League of Legends
Summer · Season 2026
Career milestones and standout performances recorded during this tournament.
| Maryville University | Crimson | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 52.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Maryville University | Yuuji | Jungle | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.15. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Maryville University | Niles | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.44. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Maryville University | AoJune | Mid | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 777. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Maryville University | ScaryJerry | Bot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 853. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.53. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Maryville University | Obstinatus | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 53.1%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 230. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Maryville University | Spirax | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 319. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Winthrop University | Berik | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.46. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 50.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Winthrop University | Wilson | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.17. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Winthrop University | Samikin | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 758. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Winthrop University | Tomo | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 867. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 10.10. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Winthrop University | Kim Down | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Contingent Esports | JonnyRockets | Top | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 45.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 1.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.45. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 44.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Contingent Esports | arbrio | Top | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 37.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Contingent Esports | Kaido | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 42.3%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 626. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Contingent Esports | Asilah | Mid | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 42.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 698. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Contingent Esports | shochi | Mid | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 754. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Contingent Esports | Daption | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 42.3%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 757. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Contingent Esports | Tub | Support | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 42.3%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 226. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| NRG | Zamudo | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| NRG | Kisno | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.16. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| NRG | PhyMini | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 799. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| NRG | Sushee | Bot | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 72.7%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 719. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| NRG | Shogo | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.65. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| NRG | Spica | Support | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |