Where 3XA stands
2023 · Bot · Domestic games
Thomas Foucou
All leagues · All positions
2023 · Bot · Domestic games
Games in this selection 12 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore 3XA’s 2023 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 13 of 52 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 7. Number of games won in this selection. Based on 13 of 13 games. | Losses: 6. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 10.34. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 8 of 52 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 3. Number of games won in this selection. Based on 8 of 8 games. | Losses: 5. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 10.78. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 8 of 52 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 4. Number of games won in this selection. Based on 8 of 8 games. | Losses: 4. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 48.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 5 of 52 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 1. Number of games won in this selection. Based on 5 of 5 games. | Losses: 4. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 20.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 83.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 52 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 708. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 85.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 3 of 52 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 52 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 412. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 10.47. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 52 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 6.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 833. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 52 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 10.34. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 52 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: Perfect. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 10.28. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| LEC 2023 · Finals | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 900. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 10.54. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LEC 2023 · Spring | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 30.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 10.03. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. |
| LEC 2023 · Summer | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 10.08. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. |
| LEC 2023 · Winter | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 10.02. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 26 Aug 2023 | LEC 2023 · Finals | SK GamingvsTeam BDS | Series ↗ | Xayah | Loss | 5 / 1 / 7 |
| 26 Aug 2023 | LEC 2023 · Finals | SK GamingvsTeam BDS | Series ↗ | Zeri | Loss | 2 / 3 / 0 |
| 26 Aug 2023 | LEC 2023 · Finals | SK GamingvsTeam BDS | Series ↗ | Ezreal | Loss | 6 / 1 / 1 |
| 23 Jul 2023 | LEC 2023 · Summer | SK GamingvsFnatic | Series ↗ | Xayah | Loss | 4 / 4 / 6 |
| 23 Jul 2023 | LEC 2023 · Summer | SK GamingvsFnatic | Series ↗ | Kai'Sa | Loss | 1 / 2 / 1 |
| 17 Jul 2023 | LEC 2023 · Summer | SK GamingvsExcel Esports | Series ↗ | Ezreal | Loss | 3 / 1 / 3 |
| 17 Jul 2023 | LEC 2023 · Summer | SK GamingvsExcel Esports | Series ↗ | Xayah | Win | 0 / 1 / 4 |
| 17 Jul 2023 | LEC 2023 · Summer | SK GamingvsExcel Esports | Series ↗ | Ziggs | Loss | 1 / 1 / 8 |
| 15 Jul 2023 | LEC 2023 · Summer | SK GamingvsFnatic | Series ↗ | Xayah | Win | 5 / 0 / 5 |
| 15 Jul 2023 | LEC 2023 · Summer | SK GamingvsFnatic | Series ↗ | Kai'Sa | Win | 5 / 0 / 2 |
| 3 Jul 2023 | LEC 2023 · Summer | SK GamingvsFnatic | Series ↗ | Jinx | Win | 7 / 5 / 5 |
| 2 Jul 2023 | LEC 2023 · Summer | SK GamingvsMAD Lions KOI | Series ↗ | Aphelios | Win | 3 / 1 / 11 |
| 1 Jul 2023 | LEC 2023 · Summer | SK GamingvsAstralis | Series ↗ | Jinx | Loss | 5 / 4 / 3 |
| 26 Jun 2023 | LEC 2023 · Summer | SK GamingvsKOI | Series ↗ | Jinx | Win | 4 / 0 / 6 |
| 25 Jun 2023 | LEC 2023 · Summer | SK GamingvsG2 Esports | Series ↗ | Aphelios | Loss | 2 / 2 / 6 |
| 24 Jun 2023 | LEC 2023 · Summer | SK GamingvsTeam BDS | Series ↗ | Aphelios | Loss | 1 / 1 / 1 |
| 19 Jun 2023 | LEC 2023 · Summer | SK GamingvsExcel Esports | Series ↗ | Jinx | Win | 8 / 4 / 6 |
| 18 Jun 2023 | LEC 2023 · Summer | SK GamingvsTeam Vitality | Series ↗ | Jinx | Loss | 4 / 4 / 6 |
| 17 Jun 2023 | LEC 2023 · Summer | SK GamingvsTeam Heretics | Series ↗ | Zeri | Loss | 7 / 7 / 4 |
| 15 Apr 2023 | LEC 2023 · Spring | SK GamingvsG2 Esports | Series ↗ | Aphelios | Loss | 3 / 2 / 2 |
| 15 Apr 2023 | LEC 2023 · Spring | SK GamingvsG2 Esports | Series ↗ | Zeri | Loss | 3 / 4 / 3 |
| 9 Apr 2023 | LEC 2023 · Spring | SK GamingvsTeam BDS | Series ↗ | Aphelios | Loss | 2 / 3 / 1 |
| 9 Apr 2023 | LEC 2023 · Spring | SK GamingvsTeam BDS | Series ↗ | Xayah | Loss | 2 / 2 / 2 |
| 27 Mar 2023 | LEC 2023 · Spring | SK GamingvsTeam Heretics | Series ↗ | Varus | Loss | 0 / 5 / 7 |
| 26 Mar 2023 | LEC 2023 · Spring | SK GamingvsMAD Lions KOI | Series ↗ | Zeri | Loss | 6 / 2 / 3 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2020–2026 · Domestic games
LPL data missing · Percentile among 85 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | 613 | 38.1 | 52 games · 106 peers |
| 2023 | Tier 1 | CS / min | 10.07 | 88.6 | 52 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 67.0% | 39.0 | 52 games · 106 peers |
| 2023 | Tier 1 | Damage share | 29.0% | 63.8 | 52 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | −143 | 27.4 | 52 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.47 | 80.0 | 52 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 641 | 32.7 | 33 games · 102 peers |
| 2024 | Tier 1 | CS / min | 9.24 | 73.3 | 33 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 67.7% | 48.5 | 33 games · 102 peers |
| 2024 | Tier 1 | Damage share | 27.0% | 50.5 | 33 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | −89 | 39.2 | 33 games · 80 peers · LPL data missing · Percentile among 80 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.63 | 89.1 | 33 games · 102 peers |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 808. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. Season labels follow the competition season.
2020–2026 · All seasons · 27 recorded champions
| Champion | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|
| Aphelios | 55 | |||||||
| Ezreal | 42 | |||||||
| Xayah | 39 | |||||||
| Kalista | 36 | |||||||
| Jhin | 35 | |||||||
| Varus | 31 | |||||||
| Zeri | 28 | |||||||
| Kai'Sa | 26 | |||||||
| All games | 53 | 41 | 101 | 52 | 33 | 127 | 46 | 453 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Wins: 31. Number of games won in this selection. Based on 46 of 46 games. | Losses: 15. Number of games lost in this selection. Based on 46 of 46 games. | Win rate: 67.4%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Kills / game: 4.89. Average kills per game. Based on 46 of 46 games. | Deaths / game: 2.24. Average deaths per game. Based on 46 of 46 games. | Assists / game: 5.72. Average assists per game. Based on 46 of 46 games. | Damage / min: 808. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 10.31. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Gold / min: 509. Total gold gained per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| 2025 | Games: 127. Number of individual games played in this selection. Based on 127 of 127 games. | Wins: 85. Number of games won in this selection. Based on 127 of 127 games. | Losses: 42. Number of games lost in this selection. Based on 127 of 127 games. | Win rate: 66.9%. The percentage of games won. Based on 127 of 127 games. | KDA: 6.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 127 of 127 games. | Kills / game: 5.80. Average kills per game. Based on 127 of 127 games. | Deaths / game: 1.86. Average deaths per game. Based on 127 of 127 games. | Assists / game: 6.39. Average assists per game. Based on 127 of 127 games. | Damage / min: 827. Damage dealt to enemy champions per minute, averaged across games. Based on 127 of 127 games. | CS / min: 10.02. Minions and monsters killed per minute, averaged across games. Based on 127 of 127 games. | Gold / min: 481. Total gold gained per minute, averaged across games. Based on 127 of 127 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 127 of 127 games. |
| 2024 | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Wins: 14. Number of games won in this selection. Based on 33 of 33 games. | Losses: 19. Number of games lost in this selection. Based on 33 of 33 games. | Win rate: 42.4%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Kills / game: 4.61. Average kills per game. Based on 33 of 33 games. | Deaths / game: 2.73. Average deaths per game. Based on 33 of 33 games. | Assists / game: 5.03. Average assists per game. Based on 33 of 33 games. | Damage / min: 641. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Gold / min: 444. Total gold gained per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| 2023 | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Wins: 23. Number of games won in this selection. Based on 52 of 52 games. | Losses: 29. Number of games lost in this selection. Based on 52 of 52 games. | Win rate: 44.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Kills / game: 3.83. Average kills per game. Based on 52 of 52 games. | Deaths / game: 2.19. Average deaths per game. Based on 52 of 52 games. | Assists / game: 4.40. Average assists per game. Based on 52 of 52 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 10.07. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Gold / min: 452. Total gold gained per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| 2022 | Games: 101. Number of individual games played in this selection. Based on 101 of 101 games. | Wins: 74. Number of games won in this selection. Based on 101 of 101 games. | Losses: 27. Number of games lost in this selection. Based on 101 of 101 games. | Win rate: 73.3%. The percentage of games won. Based on 101 of 101 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 101 of 101 games. | Kills / game: 4.63. Average kills per game. Based on 101 of 101 games. | Deaths / game: 2.40. Average deaths per game. Based on 101 of 101 games. | Assists / game: 5.82. Average assists per game. Based on 101 of 101 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 101 of 101 games. | CS / min: 10.05. Minions and monsters killed per minute, averaged across games. Based on 101 of 101 games. | Gold / min: 471. Total gold gained per minute, averaged across games. Based on 101 of 101 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 101 of 101 games. |
| 2021 | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Wins: 17. Number of games won in this selection. Based on 41 of 41 games. | Losses: 24. Number of games lost in this selection. Based on 41 of 41 games. | Win rate: 41.5%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Kills / game: 3.73. Average kills per game. Based on 41 of 41 games. | Deaths / game: 2.34. Average deaths per game. Based on 41 of 41 games. | Assists / game: 4.71. Average assists per game. Based on 41 of 41 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Gold / min: 419. Total gold gained per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| 2020 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 30. Number of games won in this selection. Based on 53 of 53 games. | Losses: 23. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 56.6%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Kills / game: 4.57. Average kills per game. Based on 53 of 53 games. | Deaths / game: 3.17. Average deaths per game. Based on 53 of 53 games. | Assists / game: 7.28. Average assists per game. Based on 53 of 53 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Gold / min: 424. Total gold gained per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
| 2023 | All-Pro 2nd team | LEC 2023 Winter | Season honor | Source ↗ |
Game and series awards are combined with documented season MVPs, All-Pro teams and other individual honors. Season honors follow the selected year and competition; role and tier filters apply to game and series awards. Each entry links to its retained source. POG and POS remain separate categories.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes · 1 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2023 Season Finals | SK Gaming | 3 |
| LEC 2023 Spring Playoffs | SK Gaming | 13 |
| LEC 2023 Summer Playoffs | SK Gaming | 16 |
| LEC 2023 Winter Playoffs | SK Gaming | 20 |
| LEC 2024 Spring Playoffs | SK Gaming | 16 |
| LEC 2024 Winter Playoffs | SK Gaming | 17 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2023 · LEC 2023 Winter Playoffs · 1.78 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/9 × placement 1/5 = 16/9 points.
Each trophy contributes to the career total.
2023 · 2nd All-Pro Team · 2.67 points. Annual All-Pro budget 8 / 3 season periods = 8/3 points. Periods without an award are not redistributed. 2nd All-Pro Team: 8/3 base points → 8/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
2nd All-Pro Team · 2023 · LEC · lec-2023-winter. 3XA.
regular · edition_role · selection: expert. Base points 8/3; credited 8/3. Overlap: complement-half.
Original announcement ↗2023 · LEC 2023 Season Finals: Final placement retained; outside verified scoring-depth equivalence
No results in this selection.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2023 Season Finals2023 · LEC · SK Gaming | Place 6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 3 games played.
|
| LEC 2023 Winter Playoffs2023 · LEC · SK Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 20 games played.
|
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| 2nd All-Pro Teamsource ↗2023 · LEC · lec-2023-winter · all pro | BOT · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 9 games played. Selection: Expert vote.
|