League of Legends
Season 2020
| CptShrimps | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 67.7%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 6.96. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Azog | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Pockus | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Cozy | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.75. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 48.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| ShorterACE | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.02. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Mist | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 190. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| RoseThorn | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.50. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Enigma | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 48.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 51.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Infectrix | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 44.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 332. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.23. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| SeanTheGod | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Young | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Meech | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 691. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Haebaragi | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 52.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 350. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 5.93. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 39.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Doxa | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 52.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Saskio | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 52.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Trevor | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 249. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Chookies | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 217. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 0.93. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Disconnector | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Gible | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 476. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Good Boi | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 647. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Tempos | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 200. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Kedeck | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 41.2%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 6.54. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Yen | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 598. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Mekhio | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 1.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.34. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 44.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| datdat1 | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.69. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 2 Nov 2020 | RCL 2020 | Grand View UniversityvsWinthrop University | Series ↗ |
| 2 Nov 2020 | RCL 2020 | Winthrop UniversityvsGrand View University | Series ↗ |
| 28 Oct 2020 | RCL 2020 | Illinois State UniversityvsGrand View University | Series ↗ |
| 28 Oct 2020 | RCL 2020 | Grand View UniversityvsIllinois State University | Series ↗ |
| 26 Oct 2020 | RCL 2020 | University of Texas at DallasvsTBA | Series ↗ |
| 26 Oct 2020 | RCL 2020 | Zenith EsportsvsWinthrop University | Series ↗ |
| 26 Oct 2020 | RCL 2020 | TBAvsUniversity of Texas at Dallas | Series ↗ |
| 26 Oct 2020 | RCL 2020 | Louisiana State UniversityvsJust Randoms | Series ↗ |
| 25 Oct 2020 | RCL 2020 | Winthrop UniversityvsZenith Esports | Series ↗ |
| 25 Oct 2020 | RCL 2020 | Louisiana State UniversityvsJust Randoms | Series ↗ |
| 25 Oct 2020 | RCL 2020 | University of Texas at DallasvsTBA | Series ↗ |
| 19 Oct 2020 | RCL 2020 | Dark AllegiancevsWinthrop University | — |
| 19 Oct 2020 | RCL 2020 | TBAvsRecon 5 Scarlet | — |
| 19 Oct 2020 | RCL 2020 | MOMIvsIllinois State University | — |
| 19 Oct 2020 | RCL 2020 | Grand View UniversityvsLouisiana State University | Series ↗ |
| 19 Oct 2020 | RCL 2020 | Grand View UniversityvsUniversity of Texas at Dallas | Series ↗ |
| 19 Oct 2020 | RCL 2020 | Just RandomsvsTeam Fish Taco | Series ↗ |
| 19 Oct 2020 | RCL 2020 | Winthrop UniversityvsDark Allegiance | — |
| 19 Oct 2020 | RCL 2020 | Recon 5 ScarletvsTBA | — |
| 18 Oct 2020 | RCL 2020 | TBAvsRecon 5 Scarlet | — |
| 18 Oct 2020 | RCL 2020 | Illinois State UniversityvsMOMI | — |
| 18 Oct 2020 | RCL 2020 | Dark AllegiancevsWinthrop University | — |
| 18 Oct 2020 | RCL 2020 | Team Fish TacovsJust Randoms | Series ↗ |
| 18 Oct 2020 | RCL 2020 | Louisiana State UniversityvsGrand View University | Series ↗ |
| 18 Oct 2020 | RCL 2020 | University of Texas at DallasvsGrand View University | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗