League of Legends
Season 2016
Career milestones and standout performances recorded during this tournament.
| SK Telecom T1 | Duke | Top | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 70.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 52.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| SK Telecom T1 | Bengi | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 80.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 349. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 4.25. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| SK Telecom T1 | Blank | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 285. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 4.37. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| SK Telecom T1 | Faker | Mid | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 70.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| SK Telecom T1 | Bang | Bot | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 70.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 6.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 692. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.60. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| SK Telecom T1 | Wolf | Support | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 70.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 230. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Samsung Galaxy | CuVee | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 76.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Samsung Galaxy | Ambition | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 76.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 341. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 4.70. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Samsung Galaxy | Crown | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 76.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Samsung Galaxy | Ruler | Bot | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 76.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Samsung Galaxy | CoreJJ | Support | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 80.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 350. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Samsung Galaxy | Wraith | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 122. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 0.57. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 89.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| ROX Tigers | Smeb | Top | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 550. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| ROX Tigers | Peanut | Jungle | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 333. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 3.96. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| ROX Tigers | Kuro | Mid | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| ROX Tigers | PraY | Bot | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 632. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| ROX Tigers | GorillA | Support | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 0.76. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| H2k-Gaming | Odoamne | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| H2k-Gaming | Jankos | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 296. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 3.93. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| H2k-Gaming | Ryu | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| H2k-Gaming | FORG1VEN | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 7.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 10.09. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| H2k-Gaming | Vander | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 230. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 0.74. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| EDward Gaming | Mouse | Top | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 288. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.30. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| EDward Gaming | Korol | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| EDward Gaming | Clearlove | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 226. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 4.39. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |