League of Legends
Summer · Circuit Qualifier 1 · Season 2022
Career milestones and standout performances recorded during this tournament.
| Cincinnati Fear | Dragoon | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 47.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Cincinnati Fear | Wilson | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.85. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Cincinnati Fear | Goo | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 27.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.39. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Cincinnati Fear | Blazze | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Cincinnati Fear | Sketch | Bot | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Cincinnati Fear | Plux | Support | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 207. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.57. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| 100 Thieves Next | Sniper | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 100 Thieves Next | Fanatiik | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 417. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.67. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 100 Thieves Next | DARKWINGS | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 685. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 100 Thieves Next | Lens | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 84.6%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 685. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 100 Thieves Next | Sword | Support | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 14.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 100 Thieves Next | Mist | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 151. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.52. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Team Pending | Topo | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.62. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 45.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Team Pending | Kitzuo | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.14. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Team Pending | RobbyBob | Mid | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 844. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Team Pending | Massu | Bot | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 666. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.25. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Team Pending | Chookies | Support | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 233. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 2.14. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Taco Gaming | Eclipse | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 699. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Taco Gaming | Kaido | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.01. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Taco Gaming | Ayukura | Mid | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 598. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.85. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Taco Gaming | Gorica | Bot | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.68. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Taco Gaming | Rovex | Support | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 166. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 2.03. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Area of Effect Ginger Turmeric | existence | Top | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.41. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Area of Effect Ginger Turmeric | Keel | Jungle | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 638. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 6.60. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Area of Effect Ginger Turmeric | CptShrimps | Mid | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 7.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 653. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |