| 11 Sept 2026 | LEC 2026 · Summer | GiantXvsNatus Vincere | Series ↗ | Sivir | Win | 9 / 3 / 4 |
| 11 Sept 2026 | LEC 2026 · Summer | GiantXvsNatus Vincere | Series ↗ | Jhin | Loss | 3 / 1 / 8 |
| 11 Sept 2026 | LEC 2026 · Summer | GiantXvsNatus Vincere | Series ↗ | Ashe | Win | 5 / 3 / 3 |
| 11 Sept 2026 | LEC 2026 · Summer | GiantXvsNatus Vincere | Series ↗ | Corki | Loss | 0 / 2 / 4 |
| 5 Sept 2026 | LEC 2026 · Summer | GiantXvsKarmine Corp | Series ↗ | Kalista | Loss | 1 / 4 / 1 |
| 5 Sept 2026 | LEC 2026 · Summer | GiantXvsKarmine Corp | Series ↗ | Caitlyn | Loss | 0 / 2 / 1 |
| 5 Sept 2026 | LEC 2026 · Summer | GiantXvsKarmine Corp | Series ↗ | Kai'Sa | Win | 7 / 2 / 10 |
| 5 Sept 2026 | LEC 2026 · Summer | GiantXvsKarmine Corp | Series ↗ | Lucian | Loss | 2 / 1 / 4 |
| 30 Aug 2026 | LEC 2026 · Summer | GiantXvsFnatic | Series ↗ | Varus | Win | 3 / 1 / 5 |
| 30 Aug 2026 | LEC 2026 · Summer | GiantXvsFnatic | Series ↗ | Kalista | Loss | 6 / 4 / 0 |
| 30 Aug 2026 | LEC 2026 · Summer | GiantXvsFnatic | Series ↗ | Ashe | Win | 3 / 2 / 12 |
| 29 Aug 2026 | LEC 2026 · Summer | GiantXvsNatus Vincere | Series ↗ | Jhin | Loss | 4 / 2 / 6 |
| 29 Aug 2026 | LEC 2026 · Summer | GiantXvsNatus Vincere | Series ↗ | Xayah | Win | 3 / 2 / 5 |
| 29 Aug 2026 | LEC 2026 · Summer | GiantXvsNatus Vincere | Series ↗ | Ashe | Loss | 2 / 5 / 4 |
| 24 Aug 2026 | LEC 2026 · Summer | GiantXvsG2 Esports | Series ↗ | Caitlyn | Win | 8 / 1 / 5 |
| 24 Aug 2026 | LEC 2026 · Summer | GiantXvsG2 Esports | Series ↗ | Xayah | Win | 6 / 3 / 6 |
| 24 Aug 2026 | LEC 2026 · Summer | GiantXvsG2 Esports | Series ↗ | Ezreal | Loss | 1 / 4 / 1 |
| 23 Aug 2026 | LEC 2026 · Summer | GiantXvsTeam Heretics | Series ↗ | Corki | Win | 9 / 1 / 10 |
| 23 Aug 2026 | LEC 2026 · Summer | GiantXvsTeam Heretics | Series ↗ | Jhin | Win | 9 / 0 / 7 |
| 17 Aug 2026 | LEC 2026 · Summer | GiantXvsKarmine Corp | Series ↗ | Lucian | Loss | 1 / 4 / 0 |
| 17 Aug 2026 | LEC 2026 · Summer | GiantXvsKarmine Corp | Series ↗ | Ezreal | Loss | 2 / 3 / 3 |
| 14 Aug 2026 | LEC 2026 · Summer | GiantXvsTeam Vitality | Series ↗ | Seraphine | Loss | 0 / 2 / 4 |
| 14 Aug 2026 | LEC 2026 · Summer | GiantXvsTeam Vitality | Series ↗ | Varus | Win | 3 / 3 / 6 |
| 14 Aug 2026 | LEC 2026 · Summer | GiantXvsTeam Vitality | Series ↗ | Ezreal | Loss | 0 / 2 / 1 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2019–2026 · Domestic games
Percentile among 60 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 546 | 48.7 | 62 games · 116 peers |
| 2022 | Tier 1 | CS / min | 9.36 | 64.3 | 62 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 65.0% | 33.0 | 62 games · 116 peers |
| 2022 | Tier 1 | Damage share | 26.5% | 33.0 | 62 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | −223 | 21.1 | 62 games · 96 peers · LPL data missing · Percentile among 96 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.43 | 82.6 | 62 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 608 | 34.3 | 20 games · 106 peers |
| 2023 | Tier 1 | CS / min | 9.49 | 40.0 | 20 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 64.5% | 18.1 | 20 games · 106 peers |
| 2023 | Tier 1 | Damage share | 28.8% | 61.0 | 20 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | +34 | 58.3 | 20 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.28 | 43.8 | 20 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 560 | 9.9 | 45 games · 102 peers |
| 2024 | Tier 1 | CS / min | 9.39 | 83.2 | 45 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 73.8% | 95.0 | 45 games · 102 peers |
| 2024 | Tier 1 | Damage share | 26.7% | 43.6 | 45 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | −89 | 40.5 | 45 games · 80 peers · LPL data missing · Percentile among 80 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.66 | 92.1 | 45 games · 102 peers |
| 2025 | Tier 1 | Damage / min | 659 | 20.6 | 54 games · 64 peers |
| 2025 | Tier 1 | CS / min | 9.53 | 74.6 | 54 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 70.0% | 50.8 | 53 games · 64 peers |
| 2025 | Tier 1 | Damage share | 27.6% | 50.8 | 54 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | −89 | 27.7 | 54 games · 48 peers · LPL data missing · Percentile among 48 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.33 | 92.1 | 54 games · 64 peers |
| 2026 | Tier 1 | Damage / min | 716 | 20.6 | 33 games · 64 peers |
| 2026 | Tier 1 | CS / min | 9.89 | 44.4 | 33 games · 64 peers |
| 2026 | Tier 1 | Kill participation | 71.3% | 95.2 | 33 games · 64 peers |
| 2026 | Tier 1 | Damage share | 27.6% | 34.9 | 33 games · 64 peers |
| 2026 | Tier 1 | Gold diff @15 | −408 | 8.5 | 33 games · 60 peers · Percentile among 60 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.53 | 93.7 | 33 games · 64 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 739. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. Season labels follow the competition season.
2019–2026 · All seasons · 35 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Aphelios | 46 | ||||||||
| Varus | 39 | ||||||||
| Ezreal | 37 | ||||||||
| Zeri | 33 | ||||||||
| Kai'Sa | 23 | ||||||||
| Kalista | 23 | ||||||||
| Lucian | 21 | ||||||||
| Xayah | 21 | ||||||||
| All games | 26 | 48 | 39 | 89 | 60 | 45 | 54 | 54 | 415 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Wins: 26. Number of games won in this selection. Based on 54 of 54 games. | Losses: 28. Number of games lost in this selection. Based on 54 of 54 games. | Win rate: 48.1%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Kills / game: 4.02. Average kills per game. Based on 54 of 54 games. | Deaths / game: 2.41. Average deaths per game. Based on 54 of 54 games. | Assists / game: 5.48. Average assists per game. Based on 54 of 54 games. | Damage / min: 739. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 9.86. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Gold / min: 484. Total gold gained per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| 2025 | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Wins: 20. Number of games won in this selection. Based on 54 of 54 games. | Losses: 34. Number of games lost in this selection. Based on 54 of 54 games. | Win rate: 37.0%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Kills / game: 3.35. Average kills per game. Based on 54 of 54 games. | Deaths / game: 2.39. Average deaths per game. Based on 54 of 54 games. | Assists / game: 4.07. Average assists per game. Based on 54 of 54 games. | Damage / min: 659. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 9.53. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Gold / min: 415. Total gold gained per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 54 games. Games without the required stats are excluded. |
| 2024 | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 18. Number of games won in this selection. Based on 45 of 45 games. | Losses: 27. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 40.0%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Kills / game: 4.40. Average kills per game. Based on 45 of 45 games. | Deaths / game: 1.98. Average deaths per game. Based on 45 of 45 games. | Assists / game: 4.64. Average assists per game. Based on 45 of 45 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 9.39. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Gold / min: 430. Total gold gained per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| 2023 | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Wins: 35. Number of games won in this selection. Based on 60 of 60 games. | Losses: 25. Number of games lost in this selection. Based on 60 of 60 games. | Win rate: 58.3%. The percentage of games won. Based on 60 of 60 games. | KDA: 5.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Kills / game: 5.30. Average kills per game. Based on 60 of 60 games. | Deaths / game: 1.92. Average deaths per game. Based on 60 of 60 games. | Assists / game: 5.38. Average assists per game. Based on 60 of 60 games. | Damage / min: 702. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 9.65. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Gold / min: 467. Total gold gained per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| 2022 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 56. Number of games won in this selection. Based on 89 of 89 games. | Losses: 33. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 62.9%. The percentage of games won. Based on 89 of 89 games. | KDA: 5.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 3.82. Average kills per game. Based on 89 of 89 games. | Deaths / game: 1.88. Average deaths per game. Based on 89 of 89 games. | Assists / game: 5.92. Average assists per game. Based on 89 of 89 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 440. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 89 of 89 games. |
| 2021 | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Wins: 20. Number of games won in this selection. Based on 39 of 39 games. | Losses: 19. Number of games lost in this selection. Based on 39 of 39 games. | Win rate: 51.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 6.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Kills / game: 4.64. Average kills per game. Based on 39 of 39 games. | Deaths / game: 1.51. Average deaths per game. Based on 39 of 39 games. | Assists / game: 5.77. Average assists per game. Based on 39 of 39 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Gold / min: 425. Total gold gained per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| 2020 | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Wins: 25. Number of games won in this selection. Based on 48 of 48 games. | Losses: 23. Number of games lost in this selection. Based on 48 of 48 games. | Win rate: 52.1%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Kills / game: 3.92. Average kills per game. Based on 48 of 48 games. | Deaths / game: 1.88. Average deaths per game. Based on 48 of 48 games. | Assists / game: 5.08. Average assists per game. Based on 48 of 48 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Gold / min: 406. Total gold gained per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| 2019 | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Wins: 8. Number of games won in this selection. Based on 26 of 26 games. | Losses: 18. Number of games lost in this selection. Based on 26 of 26 games. | Win rate: 30.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Kills / game: 2.92. Average kills per game. Based on 26 of 26 games. | Deaths / game: 1.58. Average deaths per game. Based on 26 of 26 games. | Assists / game: 4.69. Average assists per game. Based on 26 of 26 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Gold / min: 416. Total gold gained per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2022 Spring Playoffs | G2 Esports | 34 |
| LEC 2022 Summer Playoffs | G2 Esports | 28 |
| LEC 2023 Summer Playoffs | Team Heretics | 20 |
| LEC 2024 Spring Playoffs | Team Heretics | 17 |
| LEC 2024 Summer Playoffs | Team Heretics | 14 |
| LEC 2024 Winter Playoffs | Team Heretics | 14 |
| LEC 2025 Spring Playoffs | Team Heretics | 25 |
| LEC 2025 Summer Playoffs | Team Heretics | 15 |
| LEC 2025 Winter Playoffs | Team Heretics | 14 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · Mid-Season Invitational 2022 · 10 points. msi; verified msi final placement; title 50 × placement 1/5 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2022 · LEC 2022 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2022 · LEC 2022 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2023 · LEC 2023 Summer Playoffs · 1.78 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/9 × placement 1/5 = 16/9 points.
Each trophy contributes to the career total.
2022 · worlds 2022: Final placement retained; outside verified scoring-depth equivalence
2026 · LEC 2026 Summer Playoffs: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20222022 · Mid-Season Invitational · G2 Esports | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 21 games played.
|
| worlds 20222022 · worlds · G2 Esports | Places 11–14 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2026 Summer Playoffs2026 · LEC · GIANTX | Place 6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 9 games played.
|
| LEC 2023 Summer Playoffs2023 · LEC · Team Heretics | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 20 games played.
|
No results in this selection.
| LEC 2022 Spring Playoffs2022 · LEC · G2 Esports | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 34 games played.
|
| LEC 2022 Summer Playoffs2022 · LEC · G2 Esports | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 28 games played.
|