Where Aloned stands
2024 · Mid · Domestic games
All leagues · All positions
2024 · Mid · Domestic games
Games in this selection 3 champions
How each pick shares the team’s gold and damage.
Try fewer games or a different season.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Aloned’s 2024 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 3 of 5 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 10.05. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 1 of 5 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 286. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 0.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 5 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 695. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 58.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| CBLOLA 2024 · Split 2 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.61. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 12 Jun 2024 | CBLOLA 2024 · Split 2 | Rise GamingvsLiberty Academy | Series ↗ | Taliyah | Loss | 3 / 7 / 7 |
| 11 Jun 2024 | CBLOLA 2024 · Split 2 | Rise GamingvsLOUD Academy | Series ↗ | Corki | Win | 3 / 2 / 5 |
| 10 Jun 2024 | CBLOLA 2024 · Split 2 | Rise GamingvsINTZ Academy | Series ↗ | Corki | Win | 8 / 2 / 4 |
| 4 Jun 2024 | CBLOLA 2024 · Split 2 | Rise GamingvsVivo Keyd Stars Academy | Series ↗ | Tristana | Loss | 0 / 2 / 0 |
| 3 Jun 2024 | CBLOLA 2024 · Split 2 | Rise GamingvsTropa Raizen | Series ↗ | Corki | Win | 3 / 2 / 6 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2018–2027 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | 423 | 6.7 | 27 games · 136 peers |
| 2018 | Tier 1 | CS / min | 8.58 | 9.6 | 27 games · 136 peers |
| 2018 | Tier 1 | Kill participation | 58.0% | 2.2 | 27 games · 136 peers |
| 2018 | Tier 1 | Damage share | 25.8% | 29.6 | 27 games · 136 peers |
| 2018 | Tier 1 | Gold diff @15 | +107 | 72.6 | 27 games · 136 peers |
| 2018 | Tier 1 | Vision / min | 1.31 | 90.7 | 27 games · 119 peers |
| 2019 | Tier 1 | Damage / min | 435 | 31.1 | 21 games · 123 peers |
| 2019 | Tier 1 | CS / min | 8.60 | 54.1 | 21 games · 123 peers |
| 2019 | Tier 1 | Kill participation | 58.1% | 9.8 | 20 games · 123 peers |
| 2019 | Tier 1 | Damage share | 26.9% | 66.4 | 21 games · 123 peers |
| 2019 | Tier 1 | Gold diff @15 | +179 | 78.7 | 21 games · 123 peers |
| 2019 | Tier 1 | Vision / min | 1.05 | 43.3 | 21 games · 105 peers |
| 2020 | Tier 1 | Damage / min | 488 | 50.0 | 51 games · 123 peers |
| 2020 | Tier 1 | CS / min | 7.96 | 22.6 | 51 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 67.2% | 50.4 | 51 games · 124 peers |
| 2020 | Tier 1 | Damage share | 26.6% | 47.5 | 51 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | +238 | 81.1 | 51 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.09 | 65.0 | 51 games · 124 peers |
| 2021 | Tier 1 | Damage / min | 564 | 95.2 | 34 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.13 | 28.2 | 34 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 59.3% | 6.5 | 34 games · 125 peers |
| 2021 | Tier 1 | Damage share | 26.6% | 78.2 | 34 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +61 | 51.4 | 34 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.20 | 80.6 | 34 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 524 | 53.0 | 57 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.50 | 46.1 | 57 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 67.6% | 59.1 | 57 games · 116 peers |
| 2022 | Tier 1 | Damage share | 25.0% | 38.3 | 57 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | −75 | 37.4 | 57 games · 92 peers · LPL data missing · Percentile among 92 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.42 | 96.5 | 57 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 659 | 88.6 | 32 games · 106 peers |
| 2023 | Tier 1 | CS / min | 8.72 | 73.3 | 32 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 63.1% | 16.2 | 31 games · 106 peers |
| 2023 | Tier 1 | Damage share | 30.7% | 98.1 | 32 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | −224 | 14.3 | 32 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.19 | 56.2 | 32 games · 106 peers |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 714. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. Season labels follow the competition season.
2018–2027 · All seasons · 47 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2026 | 2027 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Azir | 30 | |||||||||
| Ryze | 25 | |||||||||
| Zoe | 25 | |||||||||
| Ahri | 23 | |||||||||
| Viktor | 19 | |||||||||
| Orianna | 16 | |||||||||
| Cassiopeia | 14 | |||||||||
| Syndra | 14 | |||||||||
| All games | 27 | 47 | 58 | 34 | 63 | 32 | 5 | 57 | 7 | 330 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2027 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 1. Number of games won in this selection. Based on 7 of 7 games. | Losses: 6. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Kills / game: 2.29. Average kills per game. Based on 7 of 7 games. | Deaths / game: 3.86. Average deaths per game. Based on 7 of 7 games. | Assists / game: 3.57. Average assists per game. Based on 7 of 7 games. | Damage / min: 714. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Gold / min: 383. Total gold gained per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 2026 | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 36. Number of games won in this selection. Based on 57 of 57 games. | Losses: 21. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 63.2%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Kills / game: 5.11. Average kills per game. Based on 57 of 57 games. | Deaths / game: 3.54. Average deaths per game. Based on 57 of 57 games. | Assists / game: 7.58. Average assists per game. Based on 57 of 57 games. | Damage / min: 941. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Gold / min: 427. Total gold gained per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| 2024 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Kills / game: 3.40. Average kills per game. Based on 5 of 5 games. | Deaths / game: 3.00. Average deaths per game. Based on 5 of 5 games. | Assists / game: 4.40. Average assists per game. Based on 5 of 5 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.61. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Gold / min: 437. Total gold gained per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 46.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 2023 | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Wins: 7. Number of games won in this selection. Based on 32 of 32 games. | Losses: 25. Number of games lost in this selection. Based on 32 of 32 games. | Win rate: 21.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Kills / game: 2.72. Average kills per game. Based on 32 of 32 games. | Deaths / game: 3.06. Average deaths per game. Based on 32 of 32 games. | Assists / game: 4.16. Average assists per game. Based on 32 of 32 games. | Damage / min: 659. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Gold / min: 393. Total gold gained per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| 2022 | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Wins: 35. Number of games won in this selection. Based on 63 of 63 games. | Losses: 28. Number of games lost in this selection. Based on 63 of 63 games. | Win rate: 55.6%. The percentage of games won. Based on 63 of 63 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Kills / game: 2.76. Average kills per game. Based on 63 of 63 games. | Deaths / game: 2.33. Average deaths per game. Based on 63 of 63 games. | Assists / game: 5.83. Average assists per game. Based on 63 of 63 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Gold / min: 391. Total gold gained per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| 2021 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 17. Number of games won in this selection. Based on 34 of 34 games. | Losses: 17. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 50.0%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Kills / game: 2.68. Average kills per game. Based on 34 of 34 games. | Deaths / game: 2.50. Average deaths per game. Based on 34 of 34 games. | Assists / game: 6.06. Average assists per game. Based on 34 of 34 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Gold / min: 381. Total gold gained per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| 2020 | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Wins: 32. Number of games won in this selection. Based on 58 of 58 games. | Losses: 26. Number of games lost in this selection. Based on 58 of 58 games. | Win rate: 55.2%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Kills / game: 3.26. Average kills per game. Based on 58 of 58 games. | Deaths / game: 2.45. Average deaths per game. Based on 58 of 58 games. | Assists / game: 4.90. Average assists per game. Based on 58 of 58 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Gold / min: 386. Total gold gained per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| 2019 | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Wins: 18. Number of games won in this selection. Based on 47 of 47 games. | Losses: 29. Number of games lost in this selection. Based on 47 of 47 games. | Win rate: 38.3%. The percentage of games won. Based on 47 of 47 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Kills / game: 2.53. Average kills per game. Based on 47 of 47 games. | Deaths / game: 2.28. Average deaths per game. Based on 47 of 47 games. | Assists / game: 3.77. Average assists per game. Based on 47 of 47 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Gold / min: 390. Total gold gained per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 47 games. Games without the required stats are excluded. |
| 2018 | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 14. Number of games won in this selection. Based on 27 of 27 games. | Losses: 13. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Kills / game: 2.48. Average kills per game. Based on 27 of 27 games. | Deaths / game: 2.04. Average deaths per game. Based on 27 of 27 games. | Assists / game: 4.19. Average assists per game. Based on 27 of 27 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Gold / min: 382. Total gold gained per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · Mid-Season Invitational 2022: Final placement retained; outside verified scoring-depth equivalence
2020 · worlds 2020: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20222022 · Mid-Season Invitational · Team Aze | Places 9–10 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| worlds 20202020 · worlds · Rainbow7 | Places 19–20 | Source detailsVerified final placement and independently reviewed actual participation. 7 games played.
|
No results in this selection.
No results in this selection.