Where Cboi stands
2019 · Jungle · Domestic games
All leagues · All positions
2019 · Jungle · Domestic games
Games in this selection 17 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Cboi’s 2019 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 11 of 52 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 6. Number of games won in this selection. Based on 11 of 11 games. | Losses: 5. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 195. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 4.47. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 82.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 9 of 52 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 3. Number of games won in this selection. Based on 9 of 9 games. | Losses: 6. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 181. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 4.82. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 5 of 52 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 4. Number of games won in this selection. Based on 5 of 5 games. | Losses: 1. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 198. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.20. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 52 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 315. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 4.74. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 52 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 4. Number of games won in this selection. Based on 4 of 4 games. | Losses: 0. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 292. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.80. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 52 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.10. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 52 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 216. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 4.29. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 52 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 4.60. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 91.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 52 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 114. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 4.54. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 52 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 208. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 4.47. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 41.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| LPLOL 2019 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 269. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 4.62. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
| SLO 2019 · Spring | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.04. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. |
| SLO 2019 · Summer | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 42.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 4.65. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 22 Nov 2019 | LPLOL 2019 | K1CKvsEGN Esports | Series ↗ | Ekko | Loss | 1 / 5 / 5 |
| 22 Nov 2019 | LPLOL 2019 | K1CKvsEGN Esports | Series ↗ | Zac | Loss | 1 / 5 / 9 |
| 12 Oct 2019 | LPLOL 2019 | K1CKvsFor The Win Esports | Series ↗ | Skarner | Loss | 0 / 3 / 6 |
| 12 Oct 2019 | LPLOL 2019 | K1CKvsFor The Win Esports | Series ↗ | Qiyana | Loss | 1 / 5 / 3 |
| 12 Oct 2019 | LPLOL 2019 | K1CKvsBoavista FC | Series ↗ | Lee Sin | Win | 4 / 1 / 13 |
| 12 Oct 2019 | LPLOL 2019 | K1CKvsBoavista FC | Series ↗ | Gragas | Win | 2 / 2 / 7 |
| 7 Aug 2019 | SLO 2019 · Summer | UCAM PenguinsvseMonkeyz | Series ↗ | Sejuani | Loss | 2 / 4 / 7 |
| 7 Aug 2019 | SLO 2019 · Summer | UCAM PenguinsvsG2 Heretics | Series ↗ | Gragas | Loss | 0 / 5 / 8 |
| 5 Aug 2019 | SLO 2019 · Summer | UCAM PenguinsvsS2V Esports | Series ↗ | Gragas | Win | 4 / 2 / 2 |
| 31 Jul 2019 | SLO 2019 · Summer | UCAM PenguinsvsOrigen BCN | Series ↗ | Gragas | Loss | 0 / 3 / 3 |
| 29 Jul 2019 | SLO 2019 · Summer | UCAM Penguinsvsx6tence | Series ↗ | Nunu & Willump | Win | 5 / 3 / 5 |
| 24 Jul 2019 | SLO 2019 · Summer | UCAM PenguinsvseMonkeyz | Series ↗ | Jarvan IV | Loss | 0 / 3 / 6 |
| 22 Jul 2019 | SLO 2019 · Summer | UCAM PenguinsvsMAD Lions E.C. | Series ↗ | Sejuani | Loss | 1 / 5 / 1 |
| 17 Jul 2019 | SLO 2019 · Summer | UCAM PenguinsvsTeam Queso | Series ↗ | Jarvan IV | Loss | 2 / 7 / 5 |
| 15 Jul 2019 | SLO 2019 · Summer | UCAM PenguinsvsGiants | Series ↗ | Lee Sin | Loss | 0 / 7 / 4 |
| 10 Jul 2019 | SLO 2019 · Summer | UCAM PenguinsvsMovistar KOI | Series ↗ | Jarvan IV | Win | 0 / 4 / 17 |
| 8 Jul 2019 | SLO 2019 · Summer | UCAM PenguinsvsG2 Heretics | Series ↗ | Sejuani | Loss | 0 / 2 / 3 |
| 3 Jul 2019 | SLO 2019 · Summer | UCAM PenguinsvsS2V Esports | Series ↗ | Jarvan IV | Win | 0 / 2 / 17 |
| 1 Jul 2019 | SLO 2019 · Summer | UCAM PenguinsvsOrigen BCN | Series ↗ | Trundle | Loss | 0 / 4 / 3 |
| 23 Jun 2019 | SLO 2019 · Summer | UCAM Penguinsvsx6tence | Series ↗ | Jarvan IV | Win | 2 / 3 / 12 |
| 17 Jun 2019 | SLO 2019 · Summer | UCAM PenguinsvseMonkeyz | Series ↗ | Jarvan IV | Win | 6 / 1 / 11 |
| 12 Jun 2019 | SLO 2019 · Summer | UCAM PenguinsvsMAD Lions E.C. | Series ↗ | Sejuani | Loss | 0 / 6 / 6 |
| 10 Jun 2019 | SLO 2019 · Summer | UCAM PenguinsvsTeam Queso | Series ↗ | Skarner | Win | 0 / 2 / 5 |
| 5 Jun 2019 | SLO 2019 · Summer | UCAM PenguinsvsGiants | Series ↗ | Sejuani | Win | 1 / 0 / 17 |
| 3 Jun 2019 | SLO 2019 · Summer | UCAM PenguinsvsMovistar KOI | Series ↗ | Kindred | Loss | 3 / 4 / 0 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2017–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | 268 | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | CS / min | 4.31 | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Kill participation | 74.5% | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Damage share | 15.0% | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Gold diff @15 | −24 | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Vision / min | 2.23 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Damage / min | 164 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | CS / min | 4.93 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Kill participation | 74.3% | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Damage share | 10.2% | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Gold diff @15 | +42 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Vision / min | 2.48 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. Season labels follow the competition season.
2017–2026 · All seasons · 59 recorded champions
| Champion | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Sejuani | 69 | ||||||||||
| Jarvan IV | 57 | ||||||||||
| Wukong | 32 | ||||||||||
| Maokai | 30 | ||||||||||
| Vi | 28 | ||||||||||
| Xin Zhao | 26 | ||||||||||
| Viego | 23 | ||||||||||
| Volibear | 22 | ||||||||||
| All games | 20 | 15 | 52 | 50 | 69 | 73 | 78 | 69 | 81 | 89 | 596 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 71. Number of games won in this selection. Based on 89 of 89 games. | Losses: 18. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 79.8%. The percentage of games won. Based on 89 of 89 games. | KDA: 5.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 3.96. Average kills per game. Based on 89 of 89 games. | Deaths / game: 2.45. Average deaths per game. Based on 89 of 89 games. | Assists / game: 10.04. Average assists per game. Based on 89 of 89 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 7.04. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 421. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 89 of 89 games. |
| 2025 | Games: 81. Number of individual games played in this selection. Based on 81 of 81 games. | Wins: 43. Number of games won in this selection. Based on 81 of 81 games. | Losses: 38. Number of games lost in this selection. Based on 81 of 81 games. | Win rate: 53.1%. The percentage of games won. Based on 81 of 81 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 81 of 81 games. | Kills / game: 2.84. Average kills per game. Based on 81 of 81 games. | Deaths / game: 3.58. Average deaths per game. Based on 81 of 81 games. | Assists / game: 8.98. Average assists per game. Based on 81 of 81 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 81 of 81 games. | CS / min: 6.36. Minions and monsters killed per minute, averaged across games. Based on 81 of 81 games. | Gold / min: 371. Total gold gained per minute, averaged across games. Based on 81 of 81 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 81 of 81 games. |
| 2024 | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Wins: 39. Number of games won in this selection. Based on 69 of 69 games. | Losses: 30. Number of games lost in this selection. Based on 69 of 69 games. | Win rate: 56.5%. The percentage of games won. Based on 69 of 69 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Kills / game: 2.45. Average kills per game. Based on 69 of 69 games. | Deaths / game: 3.22. Average deaths per game. Based on 69 of 69 games. | Assists / game: 9.23. Average assists per game. Based on 69 of 69 games. | Damage / min: 376. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 5.87. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Gold / min: 348. Total gold gained per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 69 of 69 games. |
| 2023 | Games: 78. Number of individual games played in this selection. Based on 78 of 78 games. | Wins: 61. Number of games won in this selection. Based on 78 of 78 games. | Losses: 17. Number of games lost in this selection. Based on 78 of 78 games. | Win rate: 78.2%. The percentage of games won. Based on 78 of 78 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 78 of 78 games. | Kills / game: 2.28. Average kills per game. Based on 78 of 78 games. | Deaths / game: 2.94. Average deaths per game. Based on 78 of 78 games. | Assists / game: 10.00. Average assists per game. Based on 78 of 78 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 78 of 78 games. | CS / min: 5.46. Minions and monsters killed per minute, averaged across games. Based on 78 of 78 games. | Gold / min: 359. Total gold gained per minute, averaged across games. Based on 78 of 78 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 77 of 78 games. Games without the required stats are excluded. |
| 2022 | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Wins: 48. Number of games won in this selection. Based on 73 of 73 games. | Losses: 25. Number of games lost in this selection. Based on 73 of 73 games. | Win rate: 65.8%. The percentage of games won. Based on 73 of 73 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Kills / game: 3.18. Average kills per game. Based on 73 of 73 games. | Deaths / game: 3.47. Average deaths per game. Based on 73 of 73 games. | Assists / game: 7.45. Average assists per game. Based on 73 of 73 games. | Damage / min: 351. Damage dealt to enemy champions per minute, averaged across games. Based on 73 of 73 games. | CS / min: 5.49. Minions and monsters killed per minute, averaged across games. Based on 73 of 73 games. | Gold / min: 347. Total gold gained per minute, averaged across games. Based on 73 of 73 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
| 2021 | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Wins: 43. Number of games won in this selection. Based on 69 of 69 games. | Losses: 26. Number of games lost in this selection. Based on 69 of 69 games. | Win rate: 62.3%. The percentage of games won. Based on 69 of 69 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Kills / game: 3.33. Average kills per game. Based on 69 of 69 games. | Deaths / game: 2.28. Average deaths per game. Based on 69 of 69 games. | Assists / game: 7.22. Average assists per game. Based on 69 of 69 games. | Damage / min: 371. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 6.43. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Gold / min: 366. Total gold gained per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 69 of 69 games. |
| 2020 | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Wins: 29. Number of games won in this selection. Based on 50 of 50 games. | Losses: 21. Number of games lost in this selection. Based on 50 of 50 games. | Win rate: 58.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Kills / game: 3.10. Average kills per game. Based on 50 of 50 games. | Deaths / game: 3.00. Average deaths per game. Based on 50 of 50 games. | Assists / game: 6.92. Average assists per game. Based on 50 of 50 games. | Damage / min: 348. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 6.09. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Gold / min: 349. Total gold gained per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| 2019 | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Wins: 24. Number of games won in this selection. Based on 52 of 52 games. | Losses: 28. Number of games lost in this selection. Based on 52 of 52 games. | Win rate: 46.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Kills / game: 1.67. Average kills per game. Based on 52 of 52 games. | Deaths / game: 3.52. Average deaths per game. Based on 52 of 52 games. | Assists / game: 6.90. Average assists per game. Based on 52 of 52 games. | Damage / min: 239. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 4.85. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Gold / min: 313. Total gold gained per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| 2018 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 7. Number of games won in this selection. Based on 15 of 15 games. | Losses: 8. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Kills / game: 1.47. Average kills per game. Based on 15 of 15 games. | Deaths / game: 2.27. Average deaths per game. Based on 15 of 15 games. | Assists / game: 5.27. Average assists per game. Based on 15 of 15 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 4.93. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Gold / min: 308. Total gold gained per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 15 games. Games without the required stats are excluded. |
| 2017 | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 6. Number of games won in this selection. Based on 20 of 20 games. | Losses: 14. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 30.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 1.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Kills / game: 2.50. Average kills per game. Based on 20 of 20 games. | Deaths / game: 4.15. Average deaths per game. Based on 20 of 20 games. | Assists / game: 4.85. Average assists per game. Based on 20 of 20 games. | Damage / min: 268. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 20 games. Games without the required stats are excluded. | CS / min: 4.19. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Gold / min: 323. Total gold gained per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
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