Where Adam stands
2026 · Top · Domestic games
Also known as: Adam · Adam (Adam Maanane)
All leagues · All positions
2026 · Top · Domestic games
Games in this selection 18 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Adam’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 9 of 49 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 6. Number of games won in this selection. Based on 9 of 9 games. | Losses: 3. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 44.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 6 of 49 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 3. Number of games won in this selection. Based on 6 of 6 games. | Losses: 3. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 47.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 4 of 49 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 799. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.77. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 49 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 1,146. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 49 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 349. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 49 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 777. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 54.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 49 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 724. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.54. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 49 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 43.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 49 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 49 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 27.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| EMEA Masters 2026 · Winter | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 73.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 725. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
| LFL 2026 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 55.9%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 6 Aug 2026 | LFL 2026 | ZYB EsportvsVitality.Bee | Series ↗ | K'Sante | Loss | 2 / 2 / 4 |
| 5 Aug 2026 | LFL 2026 | ZYB EsportvsIci Japon Corp. Esport | Series ↗ | Gnar | Loss | 1 / 4 / 5 |
| 4 Aug 2026 | LFL 2026 | ZYB EsportvsJoblife | Series ↗ | Sett | Loss | 1 / 5 / 1 |
| 30 Jul 2026 | LFL 2026 | ZYB EsportvsGalions | Series ↗ | Sion | Loss | 1 / 2 / 2 |
| 29 Jul 2026 | LFL 2026 | ZYB EsportvsTLN Pirates | Series ↗ | Dr. Mundo | Win | 4 / 1 / 10 |
| 28 Jul 2026 | LFL 2026 | ZYB EsportvsEsprit Shōnen | Series ↗ | Ambessa | Win | 4 / 2 / 8 |
| 23 Jul 2026 | LFL 2026 | ZYB EsportvsSolary | Series ↗ | Yasuo | Loss | 1 / 6 / 1 |
| 22 Jul 2026 | LFL 2026 | ZYB EsportvsSkillcamp | Series ↗ | Darius | Loss | 2 / 2 / 1 |
| 21 Jul 2026 | LFL 2026 | ZYB EsportvsKarmine Corp Blue | Series ↗ | Renekton | Loss | 3 / 5 / 5 |
| 7 Apr 2026 | EMEA Masters 2026 · Winter | French FlairvsBerlin International Gaming | Series ↗ | Jax | Loss | 0 / 3 / 0 |
| 7 Apr 2026 | EMEA Masters 2026 · Winter | French FlairvsBerlin International Gaming | Series ↗ | Yasuo | Win | 3 / 5 / 2 |
| 7 Apr 2026 | EMEA Masters 2026 · Winter | French FlairvsBerlin International Gaming | Series ↗ | Renekton | Loss | 1 / 2 / 1 |
| 25 Mar 2026 | EMEA Masters 2026 · Winter | French FlairvsGalions | Series ↗ | Sion | Loss | 0 / 2 / 2 |
| 25 Mar 2026 | EMEA Masters 2026 · Winter | French FlairvsGalions | Series ↗ | Volibear | Loss | 0 / 2 / 2 |
| 24 Mar 2026 | EMEA Masters 2026 · Winter | French FlairvsMisa Esports | Series ↗ | Garen | Win | 5 / 3 / 6 |
| 24 Mar 2026 | EMEA Masters 2026 · Winter | French FlairvsMisa Esports | Series ↗ | Volibear | Win | 2 / 4 / 6 |
| 23 Mar 2026 | EMEA Masters 2026 · Winter | French FlairvsG2 NORD | Series ↗ | Sion | Win | 1 / 5 / 12 |
| 23 Mar 2026 | EMEA Masters 2026 · Winter | French FlairvsG2 NORD | Series ↗ | K'Sante | Win | 1 / 2 / 9 |
| 15 Mar 2026 | EMEA Masters 2026 · Winter | French FlairvsBarcząca Esports by Yumisu | Series ↗ | Volibear | Win | 10 / 1 / 7 |
| 15 Mar 2026 | EMEA Masters 2026 · Winter | French FlairvsBarcząca Esports by Yumisu | Series ↗ | Rumble | Win | 9 / 1 / 5 |
| 13 Mar 2026 | EMEA Masters 2026 · Winter | French FlairvsBarcząca Esports by Yumisu | Series ↗ | Gnar | Win | 7 / 2 / 7 |
| 13 Mar 2026 | EMEA Masters 2026 · Winter | French FlairvsBarcząca Esports by Yumisu | Series ↗ | Rumble | Win | 7 / 1 / 5 |
| 11 Mar 2026 | EMEA Masters 2026 · Winter | French Flairvs3BL Esports | Series ↗ | Jayce | Win | 9 / 3 / 6 |
| 11 Mar 2026 | EMEA Masters 2026 · Winter | French Flairvs3BL Esports | Series ↗ | Rumble | Win | 5 / 4 / 7 |
| 5 Mar 2026 | LFL 2026 | French FlairvsGalions | Series ↗ | Olaf | Loss | 4 / 4 / 2 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2021–2027 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2021 | Tier 1 | Damage / min | 451 | 59.7 | 40 games · 125 peers |
| 2021 | Tier 1 | CS / min | 7.70 | 58.1 | 40 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 49.1% | 3.2 | 40 games · 125 peers |
| 2021 | Tier 1 | Damage share | 21.9% | 29.0 | 40 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | −196 | 26.7 | 40 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 0.96 | 36.3 | 40 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 393 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | CS / min | 8.56 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Kill participation | 50.3% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Damage share | 22.4% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Gold diff @15 | −256 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 0.90 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage / min | 421 | 8.1 | 63 games · 100 peers |
| 2023 | Tier 1 | CS / min | 7.82 | 40.4 | 63 games · 100 peers |
| 2023 | Tier 1 | Kill participation | 54.6% | 59.6 | 62 games · 100 peers |
| 2023 | Tier 1 | Damage share | 19.7% | 10.1 | 63 games · 100 peers |
| 2023 | Tier 1 | Gold diff @15 | −114 | 30.0 | 63 games · 81 peers · LPL data missing · Percentile among 81 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.03 | 40.4 | 63 games · 100 peers |
| 2024 | Tier 1 | Damage / min | 464 | 21.6 | 76 games · 103 peers |
| 2024 | Tier 1 | CS / min | 7.65 | 22.5 | 76 games · 103 peers |
| 2024 | Tier 1 | Kill participation | 58.5% | 89.2 | 76 games · 103 peers |
| 2024 | Tier 1 | Damage share | 20.1% | 26.5 | 76 games · 103 peers |
| 2024 | Tier 1 | Gold diff @15 | −18 | 55.6 | 76 games · 82 peers · LPL data missing · Percentile among 82 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.13 | 79.4 | 76 games · 103 peers |
| 2025 | Tier 1 | Damage / min | 567 | 46.8 | 37 games · 63 peers |
| 2025 | Tier 1 | CS / min | 8.39 | 98.4 | 37 games · 63 peers |
| 2025 | Tier 1 | Kill participation | 58.9% | 75.8 | 36 games · 63 peers |
| 2025 | Tier 1 | Damage share | 24.7% | 93.5 | 37 games · 63 peers |
| 2025 | Tier 1 | Gold diff @15 | +22 | 55.6 | 37 games · 46 peers · LPL data missing · Percentile among 46 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.00 | 54.8 | 37 games · 63 peers |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 977. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. Season labels follow the competition season.
2021–2027 · All seasons · 44 recorded champions
| Champion | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | Total |
|---|---|---|---|---|---|---|---|---|
| Renekton | 60 | |||||||
| Olaf | 46 | |||||||
| Sion | 30 | |||||||
| Darius | 29 | |||||||
| Gnar | 25 | |||||||
| K'Sante | 23 | |||||||
| Aatrox | 21 | |||||||
| Sett | 19 | |||||||
| All games | 84 | 71 | 82 | 76 | 37 | 49 | 5 | 404 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2027 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Kills / game: 5.80. Average kills per game. Based on 5 of 5 games. | Deaths / game: 5.00. Average deaths per game. Based on 5 of 5 games. | Assists / game: 7.00. Average assists per game. Based on 5 of 5 games. | Damage / min: 977. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Gold / min: 427. Total gold gained per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 2026 | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Wins: 30. Number of games won in this selection. Based on 49 of 49 games. | Losses: 19. Number of games lost in this selection. Based on 49 of 49 games. | Win rate: 61.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Kills / game: 3.67. Average kills per game. Based on 49 of 49 games. | Deaths / game: 2.69. Average deaths per game. Based on 49 of 49 games. | Assists / game: 5.39. Average assists per game. Based on 49 of 49 games. | Damage / min: 690. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Gold / min: 426. Total gold gained per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 50.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| 2025 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 6. Number of games won in this selection. Based on 37 of 37 games. | Losses: 31. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 16.2%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 3.11. Average kills per game. Based on 37 of 37 games. | Deaths / game: 3.14. Average deaths per game. Based on 37 of 37 games. | Assists / game: 3.65. Average assists per game. Based on 37 of 37 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. |
| 2024 | Games: 76. Number of individual games played in this selection. Based on 76 of 76 games. | Wins: 44. Number of games won in this selection. Based on 76 of 76 games. | Losses: 32. Number of games lost in this selection. Based on 76 of 76 games. | Win rate: 57.9%. The percentage of games won. Based on 76 of 76 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 76 of 76 games. | Kills / game: 2.64. Average kills per game. Based on 76 of 76 games. | Deaths / game: 2.64. Average deaths per game. Based on 76 of 76 games. | Assists / game: 5.59. Average assists per game. Based on 76 of 76 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 76 of 76 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 76 of 76 games. | Gold / min: 386. Total gold gained per minute, averaged across games. Based on 76 of 76 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 76 of 76 games. |
| 2023 | Games: 82. Number of individual games played in this selection. Based on 82 of 82 games. | Wins: 46. Number of games won in this selection. Based on 82 of 82 games. | Losses: 36. Number of games lost in this selection. Based on 82 of 82 games. | Win rate: 56.1%. The percentage of games won. Based on 82 of 82 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 82 of 82 games. | Kills / game: 2.80. Average kills per game. Based on 82 of 82 games. | Deaths / game: 2.98. Average deaths per game. Based on 82 of 82 games. | Assists / game: 4.56. Average assists per game. Based on 82 of 82 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 82 of 82 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 82 of 82 games. | Gold / min: 392. Total gold gained per minute, averaged across games. Based on 82 of 82 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 81 of 82 games. Games without the required stats are excluded. |
| 2022 | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Wins: 38. Number of games won in this selection. Based on 71 of 71 games. | Losses: 33. Number of games lost in this selection. Based on 71 of 71 games. | Win rate: 53.5%. The percentage of games won. Based on 71 of 71 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Kills / game: 3.65. Average kills per game. Based on 71 of 71 games. | Deaths / game: 3.00. Average deaths per game. Based on 71 of 71 games. | Assists / game: 4.14. Average assists per game. Based on 71 of 71 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 71 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 71 of 71 games. | Gold / min: 421. Total gold gained per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 71 of 71 games. |
| 2021 | Games: 84. Number of individual games played in this selection. Based on 84 of 84 games. | Wins: 55. Number of games won in this selection. Based on 84 of 84 games. | Losses: 29. Number of games lost in this selection. Based on 84 of 84 games. | Win rate: 65.5%. The percentage of games won. Based on 84 of 84 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 84 of 84 games. | Kills / game: 3.87. Average kills per game. Based on 84 of 84 games. | Deaths / game: 3.38. Average deaths per game. Based on 84 of 84 games. | Assists / game: 5.80. Average assists per game. Based on 84 of 84 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 84 of 84 games. | CS / min: 7.72. Minions and monsters killed per minute, averaged across games. Based on 84 of 84 games. | Gold / min: 406. Total gold gained per minute, averaged across games. Based on 84 of 84 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 84 of 84 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes · 1 major honors
Credited tournament finishes · 1 major honors
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2021 Summer Playoffs | Fnatic | 40 |
| LEC 2022 Spring Playoffs | Team BDS | 18 |
| LEC 2023 Season Finals | Team BDS | 12 |
| LEC 2023 Spring Playoffs | Team BDS | 21 |
| LEC 2023 Summer Playoffs | Team BDS | 15 |
| LEC 2023 Winter Playoffs | Team BDS | 15 |
| LEC 2024 Season Finals | Team BDS | 11 |
| LEC 2024 Spring Playoffs | Team BDS | 23 |
| LEC 2024 Summer Playoffs | Team BDS | 26 |
| LEC 2024 Winter Playoffs | Team BDS | 16 |
| LEC 2025 Spring Playoffs | Rogue (European Team) | 20 |
| LEC 2025 Summer Playoffs | Natus Vincere | 8 |
| LEC 2025 Winter Playoffs | Rogue (European Team) | 9 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2021 · LEC 2021 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2023 · LEC 2023 Season Finals · 2.67 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/3 × placement 1/5 = 8/3 points.
Each trophy contributes to the career total.
2023 · LEC 2023 Spring Playoffs · 3.56 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/9 × placement 2/5 = 32/9 points.
Each trophy contributes to the career total.
2024 · LEC 2024 Season Finals · 2.67 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/3 × placement 1/5 = 8/3 points.
Each trophy contributes to the career total.
2024 · LEC 2024 Spring Playoffs · 1.78 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/9 × placement 1/5 = 16/9 points.
Each trophy contributes to the career total.
2024 · LEC 2024 Summer Playoffs · 1.78 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/9 × placement 1/5 = 16/9 points.
Each trophy contributes to the career total.
2024 · LEC 2024 Winter Playoffs · 1.78 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/9 × placement 1/5 = 16/9 points.
Each trophy contributes to the career total.
2021 · Community 2nd All-Pro Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. Community 2nd All-Pro Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
Community 2nd All-Pro Team · 2021 · LEC · lec-2021-summer. Adam.
regular · edition_role · selection: audience. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2023 · 2nd All-Pro Team · 2.67 points. Annual All-Pro budget 8 / 3 season periods = 8/3 points. Periods without an award are not redistributed. 2nd All-Pro Team: 8/3 base points → 8/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
2nd All-Pro Team · 2023 · LEC · lec-2023-spring. Adam.
regular · edition_role · selection: expert. Base points 8/3; credited 8/3. Overlap: complement-half.
Original announcement ↗2022 · LEC 2022 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · worlds 2021: Final placement retained; outside verified scoring-depth equivalence
2023 · worlds 2023: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20232023 · worlds · Team BDS | Places 15–16 | Source detailsVerified final placement and independently reviewed actual participation. 16 games played.
|
| worlds 20212021 · worlds · Fnatic | Places 14–16 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
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8 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2024 Season Finals2024 · LEC · Team BDS | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 11 games played.
|
| LEC 2024 Spring Playoffs2024 · LEC · Team BDS | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 23 games played.
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| LEC 2024 Summer Playoffs2024 · LEC · Team BDS | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 26 games played.
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| LEC 2024 Winter Playoffs2024 · LEC · Team BDS | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 16 games played.
|
| LEC 2023 Season Finals2023 · LEC · Team BDS | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 12 games played.
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| LEC 2023 Spring Playoffs2023 · LEC · Team BDS | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 21 games played.
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| LEC 2022 Spring Playoffs2022 · LEC · Team BDS | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
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| LEC 2021 Summer Playoffs2021 · LEC · Fnatic | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 40 games played.
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2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| 2nd All-Pro Teamsource ↗2023 · LEC · lec-2023-spring · all pro | TOP · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 9 games played. Selection: Expert vote.
|
| Community 2nd All-Pro Teamsource ↗2021 · LEC · lec-2021-summer · all pro | TOP · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 18 games played. Selection: audience.
|