League of Legends
Summer · Season 2020
Cumulative records are published once a phase is complete. Completed phases shown: Regular season. Game and series records appear on each match.
| Harry | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| DBL | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 350. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.85. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 44.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Vango | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Diva | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Eragon | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 381. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.31. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 50.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Gaduniker | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 319. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.67. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Dreampire | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| BlueSpirits | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| JeppeHou | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 155. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| NoName | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 326. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.55. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Efan | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.10. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| PFI | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 363. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.20. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Nash | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 151. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Spark | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Rifty | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.19. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| bbmuffin | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Rafa | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 217. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.06. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Kd0 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Thomas Goh | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 0.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 76.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Raizins | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.77. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Afroboi | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 252. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.92. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Jacob | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.74. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| KroMAX | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Shogun | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 170. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| WRDN | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.56. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 30 Jul 2020 | UKLC 2020 · Summer | MnM Gaming AcademyvsMunster Rugby Gaming Academy | Series ↗ |
| 30 Jul 2020 | UKLC 2020 · Summer | Munster Rugby Gaming AcademyvsNVision Esports | Series ↗ |
| 29 Jul 2020 | UKLC 2020 · Summer | DemisevsMnM Gaming Academy | Series ↗ |
| 27 Jul 2020 | UKLC 2020 · Summer | Barrage AcademyvsMnM Gaming Academy | Series ↗ |
| 27 Jul 2020 | UKLC 2020 · Summer | London EsportsvsEnclave | Series ↗ |
| 27 Jul 2020 | UKLC 2020 · Summer | Bulldog EsportsvsNVision Esports | Series ↗ |
| 27 Jul 2020 | UKLC 2020 · Summer | DemisevsMunster Rugby Gaming Academy | Series ↗ |
| 26 Jul 2020 | UKLC 2020 · Summer | Munster Rugby Gaming AcademyvsNVision Esports | Series ↗ |
| 26 Jul 2020 | UKLC 2020 · Summer | Barrage AcademyvsBulldog Esports | Series ↗ |
| 26 Jul 2020 | UKLC 2020 · Summer | MnM Gaming AcademyvsLondon Esports | Series ↗ |
| 26 Jul 2020 | UKLC 2020 · Summer | EnclavevsDemise | Series ↗ |
| 20 Jul 2020 | UKLC 2020 · Summer | Bulldog EsportsvsMunster Rugby Gaming Academy | Series ↗ |
| 20 Jul 2020 | UKLC 2020 · Summer | DemisevsMnM Gaming Academy | Series ↗ |
| 20 Jul 2020 | UKLC 2020 · Summer | NVision EsportsvsEnclave | Series ↗ |
| 20 Jul 2020 | UKLC 2020 · Summer | London EsportsvsBarrage Academy | Series ↗ |
| 19 Jul 2020 | UKLC 2020 · Summer | London EsportsvsBulldog Esports | Series ↗ |
| 19 Jul 2020 | UKLC 2020 · Summer | MnM Gaming AcademyvsNVision Esports | Series ↗ |
| 19 Jul 2020 | UKLC 2020 · Summer | Barrage AcademyvsDemise | Series ↗ |
| 19 Jul 2020 | UKLC 2020 · Summer | EnclavevsMunster Rugby Gaming Academy | Series ↗ |
| 13 Jul 2020 | UKLC 2020 · Summer | DemisevsLondon Esports | Series ↗ |
| 13 Jul 2020 | UKLC 2020 · Summer | Bulldog EsportsvsEnclave | Series ↗ |
| 13 Jul 2020 | UKLC 2020 · Summer | Munster Rugby Gaming AcademyvsMnM Gaming Academy | Series ↗ |
| 13 Jul 2020 | UKLC 2020 · Summer | NVision EsportsvsBarrage Academy | Series ↗ |
| 12 Jul 2020 | UKLC 2020 · Summer | MnM Gaming AcademyvsEnclave | Series ↗ |
| 12 Jul 2020 | UKLC 2020 · Summer | Barrage AcademyvsMunster Rugby Gaming Academy | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗