League of Legends
Spring · Season 2017
Career milestones and standout performances recorded during this tournament.
| Kuala Lumpur Hunters | Shiromine | Top | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Kuala Lumpur Hunters | QaspieL | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.64. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Kuala Lumpur Hunters | ArrHedge | Mid | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Kuala Lumpur Hunters | CO4 | Bot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 321. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 50.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Kuala Lumpur Hunters | Bipolar | Support | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 178. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Mineski | Kaigu | Top | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 48.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Mineski | Hamezz | Jungle | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 336. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 4.64. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Mineski | Nickstah | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 273. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 3.40. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 55.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Mineski | Exosen | Mid | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Mineski | Zensho | Bot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 6.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.05. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Mineski | Tgee | Support | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| GAM Esports | Stark | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.11. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 50.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| GAM Esports | Levi | Jungle | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.39. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| GAM Esports | C7N | Mid | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| GAM Esports | Slay | Bot | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 6.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| GAM Esports | Archie | Support | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.75. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Ascension Gaming | Lloyd | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Ascension Gaming | Viper | Jungle | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 256. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 4.09. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Ascension Gaming | G4 | Mid | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Ascension Gaming | Noway | Bot | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 296. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 46.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Ascension Gaming | WarL0cK | Support | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.69. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Fortius | Square | Top | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 353. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.63. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Fortius | Eagle | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 4.68. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Fortius | Beyond | Mid | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Fortius | Chupper | Bot | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |