League of Legends
Season 2025
| Ipecacuhana | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 270. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Lumity | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 833. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| WNTR | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 838. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 47.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Kerraii | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Void | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 812. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Khaydarin | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 750. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| DDicent | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.74. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Galaxynt | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 34.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Jwic | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 374. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.25. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Bloopy | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 322. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 79.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Druust | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Dan | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 8.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 957. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 10.47. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Dark Phoenix | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 45.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Axo | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 690. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Roi DEMON | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 8.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.87. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Polychiki | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 8.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Guirlande | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 275. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 4.96. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 47.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 15 Jun 2025 | ROL 2025 | Soul's Heart EsportvsAurora | Series ↗ |
| 15 Jun 2025 | ROL 2025 | AuroravsSoul's Heart Esport | Series ↗ |
| 15 Jun 2025 | ROL 2025 | AuroravsSoul's Heart Esport | Series ↗ |
| 15 Jun 2025 | ROL 2025 | Soul's Heart EsportvsAurora | Series ↗ |
| 15 Jun 2025 | ROL 2025 | Soul's Heart EsportvsAurora | Series ↗ |
| 29 May 2025 | ROL 2025 | JörmungangvsAurora | Series ↗ |
| 29 May 2025 | ROL 2025 | JörmungangvsAurora | Series ↗ |
| 29 May 2025 | ROL 2025 | JörmungangvsAurora | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗