League of Legends
Summer · Season 2021
Career milestones and standout performances recorded during this tournament.
| Golden Guardians Academy | Niles | Top | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Golden Guardians Academy | RoseThorn | Jungle | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 255. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 4.95. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Golden Guardians Academy | Yunbee | Mid | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Golden Guardians Academy | Prismal | Bot | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Golden Guardians Academy | Newbie | Support | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 168. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Team Liquid Academy | Dhokla | Top | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Team Liquid Academy | Jenkins | Top | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Team Liquid Academy | Inori | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 252. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 4.50. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Team Liquid Academy | Armao | Jungle | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 8.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 290. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.39. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Team Liquid Academy | Haeri | Mid | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.58. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Team Liquid Academy | Yeon | Bot | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 646. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Team Liquid Academy | Eyla | Support | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 181. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| 100 Thieves Academy | Gamsu | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.08. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 100 Thieves Academy | Chad | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 344. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.98. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 100 Thieves Academy | Ryoma | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 100 Thieves Academy | Luger | Bot | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 6.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 100 Thieves Academy | Poome | Support | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Immortals Academy | V1per | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Immortals Academy | AnDa | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 290. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 5.50. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Immortals Academy | PrettyGRE | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 7.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Immortals Academy | Keith | Bot | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 54.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Immortals Academy | Joey | Support | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 156. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Wildcard Gaming Red | Brandini | Top | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. |
| Wildcard Gaming Red | winnie | Jungle | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 5.50. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. |
| Wildcard Gaming Red | Bradley | Mid | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. |