Where Armut stands
2025 · Top · Domestic games
İrfan Berk Tükek
All leagues · All positions
2025 · Top · Domestic games
Games in this selection 17 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Armut’s 2025 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 14 of 68 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 8. Number of games won in this selection. Based on 14 of 14 games. | Losses: 6. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 49.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 11 of 68 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 5. Number of games won in this selection. Based on 11 of 11 games. | Losses: 6. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 750. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.16. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 8 of 68 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 2. Number of games won in this selection. Based on 8 of 8 games. | Losses: 6. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 598. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 44.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 5 of 68 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 1. Number of games won in this selection. Based on 5 of 5 games. | Losses: 4. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 20.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 68 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 4. Number of games won in this selection. Based on 5 of 5 games. | Losses: 1. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 46.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 68 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 812. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 40.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 68 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 593. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 68 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 816. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 68 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 715. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 38.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 68 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 42.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| EMEA Masters 2025 · Winter | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 6.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 713. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
| TCL 2025 · Spring | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 35.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 626. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. |
| TCL 2025 · Summer | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 677. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| TCL 2025 · Winter | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 31 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsULF Esports | Series ↗ | Jax | Loss | 6 / 4 / 2 |
| 31 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsULF Esports | Series ↗ | Gnar | Win | 2 / 2 / 10 |
| 31 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsULF Esports | Series ↗ | Ambessa | Loss | 4 / 3 / 7 |
| 31 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsULF Esports | Series ↗ | Galio | Loss | 0 / 3 / 6 |
| 27 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsThe Forbidden Five | Series ↗ | Yorick | Win | 3 / 1 / 3 |
| 26 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsBeşiktaş Esports | Series ↗ | Gwen | Loss | 0 / 4 / 1 |
| 22 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsBoostGate Esports | Series ↗ | Gwen | Win | 5 / 1 / 8 |
| 21 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsBBL Dark Passage | Series ↗ | Ambessa | Loss | 1 / 8 / 2 |
| 15 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsBushido Wildcats | Series ↗ | Sion | Loss | 3 / 4 / 2 |
| 14 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsMisa Esports | Series ↗ | Gwen | Loss | 4 / 6 / 11 |
| 8 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsULF Esports | Series ↗ | K'Sante | Loss | 1 / 5 / 2 |
| 7 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsThe Forbidden Five | Series ↗ | Sion | Win | 1 / 2 / 10 |
| 1 Aug 2025 | TCL 2025 · Summer | Papara SuperMassivevsBeşiktaş Esports | Series ↗ | Gwen | Loss | 4 / 4 / 3 |
| 31 Jul 2025 | TCL 2025 · Summer | Papara SuperMassivevsBoostGate Esports | Series ↗ | Ambessa | Win | 2 / 1 / 6 |
| 25 Jul 2025 | TCL 2025 · Summer | Papara SuperMassivevsBBL Dark Passage | Series ↗ | Jayce | Loss | 9 / 3 / 5 |
| 24 Jul 2025 | TCL 2025 · Summer | Papara SuperMassivevsBushido Wildcats | Series ↗ | Sion | Win | 3 / 0 / 11 |
| 18 Jul 2025 | TCL 2025 · Summer | Papara SuperMassivevsMisa Esports | Series ↗ | Cho'Gath | Win | 6 / 0 / 12 |
| 17 Jul 2025 | TCL 2025 · Summer | Papara SuperMassivevsULF Esports | Series ↗ | Ornn | Win | 2 / 3 / 14 |
| 9 May 2025 | TCL 2025 · Spring | Papara SuperMassivevsBeşiktaş Esports | Series ↗ | Yorick | Win | 4 / 0 / 5 |
| 8 May 2025 | TCL 2025 · Spring | Papara SuperMassivevsBBL Dark Passage | Series ↗ | Aatrox | Loss | 4 / 7 / 4 |
| 7 May 2025 | TCL 2025 · Spring | Papara SuperMassivevsBoostGate Esports | Series ↗ | Gwen | Loss | 3 / 5 / 2 |
| 2 May 2025 | TCL 2025 · Spring | Papara SuperMassivevsULF Esports | Series ↗ | Sion | Loss | 1 / 4 / 1 |
| 1 May 2025 | TCL 2025 · Spring | Papara SuperMassivevsMisa Esports | Series ↗ | Jayce | Loss | 4 / 6 / 1 |
| 30 Apr 2025 | TCL 2025 · Spring | Papara SuperMassivevsBushido Wildcats | Series ↗ | Yorick | Loss | 1 / 6 / 3 |
| 18 Apr 2025 | TCL 2025 · Spring | Papara SuperMassivevsEternal Fire | Series ↗ | Rumble | Loss | 4 / 4 / 5 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2015–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2015 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | 434 | 69.0 | 65 games · 127 peers |
| 2018 | Tier 1 | CS / min | 8.28 | 35.7 | 66 games · 127 peers |
| 2018 | Tier 1 | Kill participation | 61.3% | 78.4 | 66 games · 126 peers |
| 2018 | Tier 1 | Damage share | 24.3% | 79.4 | 65 games · 127 peers |
| 2018 | Tier 1 | Gold diff @15 | +152 | 76.2 | 65 games · 127 peers |
| 2018 | Tier 1 | Vision / min | 1.15 | 75.9 | 65 games · 109 peers |
| 2019 | Tier 1 | Damage / min | 443 | 82.2 | 52 games · 130 peers |
| 2019 | Tier 1 | CS / min | 8.09 | 56.6 | 52 games · 130 peers |
| 2019 | Tier 1 | Kill participation | 59.1% | 74.2 | 52 games · 129 peers |
| 2019 | Tier 1 | Damage share | 23.8% | 66.7 | 52 games · 130 peers |
| 2019 | Tier 1 | Gold diff @15 | +677 | 96.9 | 51 games · 129 peers · Percentile among 129 players with sufficient data. |
| 2019 | Tier 1 | Vision / min | 1.12 | 89.2 | 52 games · 112 peers |
| 2020 | Tier 1 | Damage / min | 418 | 58.7 | 46 games · 127 peers |
| 2020 | Tier 1 | CS / min | 7.90 | 73.6 | 46 games · 130 peers |
| 2020 | Tier 1 | Kill participation | 59.8% | 58.6 | 46 games · 129 peers |
| 2020 | Tier 1 | Damage share | 22.6% | 53.2 | 46 games · 127 peers |
| 2020 | Tier 1 | Gold diff @15 | +425 | 90.5 | 46 games · 127 peers · Percentile among 127 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.07 | 86.5 | 46 games · 127 peers |
| 2021 | Tier 1 | Damage / min | 482 | 76.6 | 59 games · 125 peers |
| 2021 | Tier 1 | CS / min | 7.69 | 57.3 | 59 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 59.0% | 52.4 | 59 games · 125 peers |
| 2021 | Tier 1 | Damage share | 22.7% | 50.0 | 59 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +263 | 80.0 | 59 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.19 | 97.6 | 59 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 479 | 53.0 | 45 games · 118 peers |
| 2022 | Tier 1 | CS / min | 8.09 | 50.4 | 45 games · 118 peers |
| 2022 | Tier 1 | Kill participation | 53.2% | 26.5 | 45 games · 118 peers |
| 2022 | Tier 1 | Damage share | 25.0% | 65.8 | 45 games · 118 peers |
| 2022 | Tier 1 | Gold diff @15 | +155 | 69.8 | 45 games · 97 peers · LPL data missing · Percentile among 97 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.18 | 92.3 | 45 games · 118 peers |
| 2023 | Tier 1 | Damage / min | 455 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | CS / min | 7.83 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Kill participation | 56.6% | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage share | 22.8% | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Gold diff @15 | +93 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 1.22 | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. Season labels follow the competition season.
2015–2025 · All seasons · 49 recorded champions
| Champion | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gnar | 71 | |||||||||||
| Jayce | 50 | |||||||||||
| Renekton | 36 | |||||||||||
| Ornn | 33 | |||||||||||
| Aatrox | 31 | |||||||||||
| Gwen | 31 | |||||||||||
| Kennen | 30 | |||||||||||
| Wukong | 23 | |||||||||||
| All games | 2 | 8 | 15 | 67 | 60 | 58 | 92 | 57 | 37 | 86 | 68 | 550 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Wins: 34. Number of games won in this selection. Based on 68 of 68 games. | Losses: 34. Number of games lost in this selection. Based on 68 of 68 games. | Win rate: 50.0%. The percentage of games won. Based on 68 of 68 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Kills / game: 3.47. Average kills per game. Based on 68 of 68 games. | Deaths / game: 3.03. Average deaths per game. Based on 68 of 68 games. | Assists / game: 5.88. Average assists per game. Based on 68 of 68 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 68 of 68 games. | Gold / min: 402. Total gold gained per minute, averaged across games. Based on 68 of 68 games. | Kill participation: 51.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| 2024 | Games: 86. Number of individual games played in this selection. Based on 86 of 86 games. | Wins: 52. Number of games won in this selection. Based on 86 of 86 games. | Losses: 34. Number of games lost in this selection. Based on 86 of 86 games. | Win rate: 60.5%. The percentage of games won. Based on 86 of 86 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 86 of 86 games. | Kills / game: 3.69. Average kills per game. Based on 86 of 86 games. | Deaths / game: 2.60. Average deaths per game. Based on 86 of 86 games. | Assists / game: 5.41. Average assists per game. Based on 86 of 86 games. | Damage / min: 604. Damage dealt to enemy champions per minute, averaged across games. Based on 86 of 86 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 86 of 86 games. | Gold / min: 426. Total gold gained per minute, averaged across games. Based on 86 of 86 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 86 of 86 games. |
| 2023 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 11. Number of games won in this selection. Based on 37 of 37 games. | Losses: 26. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 29.7%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 2.05. Average kills per game. Based on 37 of 37 games. | Deaths / game: 3.03. Average deaths per game. Based on 37 of 37 games. | Assists / game: 4.19. Average assists per game. Based on 37 of 37 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 378. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. |
| 2022 | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 29. Number of games won in this selection. Based on 57 of 57 games. | Losses: 28. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 50.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Kills / game: 2.44. Average kills per game. Based on 57 of 57 games. | Deaths / game: 2.86. Average deaths per game. Based on 57 of 57 games. | Assists / game: 5.40. Average assists per game. Based on 57 of 57 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Gold / min: 389. Total gold gained per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| 2021 | Games: 92. Number of individual games played in this selection. Based on 92 of 92 games. | Wins: 56. Number of games won in this selection. Based on 92 of 92 games. | Losses: 36. Number of games lost in this selection. Based on 92 of 92 games. | Win rate: 60.9%. The percentage of games won. Based on 92 of 92 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 92 of 92 games. | Kills / game: 3.23. Average kills per game. Based on 92 of 92 games. | Deaths / game: 2.83. Average deaths per game. Based on 92 of 92 games. | Assists / game: 6.23. Average assists per game. Based on 92 of 92 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 92 of 92 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 92 of 92 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 92 of 92 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 92 of 92 games. |
| 2020 | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Wins: 35. Number of games won in this selection. Based on 58 of 58 games. | Losses: 23. Number of games lost in this selection. Based on 58 of 58 games. | Win rate: 60.3%. The percentage of games won. Based on 58 of 58 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Kills / game: 3.22. Average kills per game. Based on 58 of 58 games. | Deaths / game: 2.19. Average deaths per game. Based on 58 of 58 games. | Assists / game: 5.78. Average assists per game. Based on 58 of 58 games. | Damage / min: 422. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Gold / min: 395. Total gold gained per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| 2019 | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Wins: 43. Number of games won in this selection. Based on 60 of 60 games. | Losses: 17. Number of games lost in this selection. Based on 60 of 60 games. | Win rate: 71.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Kills / game: 3.10. Average kills per game. Based on 60 of 60 games. | Deaths / game: 2.30. Average deaths per game. Based on 60 of 60 games. | Assists / game: 5.40. Average assists per game. Based on 60 of 60 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Gold / min: 408. Total gold gained per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| 2018 | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Wins: 33. Number of games won in this selection. Based on 67 of 67 games. | Losses: 34. Number of games lost in this selection. Based on 67 of 67 games. | Win rate: 49.3%. The percentage of games won. Based on 67 of 67 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Kills / game: 2.60. Average kills per game. Based on 67 of 67 games. | Deaths / game: 2.54. Average deaths per game. Based on 67 of 67 games. | Assists / game: 4.67. Average assists per game. Based on 67 of 67 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 67 games. Games without the required stats are excluded. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Gold / min: 379. Total gold gained per minute, averaged across games. Based on 66 of 67 games. Games without the required stats are excluded. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| 2017 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 13. Number of games won in this selection. Based on 15 of 15 games. | Losses: 2. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 86.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 6.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Kills / game: 3.60. Average kills per game. Based on 15 of 15 games. | Deaths / game: 1.87. Average deaths per game. Based on 15 of 15 games. | Assists / game: 8.53. Average assists per game. Based on 15 of 15 games. | Damage / min: 444. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Gold / min: 414. Total gold gained per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 2016 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 3. Number of games won in this selection. Based on 8 of 8 games. | Losses: 5. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Kills / game: 4.38. Average kills per game. Based on 8 of 8 games. | Deaths / game: 4.13. Average deaths per game. Based on 8 of 8 games. | Assists / game: 3.50. Average assists per game. Based on 8 of 8 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Gold / min: 389. Total gold gained per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 2015 | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Kills / game: 7.00. Average kills per game. Based on 2 of 2 games. | Deaths / game: 7.50. Average deaths per game. Based on 2 of 2 games. | Assists / game: 7.50. Average assists per game. Based on 2 of 2 games. | Damage / min: 724. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.14. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Gold / min: 356. Total gold gained per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
2 Domestic
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCS 2023 Spring Playoffs | Dignitas | 18 |
| LEC 2021 Spring Playoffs | MAD Lions | 31 |
| LEC 2021 Summer Playoffs | MAD Lions | 29 |
| LEC 2022 Spring Playoffs | MAD Lions | 18 |
| LEC 2022 Summer Playoffs | MAD Lions | 27 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2021 · Mid-Season Invitational 2021 · 10 points. msi; verified msi final placement; title 50 × placement 1/5 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2021 · worlds 2021 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2021 · LEC 2021 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2021 · LEC 2021 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2022 · LEC 2022 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2023 · LCS 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2022 · LEC 2022 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · worlds 2019: Final placement retained; outside verified scoring-depth equivalence
2020 · worlds 2020: Final placement retained; outside verified scoring-depth equivalence
2022 · worlds 2022: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
5 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20222022 · worlds · MAD Lions | Places 17–18 | Source detailsVerified final placement and independently reviewed actual participation. 12 games played.
|
| Mid-Season Invitational 20212021 · Mid-Season Invitational · MAD Lions | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 21 games played.
|
| worlds 2021 |
| Places 5–8 |
Source detailsVerified final placement and independently reviewed actual participation. 11 games played.
|
| worlds 20202020 · worlds · SuperMassive Esports | Places 17–18 | Source detailsVerified final placement and independently reviewed actual participation. 12 games played.
|
| worlds 20192019 · worlds · Royal Youth | Places 17–20 | Source detailsVerified final placement and independently reviewed actual participation. 8 games played.
|
5 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LCS 2023 Spring Playoffs2023 · LCS · Dignitas | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
| LEC 2022 Spring Playoffs2022 · LEC · MAD Lions | Place 7 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
| LEC 2022 Summer Playoffs2022 · LEC · MAD Lions | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 27 games played.
|
| LEC 2021 Spring Playoffs2021 · LEC · MAD Lions | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 31 games played.
|
| LEC 2021 Summer Playoffs2021 · LEC · MAD Lions | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 29 games played.
|
No results in this selection.