League of Legends
Spring · Open Qualifier 1 · Season 2022
Career milestones and standout performances recorded during this tournament.
| 100 Thieves Next | Sniper | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 51.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 100 Thieves Next | Fanatiik | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 337. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.71. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 100 Thieves Next | Sword | Mid | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 7.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 689. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.10. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 100 Thieves Next | Insanity | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 29.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 1,028. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 100 Thieves Next | Array | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 46.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 100 Thieves Next | donbray | Support | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Dare Gaming | Censored | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 375. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.33. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 41.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Dare Gaming | Leemo | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 393. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.45. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 77.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Dare Gaming | Enigma | Mid | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.96. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Dare Gaming | BMFX | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Dare Gaming | Blossoms | Support | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 142. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Evil Geniuses Prodigies | Faisal | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 48.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Evil Geniuses Prodigies | Perry | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 394. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.17. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Evil Geniuses Prodigies | LE0 | Mid | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Evil Geniuses Prodigies | Sketch | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Evil Geniuses Prodigies | Daption | Support | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 222. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Golden Guardians Academy | Tony Top | Top | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 47.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Golden Guardians Academy | Amazo | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 400. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.36. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Golden Guardians Academy | Ryoma | Mid | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Golden Guardians Academy | Stixxay | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 11.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.52. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Golden Guardians Academy | Chime | Support | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 6.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 248. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Immortals Area of Effect | s0ul | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 8.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 302. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.31. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 37.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Immortals Area of Effect | winnie | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 26.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 809. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Immortals Area of Effect | winnie | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 450. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.71. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Immortals Area of Effect | s0ul | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: Perfect. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 604. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.34. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 46.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |