League of Legends
Spring · Season 2020
| Meech | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 71.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.33. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Trevor | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 71.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 267. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.89. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Hyper | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 71.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Dragoon | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 6.57. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 45.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Sudzzi | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.12. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 53.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| CMD ATK | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Instinct | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| 3in1warrior | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 76.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 6.48. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 50.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Young | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 76.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 6.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Sandwitch | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 360. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.09. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Vex | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 744. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| vilas | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 633. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Chaosvermin | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 637. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Ezy | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 400. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.05. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Lutano | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 227. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Jeremy | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.28. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Eclipse | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 1.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.06. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 47.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Cat Ears | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 73.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 274. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Plux | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 33.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 202. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Ducks | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.35. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Jozy | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 334. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.54. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Pockus | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 271. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.61. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Spider | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 550. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.13. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Geiger | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.39. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Kaido | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.85. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 22 Apr 2020 | UPL 2020 · Spring | Issue is CriticalvsFirst Blood Crusade | Series ↗ |
| 22 Apr 2020 | UPL 2020 · Spring | First Blood CrusadevsIssue is Critical | Series ↗ |
| 21 Apr 2020 | UPL 2020 · Spring | Issue is CriticalvsFirst Blood Crusade | Series ↗ |
| 25 Mar 2020 | UPL 2020 · Spring | ANEW AcademyvsHorizon Esports | — |
| 25 Mar 2020 | UPL 2020 · Spring | First Blood CrusadevsOrgless | — |
| 25 Mar 2020 | UPL 2020 · Spring | Horizon EsportsvsANEW Academy | — |
| 25 Mar 2020 | UPL 2020 · Spring | OrglessvsFirst Blood Crusade | — |
| 25 Mar 2020 | UPL 2020 · Spring | Full SpectrumvsIssue is Critical | — |
| 25 Mar 2020 | UPL 2020 · Spring | Snowman Slammersvs100 Thieves Next | Series ↗ |
| 24 Mar 2020 | UPL 2020 · Spring | First Blood CrusadevsOrgless | — |
| 24 Mar 2020 | UPL 2020 · Spring | ANEW AcademyvsHorizon Esports | — |
| 24 Mar 2020 | UPL 2020 · Spring | Issue is CriticalvsFull Spectrum | — |
| 24 Mar 2020 | UPL 2020 · Spring | 100 Thieves NextvsSnowman Slammers | Series ↗ |
| 18 Mar 2020 | UPL 2020 · Spring | Issue is CriticalvsHorizon Esports | — |
| 18 Mar 2020 | UPL 2020 · Spring | Full SpectrumvsANEW Academy | Series ↗ |
| 17 Mar 2020 | UPL 2020 · Spring | Horizon EsportsvsIssue is Critical | — |
| 17 Mar 2020 | UPL 2020 · Spring | ANEW AcademyvsFull Spectrum | Series ↗ |
| 11 Mar 2020 | UPL 2020 · Spring | OrglessvsFull Spectrum | — |
| 11 Mar 2020 | UPL 2020 · Spring | Full SpectrumvsOrgless | — |
| 11 Mar 2020 | UPL 2020 · Spring | Snowman SlammersvsGrand View University | — |
| 11 Mar 2020 | UPL 2020 · Spring | SupernovavsIssue is Critical | Series ↗ |
| 11 Mar 2020 | UPL 2020 · Spring | OrglessvsFull Spectrum | — |
| 11 Mar 2020 | UPL 2020 · Spring | Horizon Esportsvs100 Thieves Next | — |
| 11 Mar 2020 | UPL 2020 · Spring | Vegas InfernovsFirst Blood Crusade | — |
| 10 Mar 2020 | UPL 2020 · Spring | Grand View UniversityvsSnowman Slammers | — |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗