Where CarioK stands
2026 · Jungle · Domestic games
Marcos Santos de Oliveira Junior
All leagues · All positions
2026 · Jungle · Domestic games
Games in this selection 17 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore CarioK’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 10 of 64 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 3. Number of games won in this selection. Based on 10 of 10 games. | Losses: 7. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 346. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.37. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 86.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 8 of 64 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 2. Number of games won in this selection. Based on 8 of 8 games. | Losses: 6. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 357. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.35. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 8 of 64 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 4. Number of games won in this selection. Based on 8 of 8 games. | Losses: 4. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 292. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.13. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 6 of 64 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 6.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.16. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 64 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 64 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 434. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.19. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 85.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 64 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 1. Number of games won in this selection. Based on 5 of 5 games. | Losses: 4. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 20.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 378. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.68. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 64 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 647. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.87. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 2 of 64 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.26. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 79.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 64 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 376. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.62. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| CBLOL 2026 · Cup | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.69. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. |
| CBLOL 2026 · Split 1 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.83. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. |
| CBLOL 2026 · Split 2 | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 39.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 404. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 6.96. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. |
| CD 2026 · Split 1 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 767. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.25. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| Esports World Cup Qualifiers 2026 · South America | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 371. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.11. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 20 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Qiyana | Loss | 5 / 2 / 8 |
| 20 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Jarvan IV | Loss | 4 / 3 / 9 |
| 20 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Maokai | Loss | 2 / 6 / 7 |
| 20 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Nocturne | Win | 5 / 1 / 9 |
| 13 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLOUD | Series ↗ | Naafiri | Loss | 6 / 6 / 6 |
| 13 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLOUD | Series ↗ | Wukong | Loss | 2 / 3 / 6 |
| 13 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLOUD | Series ↗ | Olaf | Loss | 1 / 6 / 5 |
| 13 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLOUD | Series ↗ | Jarvan IV | Win | 3 / 1 / 12 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Sejuani | Win | 5 / 1 / 10 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Pantheon | Win | 5 / 2 / 9 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Vi | Win | 5 / 3 / 5 |
| 5 Sept 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Nocturne | Loss | 0 / 5 / 5 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Naafiri | Loss | 2 / 5 / 6 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Pantheon | Win | 11 / 0 / 8 |
| 30 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsVivo Keyd Stars | Series ↗ | Nocturne | Loss | 2 / 4 / 2 |
| 22 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsFURIA | Series ↗ | Vi | Loss | 0 / 7 / 4 |
| 22 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsFURIA | Series ↗ | Nocturne | Loss | 2 / 2 / 5 |
| 16 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsFluxo W7M | Series ↗ | Lee Sin | Win | 5 / 0 / 4 |
| 16 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsFluxo W7M | Series ↗ | Naafiri | Win | 2 / 0 / 14 |
| 11 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLØS | Series ↗ | Jarvan IV | Loss | 0 / 7 / 5 |
| 10 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLØS | Series ↗ | Lee Sin | Loss | 3 / 4 / 4 |
| 8 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Skarner | Loss | 1 / 4 / 1 |
| 8 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsRED Canids | Series ↗ | Vi | Loss | 3 / 6 / 3 |
| 1 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLeviatan | Series ↗ | Maokai | Win | 1 / 1 / 13 |
| 1 Aug 2026 | CBLOL 2026 · Split 2 | paiN GamingvsLeviatan | Series ↗ | Lee Sin | Win | 2 / 4 / 10 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2017–2026 · Domestic games
Percentile among 56 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | 205 | 33.3 | 22 games · 139 peers |
| 2018 | Tier 1 | CS / min | 5.13 | 55.8 | 22 games · 139 peers |
| 2018 | Tier 1 | Kill participation | 68.4% | 21.7 | 22 games · 139 peers |
| 2018 | Tier 1 | Damage share | 13.2% | 65.9 | 22 games · 139 peers |
| 2018 | Tier 1 | Gold diff @15 | −173 | 21.0 | 22 games · 139 peers |
| 2018 | Tier 1 | Vision / min | 1.58 | 11.0 | 22 games · 119 peers |
| 2019 | Tier 1 | Damage / min | 279 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | CS / min | 5.15 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Kill participation | 68.5% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage share | 13.1% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Gold diff @15 | −537 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Vision / min | 1.76 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Damage / min | 356 | 94.3 | 30 games · 123 peers |
| 2020 | Tier 1 | CS / min | 6.02 | 92.7 | 30 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 73.7% | 80.6 | 30 games · 125 peers |
| 2020 | Tier 1 | Damage share | 17.9% | 94.3 | 30 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | +106 | 68.9 | 30 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.38 | 12.3 | 30 games · 123 peers |
| 2021 | Tier 1 | Damage / min | 381 | 82.5 | 55 games · 121 peers |
| 2021 | Tier 1 | CS / min | 6.19 | 69.2 | 55 games · 121 peers |
| 2021 | Tier 1 | Kill participation | 69.7% | 43.3 | 55 games · 121 peers |
| 2021 | Tier 1 | Damage share | 17.8% | 58.3 | 55 games · 121 peers |
| 2021 | Tier 1 | Gold diff @15 | +162 | 69.9 | 55 games · 104 peers · Percentile among 104 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.38 | 32.5 | 55 games · 121 peers |
| 2022 | Tier 1 | Damage / min | 313 | 75.4 | 61 games · 115 peers |
| 2022 | Tier 1 | CS / min | 5.60 | 52.6 | 61 games · 115 peers |
| 2022 | Tier 1 | Kill participation | 68.3% | 34.2 | 61 games · 115 peers |
| 2022 | Tier 1 | Damage share | 15.4% | 69.3 | 61 games · 115 peers |
| 2022 | Tier 1 | Gold diff @15 | +3 | 43.0 | 61 games · 94 peers · LPL data missing · Percentile among 94 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.43 | 47.4 | 61 games · 115 peers |
| 2023 | Tier 1 | Damage / min | 293 | 22.3 | 66 games · 104 peers |
| 2023 | Tier 1 | CS / min | 5.22 | 37.9 | 66 games · 104 peers |
| 2023 | Tier 1 | Kill participation | 71.4% | 40.8 | 65 games · 104 peers |
| 2023 | Tier 1 | Damage share | 13.4% | 17.5 | 66 games · 104 peers |
| 2023 | Tier 1 | Gold diff @15 | −139 | 21.7 | 66 games · 84 peers · LPL data missing · Percentile among 84 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.62 | 39.8 | 66 games · 104 peers |
| 2024 | Tier 1 | Damage / min | 361 | 37.1 | 69 games · 106 peers |
| 2024 | Tier 1 | CS / min | 5.66 | 21.9 | 69 games · 106 peers |
| 2024 | Tier 1 | Kill participation | 74.6% | 67.6 | 69 games · 106 peers |
| 2024 | Tier 1 | Damage share | 14.0% | 26.7 | 69 games · 106 peers |
| 2024 | Tier 1 | Gold diff @15 | +119 | 75.0 | 69 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.52 | 43.8 | 69 games · 106 peers |
| 2025 | Tier 1 | Damage / min | 412 | 41.3 | 57 games · 64 peers |
| 2025 | Tier 1 | CS / min | 6.29 | 28.6 | 57 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 75.7% | 82.5 | 57 games · 64 peers |
| 2025 | Tier 1 | Damage share | 15.3% | 22.2 | 57 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | −108 | 22.2 | 57 games · 46 peers · LPL data missing · Percentile among 46 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.45 | 39.7 | 57 games · 64 peers |
| 2026 | Tier 1 | Damage / min | 415 | 21.3 | 54 games · 62 peers |
| 2026 | Tier 1 | CS / min | 6.86 | 26.2 | 54 games · 62 peers |
| 2026 | Tier 1 | Kill participation | 75.0% | 86.9 | 54 games · 62 peers |
| 2026 | Tier 1 | Damage share | 15.8% | 21.3 | 54 games · 62 peers |
| 2026 | Tier 1 | Gold diff @15 | +3 | 50.9 | 54 games · 56 peers · Percentile among 56 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.72 | 26.2 | 54 games · 62 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. Season labels follow the competition season.
2017–2026 · All seasons · 49 recorded champions
| Champion | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Lee Sin | 48 | ||||||||||
| Sejuani | 45 | ||||||||||
| Maokai | 38 | ||||||||||
| Xin Zhao | 35 | ||||||||||
| Wukong | 32 | ||||||||||
| Vi | 31 | ||||||||||
| Olaf | 30 | ||||||||||
| Trundle | 28 | ||||||||||
| All games | 13 | 45 | 36 | 49 | 61 | 61 | 66 | 81 | 62 | 64 | 538 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Wins: 24. Number of games won in this selection. Based on 64 of 64 games. | Losses: 40. Number of games lost in this selection. Based on 64 of 64 games. | Win rate: 37.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Kills / game: 2.95. Average kills per game. Based on 64 of 64 games. | Deaths / game: 3.45. Average deaths per game. Based on 64 of 64 games. | Assists / game: 6.48. Average assists per game. Based on 64 of 64 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 6.91. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Gold / min: 383. Total gold gained per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| 2025 | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Wins: 33. Number of games won in this selection. Based on 62 of 62 games. | Losses: 29. Number of games lost in this selection. Based on 62 of 62 games. | Win rate: 53.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Kills / game: 2.58. Average kills per game. Based on 62 of 62 games. | Deaths / game: 2.63. Average deaths per game. Based on 62 of 62 games. | Assists / game: 8.79. Average assists per game. Based on 62 of 62 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 6.26. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Gold / min: 356. Total gold gained per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| 2024 | Games: 81. Number of individual games played in this selection. Based on 81 of 81 games. | Wins: 51. Number of games won in this selection. Based on 81 of 81 games. | Losses: 30. Number of games lost in this selection. Based on 81 of 81 games. | Win rate: 63.0%. The percentage of games won. Based on 81 of 81 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 81 of 81 games. | Kills / game: 1.81. Average kills per game. Based on 81 of 81 games. | Deaths / game: 3.00. Average deaths per game. Based on 81 of 81 games. | Assists / game: 9.68. Average assists per game. Based on 81 of 81 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 81 of 81 games. | CS / min: 5.62. Minions and monsters killed per minute, averaged across games. Based on 81 of 81 games. | Gold / min: 330. Total gold gained per minute, averaged across games. Based on 81 of 81 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 81 of 81 games. |
| 2023 | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Wins: 40. Number of games won in this selection. Based on 66 of 66 games. | Losses: 26. Number of games lost in this selection. Based on 66 of 66 games. | Win rate: 60.6%. The percentage of games won. Based on 66 of 66 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Kills / game: 1.56. Average kills per game. Based on 66 of 66 games. | Deaths / game: 2.68. Average deaths per game. Based on 66 of 66 games. | Assists / game: 8.20. Average assists per game. Based on 66 of 66 games. | Damage / min: 293. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 5.22. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Gold / min: 325. Total gold gained per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 66 games. Games without the required stats are excluded. |
| 2022 | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Wins: 36. Number of games won in this selection. Based on 61 of 61 games. | Losses: 25. Number of games lost in this selection. Based on 61 of 61 games. | Win rate: 59.0%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Kills / game: 3.00. Average kills per game. Based on 61 of 61 games. | Deaths / game: 3.05. Average deaths per game. Based on 61 of 61 games. | Assists / game: 7.67. Average assists per game. Based on 61 of 61 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 5.60. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Gold / min: 342. Total gold gained per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| 2021 | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Wins: 38. Number of games won in this selection. Based on 61 of 61 games. | Losses: 23. Number of games lost in this selection. Based on 61 of 61 games. | Win rate: 62.3%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Kills / game: 3.49. Average kills per game. Based on 61 of 61 games. | Deaths / game: 2.90. Average deaths per game. Based on 61 of 61 games. | Assists / game: 7.97. Average assists per game. Based on 61 of 61 games. | Damage / min: 364. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 6.15. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Gold / min: 362. Total gold gained per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| 2020 | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Wins: 28. Number of games won in this selection. Based on 49 of 49 games. | Losses: 21. Number of games lost in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Kills / game: 3.61. Average kills per game. Based on 49 of 49 games. | Deaths / game: 2.61. Average deaths per game. Based on 49 of 49 games. | Assists / game: 6.96. Average assists per game. Based on 49 of 49 games. | Damage / min: 354. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 5.80. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Gold / min: 346. Total gold gained per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| 2019 | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Wins: 14. Number of games won in this selection. Based on 36 of 36 games. | Losses: 22. Number of games lost in this selection. Based on 36 of 36 games. | Win rate: 38.9%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Kills / game: 2.92. Average kills per game. Based on 36 of 36 games. | Deaths / game: 3.61. Average deaths per game. Based on 36 of 36 games. | Assists / game: 6.36. Average assists per game. Based on 36 of 36 games. | Damage / min: 287. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 4.95. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Gold / min: 328. Total gold gained per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| 2018 | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 21. Number of games won in this selection. Based on 45 of 45 games. | Losses: 24. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 46.7%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Kills / game: 1.58. Average kills per game. Based on 45 of 45 games. | Deaths / game: 2.67. Average deaths per game. Based on 45 of 45 games. | Assists / game: 6.18. Average assists per game. Based on 45 of 45 games. | Damage / min: 202. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 45 games. Games without the required stats are excluded. | CS / min: 5.05. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Gold / min: 316. Total gold gained per minute, averaged across games. Based on 40 of 45 games. Games without the required stats are excluded. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| 2017 | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 7. Number of games won in this selection. Based on 13 of 13 games. | Losses: 6. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Kills / game: 2.92. Average kills per game. Based on 13 of 13 games. | Deaths / game: 2.46. Average deaths per game. Based on 13 of 13 games. | Assists / game: 6.38. Average assists per game. Based on 13 of 13 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.88. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Gold / min: 362. Total gold gained per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic
1 Domestic
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LTA 2025 Championship | paiN Gaming | 3 |
| LTA 2025 Split 1 Playoffs | paiN Gaming | 12 |
| LTA South 2025 Split 2 Playoffs | paiN Gaming | 29 |
| LTA South 2025 Split 3 | paiN Gaming | 18 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2025 · LTA South 2025 Split 2 Playoffs · 2.29 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 2/5 = 16/7 points.
Each trophy contributes to the career total.
2025 · LTA South 2025 Split 3 · 1.14 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1/5 = 8/7 points.
Each trophy contributes to the career total.
2020 · All-Pro 1st team · 8 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 1st team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2020 · CBLOL · CBLOL/2020 Season/Split 2 Playoffs. CarioK.
regular · edition · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2020 · CBLOL 2020 Split 2 Playoffs · 8 points. CBLOL 2020 Split 2 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2021 · CBLOL 2021 Split 1 Playoffs · 20 points. CBLOL 2021 Split 1 Playoffs: champion 20 × final placement 1 = 20 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2021 · CBLOL 2021 Split 2 Playoffs · 4 points. CBLOL 2021 Split 2 Playoffs: champion 20 × final placement 1/5 = 4 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · CBLOL 2022 Split 1 Playoffs · 8 points. CBLOL 2022 Split 1 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2022 · CBLOL 2022 Split 2 Playoffs · 8 points. CBLOL 2022 Split 2 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · CBLOL 2023 Split 1 Playoffs · 8 points. CBLOL 2023 Split 1 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · CBLOL 2023 Split 2 Playoffs · 8 points. CBLOL 2023 Split 2 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · CBLOL 2024 Split 1 Playoffs · 8 points. CBLOL 2024 Split 1 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · CBLOL 2024 Split 2 Playoffs · 20 points. CBLOL 2024 Split 2 Playoffs: champion 20 × final placement 1 = 20 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2025 · LTA 2025 Championship: Final placement retained; outside verified scoring-depth equivalence
2025 · LTA 2025 Split 1 Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · Mid-Season Invitational 2021: Final placement retained; outside verified scoring-depth equivalence
2024 · worlds 2024: Final placement retained; outside verified scoring-depth equivalence
2026 · CBLOL Cup 2026: No placement points or unavailable event valuation / participation evidence.
2026 · CBLOL 2026 Split 2 Playoffs: No placement points or unavailable event valuation / participation evidence.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20242024 · worlds · paiN Gaming | Places 15–16 | Source detailsVerified final placement and independently reviewed actual participation. 12 games played.
|
| Mid-Season Invitational 20212021 · Mid-Season Invitational · paiN Gaming | Places 7–9 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
15 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| CBLOL Cup 20262026 · CBLOL · paiN Gaming | Place 7 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 14 games played.
|
| CBLOL 2026 Split 2 Playoffs2026 · CBLOL · paiN Gaming | Place 5 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 12 games played.
|
| LTA 2025 Championship2025 · LTA · paiN Gaming | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 3 games played.
|
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| All-Pro 1st teamsource ↗2020 · CBLOL · paiN Gaming · all pro | jungle · Team 1 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 9 games played. Selection: unknown.
|
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
| LTA 2025 Split 1 Playoffs2025 · LTA · paiN Gaming | Places 5–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 12 games played.
|
| LTA South 2025 Split 2 Playoffs2025 · LTA South · paiN Gaming | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 29 games played.
|
| LTA South 2025 Split 32025 · LTA South · paiN Gaming | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
| CBLOL 2024 Split 1 Playoffs2024 · CBLOL · paiN Gaming | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 22 games played.
|
| CBLOL 2024 Split 2 Playoffs2024 · CBLOL · paiN Gaming | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 11 games played.
|
| CBLOL 2023 Split 1 Playoffs2023 · CBLOL · paiN Gaming | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 15 games played.
|
| CBLOL 2023 Split 2 Playoffs2023 · CBLOL · paiN Gaming | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 15 games played.
|
| CBLOL 2022 Split 1 Playoffs2022 · CBLOL · paiN Gaming | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 13 games played.
|
| CBLOL 2022 Split 2 Playoffs2022 · CBLOL · paiN Gaming | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 12 games played.
|
| CBLOL 2021 Split 1 Playoffs2021 · CBLOL · paiN Gaming | Champion | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 14 games played.
|
| CBLOL 2021 Split 2 Playoffs2021 · CBLOL · paiN Gaming | Place 3 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 5 games played.
|
| CBLOL 2020 Split 2 Playoffs2020 · CBLOL · paiN Gaming | Place 2 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 9 games played.
|