League of Legends
Summer · Season 2020
| AndyBendy | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 680. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Mist | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 234. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 22 games. Games without the required stats are excluded. |
| Tony Top | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 407. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.08. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 45.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 22 games. Games without the required stats are excluded. |
| Hyami | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 318. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 5.45. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 22 games. Games without the required stats are excluded. |
| Young | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| RobbyBob | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 22 games. Games without the required stats are excluded. |
| Engo | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.98. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 41.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Avi | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 381. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 5.33. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| BMD | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.57. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Sudzzi | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Panda | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 5.81. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Cao | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 52.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 241. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 0.81. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Yeon | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 84.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 632. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 6.64. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Copy | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 84.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Lawrence | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 598. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 6.54. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Lost in a Moment | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Rovex | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 5.91. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Kaido | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 400. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 5.54. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Auto | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 83.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 245. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 2.23. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Amazo | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 5.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 388. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.70. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Vex | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Value | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 7.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 584. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Lutano | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 208. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Wolfe | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.44. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Niles | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 22 Jul 2020 | UPL 2020 · Summer | 100 Thieves NextvsRadiance | — |
| 22 Jul 2020 | UPL 2020 · Summer | Radiancevs100 Thieves Next | — |
| 21 Jul 2020 | UPL 2020 · Summer | 100 Thieves NextvsRadiance | — |
| 15 Jul 2020 | UPL 2020 · Summer | Maryville UniversityvsRadiance | — |
| 15 Jul 2020 | UPL 2020 · Summer | RadiancevsMaryville University | — |
| 15 Jul 2020 | UPL 2020 · Summer | ANEW Esportsvs100 Thieves Next | — |
| 14 Jul 2020 | UPL 2020 · Summer | Maryville UniversityvsRadiance | — |
| 14 Jul 2020 | UPL 2020 · Summer | 100 Thieves NextvsANEW Esports | — |
| 8 Jul 2020 | UPL 2020 · Summer | RadiancevsSimplicity Esports | — |
| 8 Jul 2020 | UPL 2020 · Summer | Simplicity EsportsvsRadiance | — |
| 8 Jul 2020 | UPL 2020 · Summer | Mirage Sport ÉlectroniquevsMaryville University | — |
| 7 Jul 2020 | UPL 2020 · Summer | RadiancevsSimplicity Esports | — |
| 7 Jul 2020 | UPL 2020 · Summer | Maryville UniversityvsMirage Sport Électronique | — |
| 1 Jul 2020 | UPL 2020 · Summer | SupernovavsMirage Sport Électronique | — |
| 1 Jul 2020 | UPL 2020 · Summer | ANEW EsportsvsMaryville University | — |
| 1 Jul 2020 | UPL 2020 · Summer | Mirage Sport ÉlectroniquevsSupernova | — |
| 1 Jul 2020 | UPL 2020 · Summer | Radiancevs100 Thieves Next | — |
| 1 Jul 2020 | UPL 2020 · Summer | Simplicity EsportsvsWorld Class Empyreans | — |
| 1 Jul 2020 | UPL 2020 · Summer | SupernovavsMirage Sport Électronique | — |
| 30 Jun 2020 | UPL 2020 · Summer | World Class EmpyreansvsSimplicity Esports | — |
| 30 Jun 2020 | UPL 2020 · Summer | 100 Thieves NextvsRadiance | — |
| 24 Jun 2020 | UPL 2020 · Summer | 100 Thieves NextvsMirage Sport Électronique | Series ↗ |
| 24 Jun 2020 | UPL 2020 · Summer | Simplicity EsportsvsMaryville University | Series ↗ |
| 24 Jun 2020 | UPL 2020 · Summer | Mirage Sport Électroniquevs100 Thieves Next | Series ↗ |
| 24 Jun 2020 | UPL 2020 · Summer | ANEW EsportsvsWorld Class Empyreans | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗