League of Legends
Spring · Season 2019
Career milestones and standout performances recorded during this tournament.
| ahq eSports Club | Ziv | Top | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 54.2%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 409. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| ahq eSports Club | Alex | Jungle | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 59.0%. The percentage of games won. Based on 39 of 39 games. | KDA: 5.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 278. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 5.46. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| ahq eSports Club | River | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 0.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 4.88. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| ahq eSports Club | Taizan | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.33. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| ahq eSports Club | Rainbow | Mid | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 55.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| ahq eSports Club | Wako | Mid | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| ahq eSports Club | Wako | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| ahq eSports Club | An | Bot | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 40.9%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 586. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 10.05. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| ahq eSports Club | Ysera | Support | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 62.1%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 120. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 1.57. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| ahq eSports Club | Kino | Support | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 42.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 120. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| MAD Team | Rock | Top | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 71.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 339. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.20. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| MAD Team | Liang | Top | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 373. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| MAD Team | Kongyue | Jungle | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 64.1%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 282. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 5.38. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 76.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| MAD Team | Benny | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 259. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 4.07. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| MAD Team | Uniboy | Mid | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 61.0%. The percentage of games won. Based on 41 of 41 games. | KDA: 5.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| MAD Team | Breeze | Bot | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 61.0%. The percentage of games won. Based on 41 of 41 games. | KDA: 5.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| MAD Team | K | Support | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 61.0%. The percentage of games won. Based on 41 of 41 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 123. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 1.69. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Flash Wolves | Hanabi | Top | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 65.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 53.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| Flash Wolves | Bugi | Jungle | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 65.8%. The percentage of games won. Based on 38 of 38 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 257. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 5.25. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. |
| Flash Wolves | Enso | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 233. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 4.54. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Flash Wolves | Rather | Mid | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 65.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| Flash Wolves | Betty | Bot | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 65.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 5.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 9.38. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| Flash Wolves | ShiauC | Support | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 65.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 1.54. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| G-Rex | PK | Top | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 44.7%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 7.76. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 38 games. Games without the required stats are excluded. |
| G-Rex | Raise | Jungle | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 40.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 210. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 4.85. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 20 games. Games without the required stats are excluded. |