League of Legends
Spring · Season 2026
Career milestones and standout performances recorded during this tournament.
| PCIFIC Esports | Aytekn | Top | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 693. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 47.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| PCIFIC Esports | Stalken | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| PCIFIC Esports | FireAscept | Mid | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| PCIFIC Esports | Nawa | Bot | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 622. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.88. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| PCIFIC Esports | Beplush | Support | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 211. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| SU Esports | Leks | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| SU Esports | RAMES | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.91. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| SU Esports | Secrett | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 756. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| SU Esports | Vespa | Bot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 738. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.60. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| SU Esports | Seneca | Support | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 234. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 77.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Bushido Wildcats | Ersin | Top | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 43.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 45.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Bushido Wildcats | Kurama | Jungle | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 43.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.33. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Bushido Wildcats | Warner | Mid | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 40.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 753. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Bushido Wildcats | Creal | Mid | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Bushido Wildcats | Jeyrus | Bot | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 43.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 835. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 10.21. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Bushido Wildcats | Virgo | Support | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 43.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 197. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Misa Esports | Ragner | Top | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 95.2%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 44.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Misa Esports | 113 | Jungle | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 95.2%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Misa Esports | Kofte | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 94.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Misa Esports | SlowQ | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 40.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Misa Esports | Ruep | Bot | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 94.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 760. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 51.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Misa Esports | Hype | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 6.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 839. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.25. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Misa Esports | Carry | Support | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 94.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 253. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Misa Esports | Stend | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 6.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 316. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| BoostGate Esports | Dionelux | Top | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 38.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 641. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 55.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |