League of Legends
Season 2021
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs, Playoffs. Game and series records appear on each match.
| MAXI | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 48.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 297. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.49. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Pride | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 48.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.44. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 55.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Bean | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 48.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 591. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Rhuckz | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 48.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| WeiZoR | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Furuy | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Prosfair | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 158. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.48. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Dragdar | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Noltey | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 57.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 318. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 5.68. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 76.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Sharp | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 387. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.76. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Chrisberg | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Erixen | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 408. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Kerberos | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 450. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.11. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Touch | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 141. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.36. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Dajor | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 388. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Poulsen | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| FEBIVEN | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Tanu | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.61. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Bruland | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Deadly | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 8.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| HAWHAW | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Roshan | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 1.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.47. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 43.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Orome | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.72. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Hatrixx | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Tidebringer | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 1.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 8 Aug 2021 | NLC 2021 | Tricked EsportvsFnatic Rising | Series ↗ |
| 8 Aug 2021 | NLC 2021 | Fnatic RisingvsTricked Esport | Series ↗ |
| 8 Aug 2021 | NLC 2021 | Fnatic RisingvsTricked Esport | Series ↗ |
| 8 Aug 2021 | NLC 2021 | Tricked EsportvsFnatic Rising | Series ↗ |
| 8 Aug 2021 | NLC 2021 | Fnatic RisingvsTricked Esport | Series ↗ |
| 3 Aug 2021 | NLC 2021 | Team SingularityvsFnatic Rising | Series ↗ |
| 3 Aug 2021 | NLC 2021 | Team SingularityvsFnatic Rising | Series ↗ |
| 3 Aug 2021 | NLC 2021 | Fnatic RisingvsTeam Singularity | Series ↗ |
| 3 Aug 2021 | NLC 2021 | Team SingularityvsFnatic Rising | Series ↗ |
| 3 Aug 2021 | NLC 2021 | Team SingularityvsFnatic Rising | Series ↗ |
| 29 Jul 2021 | NLC 2021 | Fnatic RisingvsTricked Esport | Series ↗ |
| 29 Jul 2021 | NLC 2021 | Fnatic RisingvsTricked Esport | Series ↗ |
| 29 Jul 2021 | NLC 2021 | Fnatic RisingvsTricked Esport | Series ↗ |
| 29 Jul 2021 | NLC 2021 | Team SingularityvsRiddle Esports | Series ↗ |
| 29 Jul 2021 | NLC 2021 | Team SingularityvsRiddle Esports | Series ↗ |
| 29 Jul 2021 | NLC 2021 | Team SingularityvsRiddle Esports | Series ↗ |
| 27 Jul 2021 | NLC 2021 | Riddle EsportsvsJD|XL | Series ↗ |
| 27 Jul 2021 | NLC 2021 | JD|XLvsRiddle Esports | Series ↗ |
| 27 Jul 2021 | NLC 2021 | JD|XLvsRiddle Esports | Series ↗ |
| 27 Jul 2021 | NLC 2021 | NordavindvsTeam Singularity | Series ↗ |
| 27 Jul 2021 | NLC 2021 | Team SingularityvsNordavind | Series ↗ |
| 27 Jul 2021 | NLC 2021 | NordavindvsTeam Singularity | Series ↗ |
| 25 Mar 2021 | NLC 2021 | DustyvsBifrost | Series ↗ |
| 25 Mar 2021 | NLC 2021 | DustyvsBifrost | Series ↗ |
| 25 Mar 2021 | NLC 2021 | DustyvsBifrost | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗