League of Legends
Winter · Season 2016
Cumulative records are published once a phase is complete. Completed phases shown: Regular season. Game and series records appear on each match.
| Stomaged | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 61.1%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 319. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 3.66. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Naru | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 61.1%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Dumbledoge | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 61.1%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 137. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Achuu | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 61.1%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 640. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Rawbin IV | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 292. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 3.85. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Immortoru | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 8.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Visdom | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 140. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Marshall | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.45. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Rogu | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 115. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Hatrixx | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Revanche | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Ruvelius | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Trix | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 3.24. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Xyraz | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 376. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Panky | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 21.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.95. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. |
| Zergsting | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 146. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Kanani | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 256. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 3.63. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Cognac | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 21.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 132. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 80.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. |
| Un1tback | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 137. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.40. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| avenuee | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 9.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.67. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Elysion | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 14.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 438. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Hioss | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 263. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.70. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| LongB | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| âprox | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 14.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.01. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Reach | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 318. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.47. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 2 Mar 2016 | TCL 2016 · Winter | Beşiktaş.Oyun HizmetlerivsPapara SuperMassive | Series ↗ |
| 2 Mar 2016 | TCL 2016 · Winter | HWA GamingvsPapara SuperMassive | Series ↗ |
| 2 Mar 2016 | TCL 2016 · Winter | Papara SuperMassivevsBeşiktaş.Oyun Hizmetleri | Series ↗ |
| 2 Mar 2016 | TCL 2016 · Winter | HWA GamingvsPapara SuperMassive | Series ↗ |
| 2 Mar 2016 | TCL 2016 · Winter | Beşiktaş.Oyun HizmetlerivsHWA Gaming | Series ↗ |
| 28 Feb 2016 | TCL 2016 · Winter | Dark PassagevsBeşiktaş.Oyun Hizmetleri | Series ↗ |
| 28 Feb 2016 | TCL 2016 · Winter | ÇİLEKLERvsHWA Gaming | Series ↗ |
| 28 Feb 2016 | TCL 2016 · Winter | Papara SuperMassivevsTeam AURORA | Series ↗ |
| 28 Feb 2016 | TCL 2016 · Winter | NumberOne EsportsvsTeam Turquality | Series ↗ |
| 27 Feb 2016 | TCL 2016 · Winter | HWA GamingvsPapara SuperMassive | Series ↗ |
| 27 Feb 2016 | TCL 2016 · Winter | Team AURORAvsBeşiktaş.Oyun Hizmetleri | Series ↗ |
| 27 Feb 2016 | TCL 2016 · Winter | Dark PassagevsNumberOne Esports | Series ↗ |
| 27 Feb 2016 | TCL 2016 · Winter | Team TurqualityvsÇİLEKLER | Series ↗ |
| 21 Feb 2016 | TCL 2016 · Winter | Team TurqualityvsPapara SuperMassive | Series ↗ |
| 21 Feb 2016 | TCL 2016 · Winter | Beşiktaş.Oyun HizmetlerivsNumberOne Esports | Series ↗ |
| 21 Feb 2016 | TCL 2016 · Winter | ÇİLEKLERvsDark Passage | Series ↗ |
| 21 Feb 2016 | TCL 2016 · Winter | HWA GamingvsTeam AURORA | Series ↗ |
| 20 Feb 2016 | TCL 2016 · Winter | Dark PassagevsPapara SuperMassive | Series ↗ |
| 20 Feb 2016 | TCL 2016 · Winter | NumberOne EsportsvsÇİLEKLER | Series ↗ |
| 20 Feb 2016 | TCL 2016 · Winter | Beşiktaş.Oyun HizmetlerivsHWA Gaming | Series ↗ |
| 20 Feb 2016 | TCL 2016 · Winter | Team AURORAvsTeam Turquality | Series ↗ |
| 14 Feb 2016 | TCL 2016 · Winter | HWA GamingvsTeam Turquality | Series ↗ |
| 14 Feb 2016 | TCL 2016 · Winter | ÇİLEKLERvsBeşiktaş.Oyun Hizmetleri | Series ↗ |
| 14 Feb 2016 | TCL 2016 · Winter | Papara SuperMassivevsNumberOne Esports | Series ↗ |
| 14 Feb 2016 | TCL 2016 · Winter | Team AURORAvsDark Passage | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗