League of Legends
Summer · Season 2022
| pulse | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 85.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 694. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 55.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Jons | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 85.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 7.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| YHL | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 85.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.94. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Good Sir | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 85.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.49. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| CRY NOW | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 88.2%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 778. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Solitified | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 42.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Duoking1 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 93.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 422. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.47. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Keel | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 93.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 9.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 617. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| CptShrimps | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 93.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 48.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| GFP | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.90. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Firinz | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 391. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.95. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Zakn7 | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.46. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Diesel | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 1.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.97. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 43.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Menace | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.65. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 9Lives | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 380. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 0.79. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| DeepLearn | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 92.3%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Sandwitch | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 287. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 2.55. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Juke Jouster | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Rapha | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 0.58. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Zan | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 5.74. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Z Score | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.33. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Shockey | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 42.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Crazy Goose | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.04. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Witnesss Me | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 683. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Pockus | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 281. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.16. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 12 Aug 2022 | UPL 2022 · Summer | Wild West BanditsvsArea of Effect Randoms | Series ↗ |
| 12 Aug 2022 | UPL 2022 · Summer | Area of Effect RandomsvsWild West Bandits | Series ↗ |
| 12 Aug 2022 | UPL 2022 · Summer | Wild West BanditsvsArea of Effect Randoms | Series ↗ |
| 12 Aug 2022 | UPL 2022 · Summer | Wild West BanditsvsArea of Effect Randoms | Series ↗ |
| 11 Aug 2022 | UPL 2022 · Summer | Raleigh Black FlamevsWild West Bandits | Series ↗ |
| 11 Aug 2022 | UPL 2022 · Summer | Wild West BanditsvsRaleigh Black Flame | Series ↗ |
| 11 Aug 2022 | UPL 2022 · Summer | Raleigh Black FlamevsWild West Bandits | Series ↗ |
| 6 Aug 2022 | UPL 2022 · Summer | Area of Effect RandomsvsArea of Effect Ginger Turmeric | Series ↗ |
| 6 Aug 2022 | UPL 2022 · Summer | Area of Effect RandomsvsArea of Effect Ginger Turmeric | Series ↗ |
| 5 Aug 2022 | UPL 2022 · Summer | Wild West BanditsvsTeam Rapid | Series ↗ |
| 5 Aug 2022 | UPL 2022 · Summer | Tempest GamingvsRaleigh Black Flame | Series ↗ |
| 5 Aug 2022 | UPL 2022 · Summer | Wild West BanditsvsTeam Rapid | Series ↗ |
| 5 Aug 2022 | UPL 2022 · Summer | Tempest GamingvsRaleigh Black Flame | Series ↗ |
| 4 Aug 2022 | UPL 2022 · Summer | Raleigh Black FlamevsUniversity of California, Irvine | Series ↗ |
| 4 Aug 2022 | UPL 2022 · Summer | University of California, IrvinevsRaleigh Black Flame | Series ↗ |
| 30 Jul 2022 | UPL 2022 · Summer | Wild West BanditsvsBlue Esports | Series ↗ |
| 30 Jul 2022 | UPL 2022 · Summer | Blue EsportsvsWild West Bandits | Series ↗ |
| 29 Jul 2022 | UPL 2022 · Summer | University of California, IrvinevsLast Resistance | Series ↗ |
| 29 Jul 2022 | UPL 2022 · Summer | Last ResistancevsUniversity of California, Irvine | Series ↗ |
| 28 Jul 2022 | UPL 2022 · Summer | Area of Effect Ginger TurmericvsTeam Rapid | Series ↗ |
| 28 Jul 2022 | UPL 2022 · Summer | Area of Effect Ginger TurmericvsTeam Rapid | Series ↗ |
| 26 Jul 2022 | UPL 2022 · Summer | Raleigh Black FlamevsConviction | Series ↗ |
| 26 Jul 2022 | UPL 2022 · Summer | ConvictionvsRaleigh Black Flame | Series ↗ |
| 26 Jul 2022 | UPL 2022 · Summer | ConvictionvsRaleigh Black Flame | Series ↗ |
| 23 Jul 2022 | UPL 2022 · Summer | Wild West BanditsvsUniversity of California, Irvine | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗