League of Legends
Season 2021
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| Beeley | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.49. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| JeppeHou | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Viyusi | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Poke | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.82. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Shiklin | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.22. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Hachi | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.78. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Killakin | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 678. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.36. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Xaiyen | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.92. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Hasse | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Greggers | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 743. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| JonnyREcco | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.96. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 82.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| In4 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.69. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| DenVoksne | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 444. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 79.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Merpilian | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 267. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.69. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 47.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| PFI | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 305. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.92. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Sof | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.12. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Fastlegged | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 126. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Akkers | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 476. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.25. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Artorias | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 408. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.62. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Chemera | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 614. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Yusa | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 7.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Manki | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 10.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.26. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| NoName | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.58. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Wilhelm | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 83.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.27. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Xandru | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 399. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 26 Jul 2021 | UKLC 2021 | MNM GamingvsLondon Esports | Series ↗ |
| 26 Jul 2021 | UKLC 2021 | London EsportsvsMNM Gaming | Series ↗ |
| 26 Jul 2021 | UKLC 2021 | MNM GamingvsLondon Esports | Series ↗ |
| 26 Jul 2021 | UKLC 2021 | MNM GamingvsLondon Esports | Series ↗ |
| 25 Jul 2021 | UKLC 2021 | NVision EsportsvsLondon Esports | Series ↗ |
| 25 Jul 2021 | UKLC 2021 | London EsportsvsNVision Esports | Series ↗ |
| 25 Jul 2021 | UKLC 2021 | London EsportsvsNVision Esports | Series ↗ |
| 25 Jul 2021 | UKLC 2021 | Resolve AcademyvsMNM Gaming | Series ↗ |
| 25 Jul 2021 | UKLC 2021 | MNM GamingvsResolve Academy | Series ↗ |
| 3 Apr 2021 | UKLC 2021 | Bulldog EsportsvsViperio | Series ↗ |
| 3 Apr 2021 | UKLC 2021 | ViperiovsBulldog Esports | Series ↗ |
| 3 Apr 2021 | UKLC 2021 | ViperiovsBulldog Esports | Series ↗ |
| 3 Apr 2021 | UKLC 2021 | ViperiovsBulldog Esports | Series ↗ |
| 1 Apr 2021 | UKLC 2021 | DemisevsViperio | Series ↗ |
| 1 Apr 2021 | UKLC 2021 | Lucent EsportsvsBulldog Esports | Series ↗ |
| 1 Apr 2021 | UKLC 2021 | Lucent EsportsvsBulldog Esports | Series ↗ |
| 1 Apr 2021 | UKLC 2021 | ViperiovsDemise | Series ↗ |
| 1 Apr 2021 | UKLC 2021 | Lucent EsportsvsBulldog Esports | Series ↗ |
| 1 Apr 2021 | UKLC 2021 | ViperiovsDemise | Series ↗ |
| 30 Mar 2021 | UKLC 2021 | Lucent EsportsvsDemise | Series ↗ |
| 30 Mar 2021 | UKLC 2021 | Lucent EsportsvsDemise | Series ↗ |
| 30 Mar 2021 | UKLC 2021 | Lucent EsportsvsDemise | Series ↗ |
| 29 Mar 2021 | UKLC 2021 | Bulldog EsportsvsViperio | Series ↗ |
| 29 Mar 2021 | UKLC 2021 | ViperiovsBulldog Esports | Series ↗ |
| 29 Mar 2021 | UKLC 2021 | Bulldog EsportsvsViperio | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗