League of Legends
Season 2027
| Kurama | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.70. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Black | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 966. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.37. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Antos | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 195. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.79. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Luana | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 37.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| tuokaZ | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 7.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 1,283. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Madly | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 985. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 48.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Warner | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 1,130. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| seishin | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Titania | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 794. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Robi | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 49.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Pete | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.09. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Herif | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 855. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 50.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Kachanava | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 39.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Virgo | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 187. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Soul | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 16.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 217. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.36. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| utky | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 628. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.79. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 11 Oct 2026 | TCL 2027 | ITU RangersvsBoostGate Esports | — |
| 11 Oct 2026 | TCL 2027 | BoostGate EsportsvsITU Rangers | — |
| 11 Oct 2026 | TCL 2027 | ITU RangersvsBoostGate Esports | — |
| 10 Oct 2026 | TCL 2027 | Shark AttackvsBoostGate Esports | Series ↗ |
| 10 Oct 2026 | TCL 2027 | BoostGate EsportsvsShark Attack | Series ↗ |
| 10 Oct 2026 | TCL 2027 | Shark AttackvsBoostGate Esports | Series ↗ |
| 10 Oct 2026 | TCL 2027 | ITU RangersvsBDL Esports | — |
| 10 Oct 2026 | TCL 2027 | Shark AttackvsBoostGate Esports | Series ↗ |
| 10 Oct 2026 | TCL 2027 | ITU RangersvsBDL Esports | — |
| 10 Oct 2026 | TCL 2027 | BoostGate EsportsvsShark Attack | Series ↗ |
| 10 Oct 2026 | TCL 2027 | BDL EsportsvsITU Rangers | — |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗