Where Eika stands
2024 · Mid · Domestic games
Jérémy Valdenaire
All leagues · All positions
2024 · Mid · Domestic games
Games in this selection 15 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Eika’s 2024 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 9 of 50 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 6. Number of games won in this selection. Based on 9 of 9 games. | Losses: 3. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 818. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 7 of 50 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 5. Number of games won in this selection. Based on 7 of 7 games. | Losses: 2. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 7 of 50 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 3. Number of games won in this selection. Based on 7 of 7 games. | Losses: 4. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 50 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 1. Number of games won in this selection. Based on 6 of 6 games. | Losses: 5. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 635. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.42. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 50 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 3. Number of games won in this selection. Based on 6 of 6 games. | Losses: 3. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 6.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 3 of 50 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 11.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 671. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 79.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 50 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 676. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 50 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 6.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 774. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 86.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 50 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 5.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 720. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 76.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 50 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: Perfect. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 1,028. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 90.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| CDF 2024 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 830. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
| EMEA Masters 2024 · Spring | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 783. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
| LFL 2024 · Spring | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 51.7%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 22 Sept 2024 | CDF 2024 | Gentle MatesvsVitality.Bee | Series ↗ | Yone | Loss | 2 / 5 / 1 |
| 22 Sept 2024 | CDF 2024 | Gentle MatesvsVitality.Bee | Series ↗ | Orianna | Loss | 0 / 8 / 7 |
| 22 Sept 2024 | CDF 2024 | Gentle MatesvsVitality.Bee | Series ↗ | Varus | Loss | 2 / 4 / 0 |
| 19 Sept 2024 | CDF 2024 | Gentle MatesvsIci Japon Corp. Esport | Series ↗ | Xerath | Win | 10 / 3 / 15 |
| 19 Sept 2024 | CDF 2024 | Gentle MatesvsIci Japon Corp. Esport | Series ↗ | Orianna | Win | 9 / 4 / 15 |
| 19 Sept 2024 | CDF 2024 | Gentle MatesvsIci Japon Corp. Esport | Series ↗ | Cassiopeia | Win | 8 / 4 / 10 |
| 20 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsAnonymo Esports | Series ↗ | Azir | Loss | 3 / 2 / 5 |
| 20 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsEintracht Spandau | Series ↗ | Vel'Koz | Loss | 7 / 2 / 1 |
| 20 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsLionscreed | Series ↗ | Aurelion Sol | Win | 5 / 1 / 3 |
| 19 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsAnonymo Esports | Series ↗ | Ahri | Win | 9 / 0 / 11 |
| 19 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsEintracht Spandau | Series ↗ | Taliyah | Loss | 0 / 5 / 5 |
| 19 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsLionscreed | Series ↗ | Azir | Loss | 1 / 4 / 2 |
| 17 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsEntropiq | Series ↗ | Orianna | Win | 2 / 2 / 11 |
| 17 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsEntropiq | Series ↗ | Aurelion Sol | Loss | 6 / 2 / 6 |
| 17 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsEntropiq | Series ↗ | Taliyah | Win | 5 / 5 / 11 |
| 16 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsGLORE | Series ↗ | Hwei | Win | 6 / 1 / 7 |
| 16 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsGeekay Esports | Series ↗ | Taliyah | Win | 3 / 1 / 10 |
| 16 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsEGN Esports | Series ↗ | Azir | Win | 10 / 3 / 9 |
| 15 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsEGN Esports | Series ↗ | Taliyah | Win | 7 / 0 / 8 |
| 15 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsGeekay Esports | Series ↗ | Taliyah | Loss | 3 / 3 / 6 |
| 15 Apr 2024 | EMEA Masters 2024 · Spring | Gentle MatesvsGLORE | Series ↗ | Corki | Win | 7 / 4 / 8 |
| 29 Mar 2024 | LFL 2024 · Spring | Gentle MatesvsKarmine Corp Blue | Series ↗ | Tristana | Loss | 1 / 4 / 2 |
| 29 Mar 2024 | LFL 2024 · Spring | Gentle MatesvsKarmine Corp Blue | Series ↗ | Karma | Loss | 1 / 1 / 1 |
| 29 Mar 2024 | LFL 2024 · Spring | Gentle MatesvsKarmine Corp Blue | Series ↗ | Hwei | Loss | 2 / 1 / 0 |
| 29 Mar 2024 | LFL 2024 · Spring | Gentle MatesvsKarmine Corp Blue | Series ↗ | Tristana | Win | 8 / 1 / 6 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2015–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2015 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Damage / min | 493 | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | CS / min | 8.33 | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Kill participation | 63.7% | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Damage share | 28.5% | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Gold diff @15 | −359 | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | 414 | 7.4 | 23 games · 123 peers |
| 2020 | Tier 1 | CS / min | 8.67 | 75.8 | 23 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 69.2% | 72.4 | 22 games · 124 peers |
| 2020 | Tier 1 | Damage share | 27.2% | 62.3 | 23 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | −125 | 33.6 | 23 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.14 | 78.9 | 23 games · 124 peers |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 98 of 98 games. Season labels follow the competition season.
2015–2025 · All seasons · 58 recorded champions
| Champion | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Orianna | 60 | |||||||||||
| Ahri | 48 | |||||||||||
| Azir | 41 | |||||||||||
| Syndra | 40 | |||||||||||
| Taliyah | 30 | |||||||||||
| Viktor | 29 | |||||||||||
| Cassiopeia | 24 | |||||||||||
| Corki | 20 | |||||||||||
| All games | 20 | 24 | 12 | 5 | 51 | 35 | 41 | 101 | 71 | 50 | 98 | 508 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 98. Number of individual games played in this selection. Based on 98 of 98 games. | Wins: 53. Number of games won in this selection. Based on 98 of 98 games. | Losses: 45. Number of games lost in this selection. Based on 98 of 98 games. | Win rate: 54.1%. The percentage of games won. Based on 98 of 98 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 98 of 98 games. | Kills / game: 2.92. Average kills per game. Based on 98 of 98 games. | Deaths / game: 2.22. Average deaths per game. Based on 98 of 98 games. | Assists / game: 5.77. Average assists per game. Based on 98 of 98 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 98 of 98 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 98 of 98 games. | Gold / min: 397. Total gold gained per minute, averaged across games. Based on 98 of 98 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 97 of 98 games. Games without the required stats are excluded. |
| 2024 | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Wins: 27. Number of games won in this selection. Based on 50 of 50 games. | Losses: 23. Number of games lost in this selection. Based on 50 of 50 games. | Win rate: 54.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Kills / game: 4.64. Average kills per game. Based on 50 of 50 games. | Deaths / game: 2.72. Average deaths per game. Based on 50 of 50 games. | Assists / game: 6.78. Average assists per game. Based on 50 of 50 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Gold / min: 419. Total gold gained per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| 2023 | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Wins: 36. Number of games won in this selection. Based on 71 of 71 games. | Losses: 35. Number of games lost in this selection. Based on 71 of 71 games. | Win rate: 50.7%. The percentage of games won. Based on 71 of 71 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Kills / game: 4.39. Average kills per game. Based on 71 of 71 games. | Deaths / game: 2.55. Average deaths per game. Based on 71 of 71 games. | Assists / game: 6.24. Average assists per game. Based on 71 of 71 games. | Damage / min: 619. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 71 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 71 of 71 games. | Gold / min: 413. Total gold gained per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 70 of 71 games. Games without the required stats are excluded. |
| 2022 | Games: 101. Number of individual games played in this selection. Based on 101 of 101 games. | Wins: 74. Number of games won in this selection. Based on 101 of 101 games. | Losses: 27. Number of games lost in this selection. Based on 101 of 101 games. | Win rate: 73.3%. The percentage of games won. Based on 101 of 101 games. | KDA: 5.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 101 of 101 games. | Kills / game: 4.55. Average kills per game. Based on 101 of 101 games. | Deaths / game: 2.02. Average deaths per game. Based on 101 of 101 games. | Assists / game: 6.37. Average assists per game. Based on 101 of 101 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 101 of 101 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 101 of 101 games. | Gold / min: 430. Total gold gained per minute, averaged across games. Based on 101 of 101 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 101 of 101 games. |
| 2021 | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Wins: 17. Number of games won in this selection. Based on 41 of 41 games. | Losses: 24. Number of games lost in this selection. Based on 41 of 41 games. | Win rate: 41.5%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Kills / game: 3.32. Average kills per game. Based on 41 of 41 games. | Deaths / game: 2.39. Average deaths per game. Based on 41 of 41 games. | Assists / game: 5.22. Average assists per game. Based on 41 of 41 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Gold / min: 388. Total gold gained per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| 2020 | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Wins: 13. Number of games won in this selection. Based on 35 of 35 games. | Losses: 22. Number of games lost in this selection. Based on 35 of 35 games. | Win rate: 37.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Kills / game: 2.60. Average kills per game. Based on 35 of 35 games. | Deaths / game: 2.34. Average deaths per game. Based on 35 of 35 games. | Assists / game: 3.34. Average assists per game. Based on 35 of 35 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Gold / min: 382. Total gold gained per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| 2019 | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Wins: 39. Number of games won in this selection. Based on 51 of 51 games. | Losses: 12. Number of games lost in this selection. Based on 51 of 51 games. | Win rate: 76.5%. The percentage of games won. Based on 51 of 51 games. | KDA: 5.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Kills / game: 4.92. Average kills per game. Based on 51 of 51 games. | Deaths / game: 2.08. Average deaths per game. Based on 51 of 51 games. | Assists / game: 6.02. Average assists per game. Based on 51 of 51 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Gold / min: 432. Total gold gained per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| 2018 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Kills / game: 2.40. Average kills per game. Based on 5 of 5 games. | Deaths / game: 2.00. Average deaths per game. Based on 5 of 5 games. | Assists / game: 5.60. Average assists per game. Based on 5 of 5 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 10.21. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Gold / min: 445. Total gold gained per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 2017 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 7. Number of games won in this selection. Based on 12 of 12 games. | Losses: 5. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Kills / game: 3.75. Average kills per game. Based on 12 of 12 games. | Deaths / game: 2.67. Average deaths per game. Based on 12 of 12 games. | Assists / game: 4.17. Average assists per game. Based on 12 of 12 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Gold / min: 409. Total gold gained per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. |
| 2016 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 8. Number of games won in this selection. Based on 24 of 24 games. | Losses: 16. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 33.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Kills / game: 2.33. Average kills per game. Based on 24 of 24 games. | Deaths / game: 2.67. Average deaths per game. Based on 24 of 24 games. | Assists / game: 3.96. Average assists per game. Based on 24 of 24 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Gold / min: 375. Total gold gained per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 2015 | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 10. Number of games won in this selection. Based on 20 of 20 games. | Losses: 10. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Kills / game: 3.90. Average kills per game. Based on 20 of 20 games. | Deaths / game: 2.65. Average deaths per game. Based on 20 of 20 games. | Assists / game: 6.75. Average assists per game. Based on 20 of 20 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Gold / min: 377. Total gold gained per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| EU LCS 2016 Spring Playoffs | Elements | 18 |
| LCS 2020 Spring Playoffs | Immortals | 19 |
| LCS 2020 Summer Playoffs | Immortals | 4 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2016 · EU LCS 2016 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2020 · LCS 2020 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2020 · LCS 2020 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
No recorded achievements for this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LCS 2020 Spring Playoffs2020 · LCS · Immortals | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 19 games played.
|
| LCS 2020 Summer Playoffs2020 · LCS · Immortals | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 4 games played.
|
| EU LCS 2016 Spring Playoffs2016 · EU LCS · Elements | Place 7 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
No results in this selection.