League of Legends
Spring · Season 2024
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Yuuji | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 68.3%. The percentage of games won. Based on 41 of 41 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 6.43. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| ScaryJerry | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 68.3%. The percentage of games won. Based on 41 of 41 games. | KDA: 6.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 640. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Zyko | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 68.3%. The percentage of games won. Based on 41 of 41 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 1.47. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Spirax | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 68.3%. The percentage of games won. Based on 41 of 41 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 747. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Niles | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 68.3%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Perry | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 44.4%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 318. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 5.45. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Poome | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 44.4%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 281. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Young | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 44.4%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 626. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Minui | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 44.4%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Tenacity | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 44.4%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Lens | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 45.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Quad | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 5.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 836. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Toasty | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 45.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 683. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Chime | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 213. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Philip | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 45.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Chad | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 45.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 287. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 5.88. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Sheiden | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 362. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 6.07. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Daption | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 45.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 211. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.32. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Srtty | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 622. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| sajed | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 5.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 640. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Jenkins | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 41.2%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 52.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Roamer | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 41.2%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 788. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Spawn | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 41.2%. The percentage of games won. Based on 34 of 34 games. | KDA: 5.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Kim Down | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 41.2%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 1.57. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Keel | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 41.2%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 331. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 5.81. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 2 Apr 2024 | NACL 2024 · Spring | Maryville UniversityvsFlyQuest NZXT | Series ↗ |
| 2 Apr 2024 | NACL 2024 · Spring | Maryville UniversityvsFlyQuest NZXT | Series ↗ |
| 1 Apr 2024 | NACL 2024 · Spring | FlyQuest NZXTvsMaryville University | Series ↗ |
| 24 Mar 2024 | NACL 2024 · Spring | Team Liquid ChallengersvsMaryville University | Series ↗ |
| 24 Mar 2024 | NACL 2024 · Spring | Team Liquid ChallengersvsMaryville University | Series ↗ |
| 24 Mar 2024 | NACL 2024 · Spring | Team Liquid ChallengersvsMaryville University | Series ↗ |
| 24 Mar 2024 | NACL 2024 · Spring | DisguisedvsMaryville University | Series ↗ |
| 24 Mar 2024 | NACL 2024 · Spring | DisguisedvsMaryville University | Series ↗ |
| 24 Mar 2024 | NACL 2024 · Spring | Maryville UniversityvsDisguised | Series ↗ |
| 23 Mar 2024 | NACL 2024 · Spring | Maryville UniversityvsDisguised | Series ↗ |
| 23 Mar 2024 | NACL 2024 · Spring | DisguisedvsMaryville University | Series ↗ |
| 23 Mar 2024 | NACL 2024 · Spring | FlyQuest NZXTvsTeam Liquid Challengers | Series ↗ |
| 23 Mar 2024 | NACL 2024 · Spring | Team Liquid ChallengersvsFlyQuest NZXT | Series ↗ |
| 23 Mar 2024 | NACL 2024 · Spring | Team Liquid ChallengersvsFlyQuest NZXT | Series ↗ |
| 22 Mar 2024 | NACL 2024 · Spring | Team Liquid ChallengersvsFlyQuest NZXT | Series ↗ |
| 22 Mar 2024 | NACL 2024 · Spring | Maryville UniversityvsCincinnati Fear | Series ↗ |
| 22 Mar 2024 | NACL 2024 · Spring | Cincinnati FearvsMaryville University | Series ↗ |
| 22 Mar 2024 | NACL 2024 · Spring | Cincinnati FearvsMaryville University | Series ↗ |
| 21 Mar 2024 | NACL 2024 · Spring | DisguisedvsArea of Effect Esports | Series ↗ |
| 21 Mar 2024 | NACL 2024 · Spring | DisguisedvsArea of Effect Esports | Series ↗ |
| 21 Mar 2024 | NACL 2024 · Spring | DisguisedvsArea of Effect Esports | Series ↗ |
| 18 Mar 2024 | NACL 2024 · Spring | SupernovavsMaryville University | Series ↗ |
| 18 Mar 2024 | NACL 2024 · Spring | Maryville UniversityvsSupernova | Series ↗ |
| 17 Mar 2024 | NACL 2024 · Spring | Wildcard GamingvsArea of Effect Esports | Series ↗ |
| 17 Mar 2024 | NACL 2024 · Spring | Wildcard GamingvsArea of Effect Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗