Where Bwipo stands
2026 · Top · Domestic games
All leagues · All positions
2026 · Top · Domestic games
Games in this selection 25 champions
How each pick shares the team’s gold and damage.
Try fewer games or a different season.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Bwipo’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 4 of 45 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 4. Number of games won in this selection. Based on 4 of 4 games. | Losses: 0. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 6.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 1,093. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.78. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 45 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 4. Number of games won in this selection. Based on 4 of 4 games. | Losses: 0. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 685. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 45 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.44. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 77.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 45 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 45 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 48.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 45 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 753. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 45 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.03. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 45 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 931. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.52. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 45 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 820. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.06. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 45 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 848. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| CD 2026 · Split 2 | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 100.0%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 903. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
| EMEA Masters 2026 · Spring | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.32. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| EMEA Masters 2026 · Winter | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
| RL 2026 · Spring | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 680. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.41. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 14 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Varus | Win | 5 / 1 / 5 |
| 14 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Gragas | Win | 1 / 0 / 8 |
| 14 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Jayce | Win | 5 / 2 / 6 |
| 2 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Nasus | Win | 6 / 4 / 7 |
| 2 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Mordekaiser | Win | 8 / 6 / 7 |
| 2 Sept 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Olaf | Win | 7 / 1 / 5 |
| 24 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsEi Nerd Esports | Series ↗ | Jayce | Win | 4 / 0 / 6 |
| 24 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsEi Nerd Esports | Series ↗ | Olaf | Win | 5 / 1 / 4 |
| 17 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsRMD Gaming | Series ↗ | Trundle | Win | 8 / 2 / 8 |
| 17 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsRMD Gaming | Series ↗ | Jayce | Win | 9 / 2 / 8 |
| 5 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsRMD Gaming | Series ↗ | K'Sante | Win | 6 / 1 / 3 |
| 4 Aug 2026 | CD 2026 · Split 2 | Estral EsportsvsEi Nerd Esports | Series ↗ | Vayne | Win | 5 / 6 / 7 |
| 3 Aug 2026 | CD 2026 · Split 2 | Estral Esportsvs7REX | Series ↗ | Olaf | Win | 4 / 3 / 10 |
| 29 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsRED Academy | Series ↗ | Anivia | Win | 5 / 2 / 6 |
| 28 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsINTZ | Series ↗ | Aatrox | Win | 6 / 2 / 15 |
| 27 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsVivo Keyd Stars Academy | Series ↗ | Jayce | Win | 5 / 3 / 4 |
| 22 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsTeam Solid | Series ↗ | Dr. Mundo | Win | 6 / 2 / 4 |
| 21 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvsKaBuM! Ilha das Lendas | Series ↗ | Varus | Win | 9 / 2 / 7 |
| 20 Jul 2026 | CD 2026 · Split 2 | Estral EsportsvspaiN Gaming Academy | Series ↗ | Yorick | Win | 4 / 0 / 0 |
| 12 Jun 2026 | EMEA Masters 2026 · Spring | ForsakenvsKarmine Corp Blue | Series ↗ | Pantheon | Loss | 3 / 7 / 3 |
| 12 Jun 2026 | EMEA Masters 2026 · Spring | ForsakenvsKarmine Corp Blue | Series ↗ | Jarvan IV | Loss | 0 / 7 / 7 |
| 11 Jun 2026 | EMEA Masters 2026 · Spring | ForsakenvsTeam Heretics Academy | Series ↗ | Jarvan IV | Loss | 4 / 6 / 13 |
| 11 Jun 2026 | EMEA Masters 2026 · Spring | ForsakenvsTeam Heretics Academy | Series ↗ | Wukong | Loss | 0 / 4 / 2 |
| 10 Jun 2026 | EMEA Masters 2026 · Spring | ForsakenvsPCIFIC Esports | Series ↗ | Nocturne | Win | 2 / 8 / 9 |
| 10 Jun 2026 | EMEA Masters 2026 · Spring | ForsakenvsPCIFIC Esports | Series ↗ | Jarvan IV | Win | 6 / 4 / 10 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2017–2027 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2017 | Tier 1 | Damage / min | 506 | 96.4 | 24 games · 111 peers |
| 2017 | Tier 1 | CS / min | 8.18 | 51.6 | 24 games · 127 peers |
| 2017 | Tier 1 | Kill participation | 63.4% | 78.6 | 24 games · 127 peers |
| 2017 | Tier 1 | Damage share | 25.0% | 96.4 | 24 games · 111 peers |
| 2017 | Tier 1 | Gold diff @15 | +68 | 62.7 | 24 games · 111 peers · LPL data missing · Percentile among 111 players with sufficient data. |
| 2017 | Tier 1 | Vision / min | 0.64 | 78.9 | 24 games · 110 peers |
| 2018 | Tier 1 | Damage / min | 478 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | CS / min | 8.50 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Kill participation | 63.6% | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Damage share | 23.4% | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Gold diff @15 | +147 | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Vision / min | 1.02 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage / min | 468 | 91.5 | 63 games · 130 peers |
| 2019 | Tier 1 | CS / min | 7.50 | 11.6 | 63 games · 130 peers |
| 2019 | Tier 1 | Kill participation | 58.7% | 71.1 | 63 games · 129 peers |
| 2019 | Tier 1 | Damage share | 24.4% | 76.0 | 63 games · 130 peers |
| 2019 | Tier 1 | Gold diff @15 | −12 | 57.0 | 63 games · 129 peers · Percentile among 129 players with sufficient data. |
| 2019 | Tier 1 | Vision / min | 1.00 | 45.0 | 63 games · 112 peers |
| 2020 | Tier 1 | Damage / min | 429 | 66.7 | 57 games · 127 peers |
| 2020 | Tier 1 | CS / min | 7.12 | 14.0 | 57 games · 130 peers |
| 2020 | Tier 1 | Kill participation | 62.0% | 82.8 | 57 games · 129 peers |
| 2020 | Tier 1 | Damage share | 22.6% | 54.0 | 57 games · 127 peers |
| 2020 | Tier 1 | Gold diff @15 | −64 | 46.0 | 57 games · 127 peers · Percentile among 127 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.04 | 75.4 | 57 games · 127 peers |
| 2021 | Tier 1 | Damage / min | 470 | 71.8 | 25 games · 125 peers |
| 2021 | Tier 1 | CS / min | 7.36 | 32.3 | 25 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 56.0% | 27.4 | 25 games · 125 peers |
| 2021 | Tier 1 | Damage share | 23.3% | 55.6 | 25 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | −188 | 28.6 | 25 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 0.99 | 55.6 | 25 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 543 | 86.3 | 80 games · 118 peers |
| 2022 | Tier 1 | CS / min | 8.67 | 94.9 | 80 games · 118 peers |
| 2022 | Tier 1 | Kill participation | 58.0% | 70.1 | 79 games · 118 peers |
| 2022 | Tier 1 | Damage share | 26.7% | 91.5 | 80 games · 118 peers |
| 2022 | Tier 1 | Gold diff @15 | +397 | 85.4 | 80 games · 97 peers · LPL data missing · Percentile among 97 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.04 | 63.2 | 80 games · 118 peers |
| 2024 | Tier 1 | Damage / min | 522 | 56.9 | 64 games · 103 peers |
| 2024 | Tier 1 | CS / min | 8.02 | 58.8 | 64 games · 103 peers |
| 2024 | Tier 1 | Kill participation | 58.3% | 87.3 | 64 games · 103 peers |
| 2024 | Tier 1 | Damage share | 20.9% | 39.2 | 64 games · 103 peers |
| 2024 | Tier 1 | Gold diff @15 | +213 | 80.2 | 64 games · 82 peers · LPL data missing · Percentile among 82 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.11 | 72.5 | 64 games · 103 peers |
| 2025 | Tier 1 | Damage / min | 705 | 100.0 | 52 games · 63 peers |
| 2025 | Tier 1 | CS / min | 7.94 | 61.3 | 52 games · 63 peers |
| 2025 | Tier 1 | Kill participation | 62.4% | 98.4 | 52 games · 63 peers |
| 2025 | Tier 1 | Damage share | 24.7% | 91.9 | 52 games · 63 peers |
| 2025 | Tier 1 | Gold diff @15 | +292 | 95.6 | 52 games · 46 peers · LPL data missing · Percentile among 46 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.03 | 64.5 | 52 games · 63 peers |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 747. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. Season labels follow the competition season.
2017–2027 · All seasons · 71 recorded champions
| Champion | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2024 | 2025 | 2026 | 2027 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Renekton | 57 | ||||||||||
| Gangplank | 40 | ||||||||||
| Aatrox | 36 | ||||||||||
| Sion | 35 | ||||||||||
| Ornn | 33 | ||||||||||
| Urgot | 26 | ||||||||||
| Olaf | 21 | ||||||||||
| Gragas | 20 | ||||||||||
| All games | 27 | 62 | 78 | 68 | 71 | 80 | 88 | 86 | 45 | 11 | 616 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2027 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 5. Number of games won in this selection. Based on 11 of 11 games. | Losses: 6. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 1.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Kills / game: 3.18. Average kills per game. Based on 11 of 11 games. | Deaths / game: 4.36. Average deaths per game. Based on 11 of 11 games. | Assists / game: 4.73. Average assists per game. Based on 11 of 11 games. | Damage / min: 747. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Gold / min: 395. Total gold gained per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 2026 | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 33. Number of games won in this selection. Based on 45 of 45 games. | Losses: 12. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 73.3%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Kills / game: 4.44. Average kills per game. Based on 45 of 45 games. | Deaths / game: 3.76. Average deaths per game. Based on 45 of 45 games. | Assists / game: 7.51. Average assists per game. Based on 45 of 45 games. | Damage / min: 736. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Gold / min: 436. Total gold gained per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| 2025 | Games: 86. Number of individual games played in this selection. Based on 86 of 86 games. | Wins: 60. Number of games won in this selection. Based on 86 of 86 games. | Losses: 26. Number of games lost in this selection. Based on 86 of 86 games. | Win rate: 69.8%. The percentage of games won. Based on 86 of 86 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 86 of 86 games. | Kills / game: 3.55. Average kills per game. Based on 86 of 86 games. | Deaths / game: 3.12. Average deaths per game. Based on 86 of 86 games. | Assists / game: 6.36. Average assists per game. Based on 86 of 86 games. | Damage / min: 701. Damage dealt to enemy champions per minute, averaged across games. Based on 86 of 86 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 86 of 86 games. | Gold / min: 409. Total gold gained per minute, averaged across games. Based on 86 of 86 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 86 of 86 games. |
| 2024 | Games: 88. Number of individual games played in this selection. Based on 88 of 88 games. | Wins: 52. Number of games won in this selection. Based on 88 of 88 games. | Losses: 36. Number of games lost in this selection. Based on 88 of 88 games. | Win rate: 59.1%. The percentage of games won. Based on 88 of 88 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 88 of 88 games. | Kills / game: 2.84. Average kills per game. Based on 88 of 88 games. | Deaths / game: 3.35. Average deaths per game. Based on 88 of 88 games. | Assists / game: 5.56. Average assists per game. Based on 88 of 88 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 88 of 88 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 88 of 88 games. | Gold / min: 393. Total gold gained per minute, averaged across games. Based on 88 of 88 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 88 of 88 games. |
| 2022 | Games: 80. Number of individual games played in this selection. Based on 80 of 80 games. | Wins: 51. Number of games won in this selection. Based on 80 of 80 games. | Losses: 29. Number of games lost in this selection. Based on 80 of 80 games. | Win rate: 63.7%. The percentage of games won. Based on 80 of 80 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 80 of 80 games. | Kills / game: 3.14. Average kills per game. Based on 80 of 80 games. | Deaths / game: 2.88. Average deaths per game. Based on 80 of 80 games. | Assists / game: 4.75. Average assists per game. Based on 80 of 80 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 80 of 80 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 80 of 80 games. | Gold / min: 422. Total gold gained per minute, averaged across games. Based on 80 of 80 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 79 of 80 games. Games without the required stats are excluded. |
| 2021 | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Wins: 37. Number of games won in this selection. Based on 71 of 71 games. | Losses: 34. Number of games lost in this selection. Based on 71 of 71 games. | Win rate: 52.1%. The percentage of games won. Based on 71 of 71 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Kills / game: 3.49. Average kills per game. Based on 71 of 71 games. | Deaths / game: 3.41. Average deaths per game. Based on 71 of 71 games. | Assists / game: 7.54. Average assists per game. Based on 71 of 71 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 71 games. | CS / min: 6.45. Minions and monsters killed per minute, averaged across games. Based on 71 of 71 games. | Gold / min: 369. Total gold gained per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 71 of 71 games. |
| 2020 | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Wins: 40. Number of games won in this selection. Based on 68 of 68 games. | Losses: 28. Number of games lost in this selection. Based on 68 of 68 games. | Win rate: 58.8%. The percentage of games won. Based on 68 of 68 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Kills / game: 2.62. Average kills per game. Based on 68 of 68 games. | Deaths / game: 3.34. Average deaths per game. Based on 68 of 68 games. | Assists / game: 5.79. Average assists per game. Based on 68 of 68 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. | CS / min: 7.28. Minions and monsters killed per minute, averaged across games. Based on 68 of 68 games. | Gold / min: 376. Total gold gained per minute, averaged across games. Based on 68 of 68 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| 2019 | Games: 78. Number of individual games played in this selection. Based on 78 of 78 games. | Wins: 51. Number of games won in this selection. Based on 78 of 78 games. | Losses: 27. Number of games lost in this selection. Based on 78 of 78 games. | Win rate: 65.4%. The percentage of games won. Based on 78 of 78 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 78 of 78 games. | Kills / game: 3.24. Average kills per game. Based on 78 of 78 games. | Deaths / game: 3.27. Average deaths per game. Based on 78 of 78 games. | Assists / game: 5.74. Average assists per game. Based on 78 of 78 games. | Damage / min: 467. Damage dealt to enemy champions per minute, averaged across games. Based on 73 of 78 games. Games without the required stats are excluded. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 78 of 78 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 78 of 78 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 78 of 78 games. |
| 2018 | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Wins: 42. Number of games won in this selection. Based on 62 of 62 games. | Losses: 20. Number of games lost in this selection. Based on 62 of 62 games. | Win rate: 67.7%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Kills / game: 3.02. Average kills per game. Based on 62 of 62 games. | Deaths / game: 2.85. Average deaths per game. Based on 62 of 62 games. | Assists / game: 5.66. Average assists per game. Based on 62 of 62 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 62 games. Games without the required stats are excluded. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Gold / min: 408. Total gold gained per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| 2017 | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 9. Number of games won in this selection. Based on 27 of 27 games. | Losses: 18. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 33.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Kills / game: 3.19. Average kills per game. Based on 27 of 27 games. | Deaths / game: 4.52. Average deaths per game. Based on 27 of 27 games. | Assists / game: 5.52. Average assists per game. Based on 27 of 27 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Gold / min: 375. Total gold gained per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
2 Domestic · 1 major honors
1 Domestic · 2 major honors
3 Domestic · 1 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| EU LCS 2018 Spring Playoffs | Fnatic | 9 |
| EU LCS 2018 Summer Playoffs | Fnatic | 19 |
| LCS 2022 Lock In | Team Liquid | 12 |
| LCS 2022 Spring Playoffs | Team Liquid | 31 |
| LCS 2022 Championship | Team Liquid | 37 |
| LCS 2024 Spring Playoffs | FlyQuest | 26 |
| LCS 2024 Championship | FlyQuest | 38 |
| LEC 2019 Regional Finals | Fnatic | 3 |
| LEC 2019 Spring Playoffs | Fnatic | 29 |
| LEC 2019 Summer Playoffs | Fnatic | 31 |
| LEC 2020 Spring Playoffs | Fnatic | 28 |
| LEC 2020 Summer Playoffs | Fnatic | 29 |
| LEC 2021 Spring Playoffs | Fnatic | 25 |
| LEC 2021 Summer Playoffs | Fnatic | 40 |
| LTA 2025 Championship | FlyQuest | 4 |
| LTA 2025 Split 1 Playoffs | FlyQuest | 13 |
| LTA North 2025 Split 2 Playoffs | FlyQuest | 29 |
| LTA North 2025 Split 3 | FlyQuest | 15 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2018 · Mid-Season Invitational 2018 · 10 points. msi; verified msi final placement; title 50 × placement 1/5 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2025 · Mid-Season Invitational 2025 · 5 points. msi; verified msi final placement; title 50 × placement 1/10 = 5 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2018 · worlds 2018 · 40 points. worlds; verified worlds final placement; title 100 × placement 2/5 = 40 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2019 · worlds 2019 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2020 · worlds 2020 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2024 · worlds 2024 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2018 · EU LCS 2018 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2018 · EU LCS 2018 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2022 · LCS 2022 Lock In · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 8 × placement 1 = 8 points.
Each trophy contributes to the career total.
2022 · LCS 2022 Spring Playoffs · 3.2 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 16 × placement 1/5 = 16/5 points.
Each trophy contributes to the career total.
2022 · LCS 2022 Championship · 3.2 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 16 × placement 1/5 = 16/5 points.
Each trophy contributes to the career total.
2024 · LCS 2024 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2024 · LCS 2024 Championship · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2019 · LEC 2019 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2019 · LEC 2019 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2020 · LEC 2020 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2020 · LEC 2020 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2021 · LEC 2021 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2025 · LTA 2025 Championship · 17.14 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 120/7 × placement 1 = 120/7 points.
Each trophy contributes to the career total.
2025 · LTA 2025 Split 1 Playoffs · 2.29 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/7 × placement 1/5 = 16/7 points.
Each trophy contributes to the career total.
2025 · LTA North 2025 Split 2 Playoffs · 5.71 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1 = 40/7 points.
Each trophy contributes to the career total.
2025 · LTA North 2025 Split 3 · 5.71 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1 = 40/7 points.
Each trophy contributes to the career total.
2022 · 3rd LCS All-Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. 3rd LCS All-Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd LCS All-Pro Team · 2022 · LCS · lcs-2022-spring. Bwipo.
regular · edition_role · selection: expert. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2022 · 3rd LCS All-Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. 3rd LCS All-Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd LCS All-Pro Team · 2022 · LCS · lcs-2022-summer. Bwipo.
regular · edition_role · selection: expert. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2024 · Kia 1st LCS All-Pro Team · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. Kia 1st LCS All-Pro Team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Kia 1st LCS All-Pro Team · 2024 · LCS · lcs-2024-spring. Bwipo.
regular · edition_role · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2024 · Kia 3rd LCS All-Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. Kia 3rd LCS All-Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Kia 3rd LCS All-Pro Team · 2024 · LCS · lcs-2024-summer. Bwipo.
regular · edition_role · selection: expert. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2021 · Community 3rd All-Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. Community 3rd All-Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Community 3rd All-Pro Team · 2021 · LEC · lec-2021-spring. Bwipo.
regular · edition_role · selection: audience. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2021 · Community 3rd All-Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. Community 3rd All-Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Community 3rd All-Pro Team · 2021 · LEC · lec-2021-summer. Bwipo.
regular · edition_role · selection: audience. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2018 · 2nd All Pro Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. 2nd All Pro Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
2nd All Pro Team · 2018 · EU LCS · eu-lcs-2018-summer. Bwipo.
regular · edition_role · selection: unknown. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2019 · 3rd All Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. 3rd All Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd All Pro Team · 2019 · LEC · lec-2019-summer. Bwipo.
regular · edition_role · selection: unknown. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2025 · proteam · 5.33 points. Annual All-Pro budget 16 / 3 season periods = 16/3 points. Periods without an award are not redistributed. proteam: 16/3 base points → 16/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
proteam · 2025 · LTA North · lta-north-2025-split-2. Bwipo.
regular · edition_role · selection: unknown. Base points 16/3; credited 16/3. Overlap: complement-half.
Original announcement ↗2020 · 2nd All Pro Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. 2nd All Pro Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
2nd All Pro Team · 2020 · LEC · lec-2020-spring. Bwipo.
regular · edition_role · selection: unknown. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2024 · Mid-Season Invitational 2024: Final placement retained; outside verified scoring-depth equivalence
2021 · worlds 2021: Final placement retained; outside verified scoring-depth equivalence
2025 · worlds 2025: Final placement retained; outside verified scoring-depth equivalence
No recorded achievements for this year.
9 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20252025 · Mid-Season Invitational · FlyQuest | Places 5–6 | Source detailsVerified final placement and independently reviewed actual participation. 12 games played.
|
| worlds 20252025 · worlds · FlyQuest | Places 9–11 | Source detailsVerified final placement and independently reviewed actual participation. 8 games played.
|
| Mid-Season Invitational 20242024 · Mid-Season Invitational · FlyQuest | Places 9–10 | Source details |
Verified final placement and independently reviewed actual participation.
7 games played.
| worlds 20242024 · worlds · FlyQuest | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 14 games played.
|
| worlds 20212021 · worlds · Fnatic | Places 14–16 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| worlds 20202020 · worlds · Fnatic | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 11 games played.
|
| worlds 20192019 · worlds · Fnatic | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 10 games played.
|
| Mid-Season Invitational 20182018 · Mid-Season Invitational · Fnatic | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 13 games played.
|
| worlds 20182018 · worlds · Fnatic | Place 2 | Source detailsVerified final placement and independently reviewed actual participation. 13 games played.
|
16 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LTA 2025 Championship2025 · LTA · FlyQuest | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 4 games played.
|
| LTA 2025 Split 1 Playoffs2025 · LTA · FlyQuest | Places 3–4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 13 games played.
|
| LTA North 2025 Split 2 Playoffs2025 · LTA North · FlyQuest | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 29 games played.
|
| LTA North 2025 Split 32025 · LTA North · FlyQuest | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 15 games played.
|
| LCS 2024 Spring Playoffs2024 · LCS · FlyQuest | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 26 games played.
|
| LCS 2024 Championship2024 · LCS · FlyQuest | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 38 games played.
|
| LCS 2022 Lock In2022 · LCS · Team Liquid | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 12 games played.
|
| LCS 2022 Spring Playoffs2022 · LCS · Team Liquid | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 31 games played.
|
| LCS 2022 Championship2022 · LCS · Team Liquid | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 37 games played.
|
| LEC 2021 Summer Playoffs2021 · LEC · Fnatic | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 40 games played.
|
| LEC 2020 Spring Playoffs2020 · LEC · Fnatic | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 28 games played.
|
| LEC 2020 Summer Playoffs2020 · LEC · Fnatic | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 29 games played.
|
| LEC 2019 Spring Playoffs2019 · LEC · Fnatic | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 29 games played.
|
| LEC 2019 Summer Playoffs2019 · LEC · Fnatic | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 31 games played.
|
| EU LCS 2018 Spring Playoffs2018 · EU LCS · Fnatic | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 9 games played.
|
| EU LCS 2018 Summer Playoffs2018 · EU LCS · Fnatic | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 19 games played.
|
10 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| proteamsource ↗2025 · LTA North · lta-north-2025-split-2 · all pro | TOP · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 16 games played. Selection: unknown.
|
| Kia 1st LCS All-Pro Teamsource ↗2024 · LCS · lcs-2024-spring · all pro | TOP · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 14 games played. Selection: Expert vote.
|
| Kia 3rd LCS All-Pro Teamsource ↗2024 · LCS · lcs-2024-summer · all pro | TOP · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 18 games played. Selection: Expert vote.
|
| 3rd LCS All-Pro Teamsource ↗2022 · LCS · lcs-2022-spring · all pro | TOP · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. Selection: Expert vote.
|
| 3rd LCS All-Pro Teamsource ↗2022 · LCS · lcs-2022-summer · all pro | TOP · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 18 games played. Selection: Expert vote.
|
| Community 3rd All-Pro Teamsource ↗2021 · LEC · lec-2021-spring · all pro | TOP · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 18 games played. Selection: audience.
|
| Community 3rd All-Pro Teamsource ↗2021 · LEC · lec-2021-summer · all pro | JUNGLE · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 18 games played. Selection: audience.
|
| 2nd All Pro Teamsource ↗2020 · LEC · lec-2020-spring · all pro | TOP · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 18 games played. Selection: unknown.
|
| 3rd All Pro Teamsource ↗2019 · LEC · lec-2019-summer · all pro | TOP · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 18 games played. Selection: unknown.
|
| 2nd All Pro Teamsource ↗2018 · EU LCS · eu-lcs-2018-summer · all pro | BOT · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 13 games played. Selection: unknown.
|