League of Legends
Season 2023
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| Czypsy | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 191. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Neramin | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Savero | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 389. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Roison | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 7.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| svns | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 6.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 619. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| adi1 | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 400. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 5.94. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| many | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 671. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| minemaciek | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Kozi | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.42. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Lothen | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Color | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.05. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 46.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Ryuzaki | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.32. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| sanghyeon | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Ribu | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| pr1me | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Hiro | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 55.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Matixx | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 424. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 47.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Fok | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 1.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 47.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| SlowQ | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| GEPARDINHO5 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 167. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Sh4dowUS | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 208. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 4.42. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Domoles | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Kanna | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 4.78. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 78.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| M0NK | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 681. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Silk | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 700. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 76.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 12 Aug 2023 | UL 2023 | Anonymo EsportsvsAliorBank Team | Series ↗ |
| 12 Aug 2023 | UL 2023 | Anonymo EsportsvsAliorBank Team | Series ↗ |
| 12 Aug 2023 | UL 2023 | AliorBank TeamvsAnonymo Esports | Series ↗ |
| 4 Aug 2023 | UL 2023 | AliorBank TeamvsZero Tenacity | Series ↗ |
| 4 Aug 2023 | UL 2023 | AliorBank TeamvsZero Tenacity | Series ↗ |
| 4 Aug 2023 | UL 2023 | AliorBank TeamvsZero Tenacity | Series ↗ |
| 4 Aug 2023 | UL 2023 | AliorBank TeamvsZero Tenacity | Series ↗ |
| 2 Aug 2023 | UL 2023 | AliorBank TeamvsForsaken | Series ↗ |
| 2 Aug 2023 | UL 2023 | ForsakenvsAliorBank Team | Series ↗ |
| 2 Aug 2023 | UL 2023 | AliorBank TeamvsForsaken | Series ↗ |
| 2 Aug 2023 | UL 2023 | AliorBank TeamvsForsaken | Series ↗ |
| 1 Aug 2023 | UL 2023 | Zero TenacityvsAnonymo Esports | Series ↗ |
| 1 Aug 2023 | UL 2023 | Anonymo EsportsvsZero Tenacity | Series ↗ |
| 1 Aug 2023 | UL 2023 | Zero TenacityvsAnonymo Esports | Series ↗ |
| 1 Aug 2023 | UL 2023 | Anonymo EsportsvsZero Tenacity | Series ↗ |
| 1 Aug 2023 | UL 2023 | Zero TenacityvsAnonymo Esports | Series ↗ |
| 26 Jul 2023 | UL 2023 | AliorBank TeamvsIron Wolves | Series ↗ |
| 26 Jul 2023 | UL 2023 | Iron WolvesvsAliorBank Team | Series ↗ |
| 26 Jul 2023 | UL 2023 | AliorBank TeamvsIron Wolves | Series ↗ |
| 25 Jul 2023 | UL 2023 | ForsakenvsIlluminar Gaming | Series ↗ |
| 25 Jul 2023 | UL 2023 | ForsakenvsIlluminar Gaming | Series ↗ |
| 25 Jul 2023 | UL 2023 | Illuminar GamingvsForsaken | Series ↗ |
| 25 Jul 2023 | UL 2023 | Illuminar GamingvsForsaken | Series ↗ |
| 31 Mar 2023 | UL 2023 | Zero TenacityvsAnonymo Esports | Series ↗ |
| 31 Mar 2023 | UL 2023 | Anonymo EsportsvsZero Tenacity | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗