Where Efias stands
All seasons · Support · Domestic games
Oleksandr YankovichОлександр Янкович
All leagues · All positions
All seasons · Support · Domestic games
Games in this selection 39 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 12 games without a complete snapshot are excluded.
Explore Efias’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 39 of 318 games in this selection. | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Wins: 22. Number of games won in this selection. Based on 39 of 39 games. | Losses: 17. Number of games lost in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 155. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| 36 of 318 games in this selection. | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Wins: 21. Number of games won in this selection. Based on 36 of 36 games. | Losses: 15. Number of games lost in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 134. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| 27 of 318 games in this selection. | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 16. Number of games won in this selection. Based on 27 of 27 games. | Losses: 11. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 121. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 2.20. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 22 of 318 games in this selection. | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Wins: 13. Number of games won in this selection. Based on 22 of 22 games. | Losses: 9. Number of games lost in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| 19 of 318 games in this selection. | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Wins: 9. Number of games won in this selection. Based on 19 of 19 games. | Losses: 10. Number of games lost in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 155. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 80.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| 19 of 318 games in this selection. | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Wins: 13. Number of games won in this selection. Based on 19 of 19 games. | Losses: 6. Number of games lost in this selection. Based on 19 of 19 games. | Win rate: 68.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 139. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| 16 of 318 games in this selection. | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Wins: 8. Number of games won in this selection. Based on 16 of 16 games. | Losses: 8. Number of games lost in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 12 of 318 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 8. Number of games won in this selection. Based on 12 of 12 games. | Losses: 4. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 92. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 12 of 318 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 5. Number of games won in this selection. Based on 12 of 12 games. | Losses: 7. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 143. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 79.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. |
| 12 of 318 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 5. Number of games won in this selection. Based on 12 of 12 games. | Losses: 7. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 281. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 0.21. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 77.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
Bars show how often the player chose each champion in this selection.
| PRM 2025 · Winter | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 215. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. |
| EMEA Masters 2024 · Spring | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 137. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
| EMEA Masters 2024 · Summer | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 137. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
| LIT 2024 · Spring | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 73.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. |
| LIT 2024 · Summer | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 174. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. |
| Iberian Cup 2023 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LVP SL 2023 · Spring | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| LVP SL 2023 · Summer | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| Iberian Cup 2022 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.69. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
| LVP SL 2022 · Spring | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 0.89. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 4 Mar 2025 | PRM 2025 · Winter | Dung DynastyvsE WIE EINFACH E-SPORTS | Series ↗ | Lulu | Loss | 0 / 4 / 3 |
| 4 Mar 2025 | PRM 2025 · Winter | Dung DynastyvsE WIE EINFACH E-SPORTS | Series ↗ | Renata Glasc | Loss | 2 / 3 / 11 |
| 4 Mar 2025 | PRM 2025 · Winter | Dung DynastyvsE WIE EINFACH E-SPORTS | Series ↗ | Rell | Loss | 1 / 6 / 17 |
| 18 Feb 2025 | PRM 2025 · Winter | Dung DynastyvsAustrian Force willhaben | Series ↗ | Bard | Win | 3 / 1 / 18 |
| 18 Feb 2025 | PRM 2025 · Winter | Dung DynastyvsAustrian Force willhaben | Series ↗ | Leona | Win | 2 / 4 / 9 |
| 5 Feb 2025 | PRM 2025 · Winter | Dung DynastyvsKaufland Hangry Knights | Series ↗ | Renata Glasc | Win | 0 / 2 / 11 |
| 5 Feb 2025 | PRM 2025 · Winter | Dung DynastyvsKaufland Hangry Knights | Series ↗ | Leona | Win | 1 / 6 / 17 |
| 5 Feb 2025 | PRM 2025 · Winter | Dung DynastyvsKaufland Hangry Knights | Series ↗ | Rell | Loss | 2 / 3 / 5 |
| 29 Jan 2025 | PRM 2025 · Winter | Dung DynastyvsEintracht Spandau | Series ↗ | Renata Glasc | Loss | 3 / 7 / 14 |
| 29 Jan 2025 | PRM 2025 · Winter | Dung DynastyvsEintracht Spandau | Series ↗ | Elise | Win | 1 / 1 / 10 |
| 29 Jan 2025 | PRM 2025 · Winter | Dung DynastyvsEintracht Spandau | Series ↗ | Leona | Loss | 0 / 4 / 4 |
| 21 Jan 2025 | PRM 2025 · Winter | Dung DynastyvsEintracht Frankfurt | Series ↗ | Renata Glasc | Win | 0 / 4 / 12 |
| 21 Jan 2025 | PRM 2025 · Winter | Dung DynastyvsEintracht Frankfurt | Series ↗ | Rell | Loss | 1 / 6 / 22 |
| 21 Jan 2025 | PRM 2025 · Winter | CGN EsportsvsEintracht Frankfurt | — | Maokai | Win | 1 / 1 / 13 |
| 16 Aug 2024 | EMEA Masters 2024 · Summer | DSYREvsMacko Esports | Series ↗ | Rell | Loss | 0 / 6 / 4 |
| 16 Aug 2024 | EMEA Masters 2024 · Summer | DSYREvsMacko Esports | Series ↗ | Rell | Win | 1 / 4 / 20 |
| 16 Aug 2024 | EMEA Masters 2024 · Summer | DSYREvsMacko Esports | Series ↗ | Alistar | Loss | 0 / 6 / 8 |
| 16 Aug 2024 | EMEA Masters 2024 · Summer | DSYREvsMacko Esports | Series ↗ | Nautilus | Loss | 0 / 4 / 1 |
| 16 Aug 2024 | EMEA Masters 2024 · Summer | DSYREvsMacko Esports | Series ↗ | Rell | Win | 1 / 4 / 17 |
| 8 Aug 2024 | EMEA Masters 2024 · Summer | DSYREvsDark Passage | Series ↗ | Alistar | Win | 0 / 2 / 14 |
| 8 Aug 2024 | EMEA Masters 2024 · Summer | DSYREvsDark Passage | Series ↗ | Rell | Win | 3 / 4 / 10 |
| 8 Aug 2024 | EMEA Masters 2024 · Summer | DSYREvsDark Passage | Series ↗ | Rell | Loss | 0 / 3 / 4 |
| 7 Aug 2024 | EMEA Masters 2024 · Summer | DSYREvsBoostGate Esports | Series ↗ | Rell | Win | 0 / 2 / 19 |
| 6 Aug 2024 | EMEA Masters 2024 · Summer | DSYREvsBK ROG Esports | Series ↗ | Rell | Win | 0 / 4 / 17 |
| 5 Aug 2024 | EMEA Masters 2024 · Summer | DSYREvsTeam GO | Series ↗ | Rell | Win | 1 / 3 / 12 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Support · 2018–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | 128 | 12.7 | 23 games · 119 peers |
| 2020 | Tier 1 | CS / min | 1.47 | 89.2 | 23 games · 121 peers |
| 2020 | Tier 1 | Kill participation | 71.3% | 91.7 | 23 games · 121 peers |
| 2020 | Tier 1 | Damage share | 8.1% | 45.8 | 23 games · 119 peers |
| 2020 | Tier 1 | Gold diff @15 | −145 | 11.0 | 23 games · 119 peers · Percentile among 119 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 2.17 | 6.8 | 23 games · 119 peers |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 215. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. Season labels follow the competition season.
2018–2025 · All seasons · 39 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Nautilus | 39 | ||||||||
| Rell | 36 | ||||||||
| Tahm Kench | 27 | ||||||||
| Leona | 22 | ||||||||
| Alistar | 19 | ||||||||
| Rakan | 19 | ||||||||
| Renata Glasc | 16 | ||||||||
| Braum | 12 | ||||||||
| All games | 21 | 27 | 37 | 55 | 56 | 47 | 61 | 14 | 318 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 7. Number of games won in this selection. Based on 14 of 14 games. | Losses: 7. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Kills / game: 1.21. Average kills per game. Based on 14 of 14 games. | Deaths / game: 3.71. Average deaths per game. Based on 14 of 14 games. | Assists / game: 11.86. Average assists per game. Based on 14 of 14 games. | Damage / min: 215. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Gold / min: 252. Total gold gained per minute, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 2024 | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Wins: 38. Number of games won in this selection. Based on 61 of 61 games. | Losses: 23. Number of games lost in this selection. Based on 61 of 61 games. | Win rate: 62.3%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Kills / game: 0.84. Average kills per game. Based on 61 of 61 games. | Deaths / game: 3.13. Average deaths per game. Based on 61 of 61 games. | Assists / game: 10.61. Average assists per game. Based on 61 of 61 games. | Damage / min: 166. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Gold / min: 255. Total gold gained per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| 2023 | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Wins: 25. Number of games won in this selection. Based on 47 of 47 games. | Losses: 22. Number of games lost in this selection. Based on 47 of 47 games. | Win rate: 53.2%. The percentage of games won. Based on 47 of 47 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Kills / game: 0.89. Average kills per game. Based on 47 of 47 games. | Deaths / game: 2.77. Average deaths per game. Based on 47 of 47 games. | Assists / game: 8.60. Average assists per game. Based on 47 of 47 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Gold / min: 236. Total gold gained per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| 2022 | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Wins: 29. Number of games won in this selection. Based on 56 of 56 games. | Losses: 27. Number of games lost in this selection. Based on 56 of 56 games. | Win rate: 51.8%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Kills / game: 0.70. Average kills per game. Based on 56 of 56 games. | Deaths / game: 3.09. Average deaths per game. Based on 56 of 56 games. | Assists / game: 9.38. Average assists per game. Based on 56 of 56 games. | Damage / min: 166. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Gold / min: 235. Total gold gained per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| 2021 | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Wins: 33. Number of games won in this selection. Based on 55 of 55 games. | Losses: 22. Number of games lost in this selection. Based on 55 of 55 games. | Win rate: 60.0%. The percentage of games won. Based on 55 of 55 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Kills / game: 0.64. Average kills per game. Based on 55 of 55 games. | Deaths / game: 3.07. Average deaths per game. Based on 55 of 55 games. | Assists / game: 8.20. Average assists per game. Based on 55 of 55 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 1.45. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Gold / min: 236. Total gold gained per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| 2020 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 16. Number of games won in this selection. Based on 37 of 37 games. | Losses: 21. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 43.2%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 0.86. Average kills per game. Based on 37 of 37 games. | Deaths / game: 1.95. Average deaths per game. Based on 37 of 37 games. | Assists / game: 7.00. Average assists per game. Based on 37 of 37 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 234. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 2019 | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 18. Number of games won in this selection. Based on 27 of 27 games. | Losses: 9. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Kills / game: 1.19. Average kills per game. Based on 27 of 27 games. | Deaths / game: 2.74. Average deaths per game. Based on 27 of 27 games. | Assists / game: 10.26. Average assists per game. Based on 27 of 27 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.58. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Gold / min: 275. Total gold gained per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 2018 | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Wins: 15. Number of games won in this selection. Based on 21 of 21 games. | Losses: 6. Number of games lost in this selection. Based on 21 of 21 games. | Win rate: 71.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Kills / game: 1.29. Average kills per game. Based on 21 of 21 games. | Deaths / game: 1.76. Average deaths per game. Based on 21 of 21 games. | Assists / game: 8.10. Average assists per game. Based on 21 of 21 games. | Damage / min: 168. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.45. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Gold / min: 268. Total gold gained per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 21 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.