League of Legends
Summer · Season 2016
Career milestones and standout performances recorded during this tournament.
| Cloud9 Challenger | BalIs | Top | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 81.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.14. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Cloud9 Challenger | Contractz | Jungle | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 4.44. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Cloud9 Challenger | Rush | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 3.91. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Cloud9 Challenger | Hai | Mid | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 81.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 732. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Cloud9 Challenger | Altec | Bot | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 81.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 6.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Cloud9 Challenger | LemonNation | Support | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 81.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 6.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 198. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Team Liquid Academy | Solo | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 358. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Team Liquid Academy | Galen | Jungle | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 7.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 4.28. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Team Liquid Academy | Dardoch | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 4.11. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Team Liquid Academy | Goldenglue | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 6.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Team Liquid Academy | Piglet | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 78.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Team Liquid Academy | fabbbyyy | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 645. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Team Liquid Academy | Stunt | Support | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Dream Team | AnDa | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.06. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Dream Team | Akaadian | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 338. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 4.72. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Dream Team | Pekin Woof | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Dream Team | Cody Sun | Bot | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 8.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Dream Team | Tore | Support | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 156. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Dream Team | Keaton | Support | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 90. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Dream Team | Cat 2 | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 13.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 144. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 0.59. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 96.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Nova eSports | fjoompbun | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 386. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Nova eSports | k0u | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 371. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 4.04. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Nova eSports | Ablazeolive | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 1.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.76. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Nova eSports | Rikara | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Nova eSports | Trance | Support | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 112. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.76. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |