Where FIX stands
2022 · Bot · Domestic games
All leagues · All positions
2022 · Bot · Domestic games
Games in this selection 9 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore FIX’s 2022 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 8 of 30 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 2. Number of games won in this selection. Based on 8 of 8 games. | Losses: 6. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 6 of 30 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 30 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 681. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 30 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 730. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.85. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 2 of 30 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 5.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 30 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 394. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 30 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 450. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 92.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 30 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 330. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 30 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 729. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.37. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| LLA 2022 · Opening | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 30.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 13 Mar 2022 | LLA 2022 · Opening | Globant EmeraldvsAll Knights | Series ↗ | Tristana | Loss | 5 / 4 / 7 |
| 13 Mar 2022 | LLA 2022 · Opening | Globant EmeraldvsAll Knights | Series ↗ | Aphelios | Win | 7 / 1 / 8 |
| 12 Mar 2022 | LLA 2022 · Opening | Globant EmeraldvsEstral Esports | Series ↗ | Caitlyn | Loss | 2 / 1 / 8 |
| 6 Mar 2022 | LLA 2022 · Opening | Globant EmeraldvsXTEN Esports | Series ↗ | Aphelios | Win | 4 / 0 / 13 |
| 5 Mar 2022 | LLA 2022 · Opening | Globant EmeraldvsTeam Aze | Series ↗ | Ziggs | Loss | 1 / 2 / 3 |
| 27 Feb 2022 | LLA 2022 · Opening | Globant Emeraldvsinf | Series ↗ | Aphelios | Loss | 0 / 2 / 2 |
| 26 Feb 2022 | LLA 2022 · Opening | Globant EmeraldvsMovistar R7 | Series ↗ | Aphelios | Loss | 2 / 3 / 1 |
| 20 Feb 2022 | LLA 2022 · Opening | Globant EmeraldvsIsurus | Series ↗ | Caitlyn | Loss | 3 / 2 / 4 |
| 19 Feb 2022 | LLA 2022 · Opening | Globant EmeraldvsAll Knights | Series ↗ | Jinx | Loss | 6 / 3 / 11 |
| 13 Feb 2022 | LLA 2022 · Opening | Globant EmeraldvsEstral Esports | Series ↗ | Jinx | Loss | 2 / 2 / 5 |
| 12 Feb 2022 | LLA 2022 · Opening | Globant EmeraldvsXTEN Esports | Series ↗ | Jinx | Win | 10 / 2 / 12 |
| 6 Feb 2022 | LLA 2022 · Opening | Globant EmeraldvsTeam Aze | Series ↗ | Aphelios | Loss | 1 / 3 / 0 |
| 5 Feb 2022 | LLA 2022 · Opening | Globant Emeraldvsinf | Series ↗ | Ziggs | Loss | 1 / 2 / 3 |
| 4 Feb 2022 | LLA 2022 · Opening | Globant EmeraldvsIsurus | Series ↗ | Jhin | Loss | 2 / 4 / 2 |
| 30 Jan 2022 | LLA 2022 · Opening | Globant EmeraldvsMovistar R7 | Series ↗ | Jinx | Loss | 2 / 2 / 0 |
| 5 Sept 2021 | LLA 2022 · Opening | Globant EmeraldvsFurious Gaming | Series ↗ | Ziggs | Win | 4 / 6 / 10 |
| 5 Sept 2021 | LLA 2022 · Opening | Globant EmeraldvsFurious Gaming | Series ↗ | Varus | Loss | 1 / 4 / 8 |
| 5 Sept 2021 | LLA 2022 · Opening | Globant EmeraldvsFurious Gaming | Series ↗ | Ezreal | Win | 3 / 0 / 5 |
| 5 Sept 2021 | LLA 2022 · Opening | Globant EmeraldvsFurious Gaming | Series ↗ | Ziggs | Win | 5 / 2 / 7 |
| 4 Sept 2021 | LLA 2022 · Opening | Globant EmeraldvsTeam Aze | Series ↗ | Aphelios | Loss | 1 / 5 / 3 |
| 4 Sept 2021 | LLA 2022 · Opening | Globant EmeraldvsTeam Aze | Series ↗ | Aphelios | Loss | 1 / 2 / 1 |
| 4 Sept 2021 | LLA 2022 · Opening | Globant EmeraldvsTeam Aze | Series ↗ | Aphelios | Loss | 0 / 2 / 1 |
| 3 Sept 2021 | LLA 2022 · Opening | Globant EmeraldvsKaos Latin Gamers | Series ↗ | Ezreal | Win | 5 / 3 / 8 |
| 3 Sept 2021 | LLA 2022 · Opening | Globant EmeraldvsKaos Latin Gamers | Series ↗ | Ziggs | Win | 1 / 3 / 11 |
| 3 Sept 2021 | LLA 2022 · Opening | Globant EmeraldvsKaos Latin Gamers | Series ↗ | Ezreal | Loss | 1 / 2 / 5 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2017–2027 · Domestic games
LPL data missing · Percentile among 96 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | 621 | 96.3 | 31 games · 108 peers |
| 2017 | Tier 1 | CS / min | 8.90 | 57.7 | 31 games · 124 peers |
| 2017 | Tier 1 | Kill participation | 71.3% | 94.3 | 31 games · 123 peers |
| 2017 | Tier 1 | Damage share | 29.4% | 95.3 | 31 games · 108 peers |
| 2017 | Tier 1 | Gold diff @15 | +602 | 97.1 | 31 games · 106 peers · LPL data missing · Percentile among 106 players with sufficient data. |
| 2017 | Tier 1 | Vision / min | 0.87 | 89.0 | 31 games · 101 peers |
| 2018 | Tier 1 | Damage / min | 632 | 90.8 | 57 games · 132 peers |
| 2018 | Tier 1 | CS / min | 9.32 | 27.5 | 57 games · 132 peers |
| 2018 | Tier 1 | Kill participation | 70.2% | 64.1 | 57 games · 132 peers |
| 2018 | Tier 1 | Damage share | 29.3% | 49.6 | 57 games · 132 peers |
| 2018 | Tier 1 | Gold diff @15 | +311 | 90.1 | 57 games · 132 peers |
| 2018 | Tier 1 | Vision / min | 1.24 | 64.3 | 57 games · 113 peers |
| 2019 | Tier 1 | Damage / min | 415 | 9.1 | 38 games · 122 peers |
| 2019 | Tier 1 | CS / min | 9.16 | 33.9 | 38 games · 122 peers |
| 2019 | Tier 1 | Kill participation | 60.5% | 14.0 | 38 games · 122 peers |
| 2019 | Tier 1 | Damage share | 27.7% | 46.3 | 38 games · 122 peers |
| 2019 | Tier 1 | Gold diff @15 | −429 | 9.1 | 38 games · 122 peers |
| 2019 | Tier 1 | Vision / min | 1.08 | 31.4 | 38 games · 106 peers |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 549 | 51.3 | 30 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.60 | 14.8 | 30 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 63.5% | 25.2 | 30 games · 116 peers |
| 2022 | Tier 1 | Damage share | 29.8% | 85.2 | 30 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | +18 | 45.3 | 30 games · 96 peers · LPL data missing · Percentile among 96 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 0.88 | 1.7 | 30 games · 116 peers |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. Season labels follow the competition season.
2017–2027 · All seasons · 33 recorded champions
| Champion | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2026 | 2027 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Ezreal | 49 | ||||||||
| Caitlyn | 38 | ||||||||
| Varus | 26 | ||||||||
| Ashe | 24 | ||||||||
| Jhin | 22 | ||||||||
| Xayah | 21 | ||||||||
| Kai'Sa | 18 | ||||||||
| Kalista | 16 | ||||||||
| All games | 35 | 76 | 38 | 39 | 32 | 30 | 57 | 7 | 314 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2027 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 1. Number of games won in this selection. Based on 7 of 7 games. | Losses: 6. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Kills / game: 2.43. Average kills per game. Based on 7 of 7 games. | Deaths / game: 5.00. Average deaths per game. Based on 7 of 7 games. | Assists / game: 3.00. Average assists per game. Based on 7 of 7 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Gold / min: 422. Total gold gained per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 2026 | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 36. Number of games won in this selection. Based on 57 of 57 games. | Losses: 21. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 63.2%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Kills / game: 4.49. Average kills per game. Based on 57 of 57 games. | Deaths / game: 3.35. Average deaths per game. Based on 57 of 57 games. | Assists / game: 7.04. Average assists per game. Based on 57 of 57 games. | Damage / min: 749. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Gold / min: 470. Total gold gained per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 56.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| 2022 | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Wins: 9. Number of games won in this selection. Based on 30 of 30 games. | Losses: 21. Number of games lost in this selection. Based on 30 of 30 games. | Win rate: 30.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Kills / game: 2.63. Average kills per game. Based on 30 of 30 games. | Deaths / game: 2.67. Average deaths per game. Based on 30 of 30 games. | Assists / game: 5.47. Average assists per game. Based on 30 of 30 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Gold / min: 392. Total gold gained per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| 2021 | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Wins: 26. Number of games won in this selection. Based on 32 of 32 games. | Losses: 6. Number of games lost in this selection. Based on 32 of 32 games. | Win rate: 81.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 6.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Kills / game: 3.72. Average kills per game. Based on 32 of 32 games. | Deaths / game: 1.69. Average deaths per game. Based on 32 of 32 games. | Assists / game: 7.56. Average assists per game. Based on 32 of 32 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 7.26. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Gold / min: 414. Total gold gained per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| 2020 | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Wins: 27. Number of games won in this selection. Based on 39 of 39 games. | Losses: 12. Number of games lost in this selection. Based on 39 of 39 games. | Win rate: 69.2%. The percentage of games won. Based on 39 of 39 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Kills / game: 3.46. Average kills per game. Based on 39 of 39 games. | Deaths / game: 1.74. Average deaths per game. Based on 39 of 39 games. | Assists / game: 5.69. Average assists per game. Based on 39 of 39 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Gold / min: 406. Total gold gained per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| 2019 | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Wins: 9. Number of games won in this selection. Based on 38 of 38 games. | Losses: 29. Number of games lost in this selection. Based on 38 of 38 games. | Win rate: 23.7%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Kills / game: 2.66. Average kills per game. Based on 38 of 38 games. | Deaths / game: 2.26. Average deaths per game. Based on 38 of 38 games. | Assists / game: 2.97. Average assists per game. Based on 38 of 38 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 9.16. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Gold / min: 406. Total gold gained per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| 2018 | Games: 76. Number of individual games played in this selection. Based on 76 of 76 games. | Wins: 53. Number of games won in this selection. Based on 76 of 76 games. | Losses: 23. Number of games lost in this selection. Based on 76 of 76 games. | Win rate: 69.7%. The percentage of games won. Based on 76 of 76 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 76 of 76 games. | Kills / game: 4.62. Average kills per game. Based on 76 of 76 games. | Deaths / game: 2.24. Average deaths per game. Based on 76 of 76 games. | Assists / game: 5.49. Average assists per game. Based on 76 of 76 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 76 games. Games without the required stats are excluded. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 76 of 76 games. | Gold / min: 442. Total gold gained per minute, averaged across games. Based on 76 of 76 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 76 of 76 games. |
| 2017 | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Wins: 23. Number of games won in this selection. Based on 35 of 35 games. | Losses: 12. Number of games lost in this selection. Based on 35 of 35 games. | Win rate: 65.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Kills / game: 4.37. Average kills per game. Based on 35 of 35 games. | Deaths / game: 2.29. Average deaths per game. Based on 35 of 35 games. | Assists / game: 5.63. Average assists per game. Based on 35 of 35 games. | Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Gold / min: 422. Total gold gained per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2018 · Mid-Season Invitational 2018: Final placement retained; outside verified scoring-depth equivalence
2017 · worlds 2017: Final placement retained; outside verified scoring-depth equivalence
2018 · worlds 2018: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20182018 · Mid-Season Invitational · Kaos Latin Gamers | Places 12–13 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| worlds 20182018 · worlds · Kaos Latin Gamers | Places 21–24 | Source detailsVerified final placement and independently reviewed actual participation. 4 games played.
|
| worlds 20172017 · worlds · Kaos Latin Gamers | Places 21–24 | Source detailsVerified final placement and independently reviewed actual participation. 4 games played.
|
No results in this selection.
No results in this selection.