League of Legends
Season 2016
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Immortoru | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Rogu | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Ruvelius | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Rawbin IV | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 326. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 4.12. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Stomaged | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 295. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 3.57. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Naru | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Dumbledoge | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 6.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Xyraz | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.28. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Achuu | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Crossman | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 79.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Marshall | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Trix | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 3.05. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Zergsting | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 0.71. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 80.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 9 games. Games without the required stats are excluded. |
| Thaldrin | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 286. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.41. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Kanani | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 3.12. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 8 games. Games without the required stats are excluded. |
| Visdom | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 76.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Reach | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 311. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 3.85. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 77.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| kazze | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 0.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 133. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 53.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| KissNkite | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 343. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Hatrixx | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 643. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 80.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Revanche | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Sw0rd | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 389. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 45.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| fabFabulous | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 303. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.00. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| avenuee | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 85.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 5 games. Games without the required stats are excluded. |
| Hioss | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 289. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.25. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 5 games. Games without the required stats are excluded. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 3 Apr 2016 | TCL 2016 | Papara SuperMassivevsBeşiktaş.Oyun Hizmetleri | Series ↗ |
| 3 Apr 2016 | TCL 2016 | Beşiktaş.Oyun HizmetlerivsPapara SuperMassive | Series ↗ |
| 3 Apr 2016 | TCL 2016 | Papara SuperMassivevsBeşiktaş.Oyun Hizmetleri | Series ↗ |
| 3 Apr 2016 | TCL 2016 | Beşiktaş.Oyun HizmetlerivsPapara SuperMassive | Series ↗ |
| 27 Mar 2016 | TCL 2016 | Dark PassagevsBeşiktaş.Oyun Hizmetleri | Series ↗ |
| 27 Mar 2016 | TCL 2016 | Beşiktaş.Oyun HizmetlerivsDark Passage | Series ↗ |
| 27 Mar 2016 | TCL 2016 | Dark PassagevsBeşiktaş.Oyun Hizmetleri | Series ↗ |
| 27 Mar 2016 | TCL 2016 | Beşiktaş.Oyun HizmetlerivsDark Passage | Series ↗ |
| 27 Mar 2016 | TCL 2016 | Dark PassagevsBeşiktaş.Oyun Hizmetleri | Series ↗ |
| 26 Mar 2016 | TCL 2016 | Team AURORAvsPapara SuperMassive | Series ↗ |
| 26 Mar 2016 | TCL 2016 | Papara SuperMassivevsTeam AURORA | Series ↗ |
| 26 Mar 2016 | TCL 2016 | Team AURORAvsPapara SuperMassive | Series ↗ |
| 26 Mar 2016 | TCL 2016 | Papara SuperMassivevsTeam AURORA | Series ↗ |
| 26 Mar 2016 | TCL 2016 | Papara SuperMassivevsTeam AURORA | Series ↗ |
| 24 Mar 2016 | TCL 2016 | HWA GamingvsTeam Turquality | Series ↗ |
| 24 Mar 2016 | TCL 2016 | Team TurqualityvsHWA Gaming | Series ↗ |
| 24 Mar 2016 | TCL 2016 | HWA GamingvsTeam Turquality | Series ↗ |
| 20 Mar 2016 | TCL 2016 | HWA GamingvsBeşiktaş.Oyun Hizmetleri | Series ↗ |
| 20 Mar 2016 | TCL 2016 | Beşiktaş.Oyun HizmetlerivsHWA Gaming | Series ↗ |
| 20 Mar 2016 | TCL 2016 | HWA GamingvsBeşiktaş.Oyun Hizmetleri | Series ↗ |
| 20 Mar 2016 | TCL 2016 | Beşiktaş.Oyun HizmetlerivsHWA Gaming | Series ↗ |
| 19 Mar 2016 | TCL 2016 | Team TurqualityvsPapara SuperMassive | Series ↗ |
| 19 Mar 2016 | TCL 2016 | Papara SuperMassivevsTeam Turquality | Series ↗ |
| 19 Mar 2016 | TCL 2016 | Team TurqualityvsPapara SuperMassive | Series ↗ |
| 19 Mar 2016 | TCL 2016 | Papara SuperMassivevsTeam Turquality | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗