League of Legends
Winter · Season 2021
| Porsche | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.71. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 47.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Perry | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 449. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 5.85. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Nebula | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 662. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.35. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Yasin | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 209. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.57. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Minui | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 604. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.13. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Nemesis9 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 61.1%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Apathing | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.68. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Heretic | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 52.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Array | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 93.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 9.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 605. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Meslo | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 50.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Strompest | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 93.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 7.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Matty | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 93.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 7.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.55. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Oraces | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.58. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 50.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 9Lives | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 315. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Cavele | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 93.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.58. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Disconnector | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 51.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Nausicaa | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| DrewDozer | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 665. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.42. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Sudzzi | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.09. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 46.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Sybr | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 342. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.59. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Bejjaniii | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 507. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.29. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Kacha | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 626. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Ivan | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.15. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Laurentiu | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 604. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.74. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Kedeck | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 5.63. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 13 Mar 2021 | UPL 2021 · Winter | Bay State CollegevsRevival | Series ↗ |
| 13 Mar 2021 | UPL 2021 · Winter | Dawn EsportsvsSupernova | Series ↗ |
| 13 Mar 2021 | UPL 2021 · Winter | RevivalvsBay State College | Series ↗ |
| 13 Mar 2021 | UPL 2021 · Winter | George Mason UniversityvsConviction | Series ↗ |
| 13 Mar 2021 | UPL 2021 · Winter | SupernovavsDawn Esports | Series ↗ |
| 13 Mar 2021 | UPL 2021 · Winter | George Mason UniversityvsConviction | Series ↗ |
| 12 Mar 2021 | UPL 2021 · Winter | Illinois State UniversityvsWildcard Gaming Developmental | Series ↗ |
| 12 Mar 2021 | UPL 2021 · Winter | Illinois State UniversityvsWildcard Gaming Developmental | Series ↗ |
| 6 Mar 2021 | UPL 2021 · Winter | Dawn EsportsvsWildcard Gaming Developmental | Series ↗ |
| 6 Mar 2021 | UPL 2021 · Winter | ConvictionvsRevival | Series ↗ |
| 6 Mar 2021 | UPL 2021 · Winter | Wildcard Gaming DevelopmentalvsDawn Esports | Series ↗ |
| 6 Mar 2021 | UPL 2021 · Winter | SupernovavsGrand View University | Series ↗ |
| 6 Mar 2021 | UPL 2021 · Winter | RevivalvsConviction | Series ↗ |
| 6 Mar 2021 | UPL 2021 · Winter | Windstorm GamingvsIllinois State University | Series ↗ |
| 6 Mar 2021 | UPL 2021 · Winter | Dawn EsportsvsWildcard Gaming Developmental | Series ↗ |
| 6 Mar 2021 | UPL 2021 · Winter | ConvictionvsRevival | Series ↗ |
| 6 Mar 2021 | UPL 2021 · Winter | Illinois State UniversityvsWindstorm Gaming | Series ↗ |
| 6 Mar 2021 | UPL 2021 · Winter | Grand View UniversityvsSupernova | Series ↗ |
| 27 Feb 2021 | UPL 2021 · Winter | Striking VipersvsGeorge Mason University | Series ↗ |
| 27 Feb 2021 | UPL 2021 · Winter | Boise State UniversityvsDawn Esports | Series ↗ |
| 27 Feb 2021 | UPL 2021 · Winter | RevivalvsWildcard Gaming Developmental | Series ↗ |
| 27 Feb 2021 | UPL 2021 · Winter | Dawn EsportsvsBoise State University | Series ↗ |
| 27 Feb 2021 | UPL 2021 · Winter | George Mason UniversityvsStriking Vipers | Series ↗ |
| 27 Feb 2021 | UPL 2021 · Winter | Wildcard Gaming DevelopmentalvsRevival | Series ↗ |
| 26 Feb 2021 | UPL 2021 · Winter | RevivalvsWildcard Gaming Developmental | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗