League of Legends
Summer · Season 2022
Career milestones and standout performances recorded during this tournament.
| Wild West Bandits | pulse | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 83.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 695. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Wild West Bandits | Good Sir | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 11.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 305. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Wild West Bandits | YHL | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 5.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 0.35. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Wild West Bandits | Good Sir | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 86.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.22. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Wild West Bandits | YHL | Jungle | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 784. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Wild West Bandits | CRY NOW | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 915. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Wild West Bandits | pulse | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 762. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 10.14. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 26.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Wild West Bandits | CRY NOW | Mid | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 83.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 737. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Wild West Bandits | Good Sir | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 317. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.33. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Wild West Bandits | YHL | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 19.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 0.55. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 78.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Wild West Bandits | Jons | Mid | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 905. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Wild West Bandits | pulse | Mid | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 5.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 42.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Wild West Bandits | Jons | Bot | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 7.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Wild West Bandits | CRY NOW | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 712. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Wild West Bandits | YHL | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 359. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 87.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Wild West Bandits | YHL | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 6.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 301. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Wild West Bandits | Jons | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 11.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.40. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Wild West Bandits | kr4zykilla | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 190. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Wild West Bandits | CRY NOW | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 1,321. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.83. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 87.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| University of California, Irvine | Gino | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 1.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.85. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 41.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| University of California, Irvine | Berik | Top | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 659. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.72. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 50.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| University of California, Irvine | Excelsis | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 371. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.19. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| University of California, Irvine | duong pro | Jungle | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 379. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.38. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| University of California, Irvine | XiaoDanny | Mid | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.87. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| University of California, Irvine | Cinna | Mid | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 550. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |