League of Legends
Spring · Season 2016
| marilyn | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 71.8%. The percentage of games won. Based on 39 of 39 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 39 games. Games without the required stats are excluded. | CS / min: 4.00. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Ming | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 71.8%. The percentage of games won. Based on 39 of 39 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 156. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 39 games. Games without the required stats are excluded. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 77.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Ning | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 71.8%. The percentage of games won. Based on 39 of 39 games. | KDA: 5.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 39 games. Games without the required stats are excluded. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Viper | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 71.8%. The percentage of games won. Based on 39 of 39 games. | KDA: 5.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 39 games. Games without the required stats are excluded. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Zoom | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 59.5%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 37 games. Games without the required stats are excluded. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Clowz | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 73.0%. The percentage of games won. Based on 37 of 37 games. | KDA: 5.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 37 games. Games without the required stats are excluded. | CS / min: 7.52. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Xintai | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 59.5%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 37 games. Games without the required stats are excluded. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Elinke | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 59.5%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 622. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 37 games. Games without the required stats are excluded. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Mushroom | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 59.5%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 482. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 37 games. Games without the required stats are excluded. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| AmazingJ | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 79.4%. The percentage of games won. Based on 34 of 34 games. | KDA: 6.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 34 games. Games without the required stats are excluded. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Jinjiao | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 79.4%. The percentage of games won. Based on 34 of 34 games. | KDA: 6.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 34 games. Games without the required stats are excluded. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| BaeMe | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 79.4%. The percentage of games won. Based on 34 of 34 games. | KDA: 8.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 34 games. Games without the required stats are excluded. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Sky | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 33 games. Games without the required stats are excluded. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 33 games. Games without the required stats are excluded. |
| Nova | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 274. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 33 games. Games without the required stats are excluded. | CS / min: 4.23. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 82.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 33 games. Games without the required stats are excluded. |
| Scardorz | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 33 games. Games without the required stats are excluded. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 33 games. Games without the required stats are excluded. |
| Awei | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 51.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 33 games. Games without the required stats are excluded. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 33 games. Games without the required stats are excluded. |
| Ori | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 63.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 5.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 30 games. Games without the required stats are excluded. | CS / min: 5.01. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| cyeol | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 30 games. Games without the required stats are excluded. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| LvMao | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 117. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 30 games. Games without the required stats are excluded. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Corn | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 43.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 30 games. Games without the required stats are excluded. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| FireRain | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 46.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 30 games. Games without the required stats are excluded. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Khan | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 53.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 30 games. Games without the required stats are excluded. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. |
| Jiekou | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 43.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 349. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 30 games. Games without the required stats are excluded. | CS / min: 4.08. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Ggoong | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 6.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 30 games. Games without the required stats are excluded. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 76.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Riris | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 30 games. Games without the required stats are excluded. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Date | Competition | Matchup |
|---|---|---|
| 12 Apr 2016 | LSPL 2016 · Spring | EDward EsportsvsYoung Miracles |
| 12 Apr 2016 | LSPL 2016 · Spring | Young MiraclesvsEDward Esports |
| 12 Apr 2016 | LSPL 2016 · Spring | EDward EsportsvsYoung Miracles |
| 12 Apr 2016 | LSPL 2016 · Spring | Young MiraclesvsEDward Esports |
| 12 Apr 2016 | LSPL 2016 · Spring | EDward EsportsvsYoung Miracles |
| 11 Apr 2016 | LSPL 2016 · Spring | Young MiraclesvsMF Gaming |
| 11 Apr 2016 | LSPL 2016 · Spring | MF GamingvsYoung Miracles |
| 11 Apr 2016 | LSPL 2016 · Spring | Young MiraclesvsMF Gaming |
| 11 Apr 2016 | LSPL 2016 · Spring | MF GamingvsYoung Miracles |
| 11 Apr 2016 | LSPL 2016 · Spring | Young MiraclesvsMF Gaming |
| 10 Apr 2016 | LSPL 2016 · Spring | MF Gamingvs2144 Gaming |
| 10 Apr 2016 | LSPL 2016 · Spring | 2144 GamingvsMF Gaming |
| 10 Apr 2016 | LSPL 2016 · Spring | MF Gamingvs2144 Gaming |
| 6 Apr 2016 | LSPL 2016 · Spring | Young MiraclesvsWan Yoo |
| 6 Apr 2016 | LSPL 2016 · Spring | ZTR GamingvsUnlimited Potential |
| 6 Apr 2016 | LSPL 2016 · Spring | Young GloryvsRevenger |
| 6 Apr 2016 | LSPL 2016 · Spring | Team WE FuturevsNewbee Young |
| 6 Apr 2016 | LSPL 2016 · Spring | Royal ClubvsLegend Dragon |
| 6 Apr 2016 | LSPL 2016 · Spring | Oh My God AcademyvsEDward Esports |
| 6 Apr 2016 | LSPL 2016 · Spring | MF Gamingvs2144 Danmu Gaming |
| 6 Apr 2016 | LSPL 2016 · Spring | IN Gamingvs2144 Gaming |
| 5 Apr 2016 | LSPL 2016 · Spring | Young MiraclesvsTeam WE Future |
| 5 Apr 2016 | LSPL 2016 · Spring | Young GloryvsZTR Gaming |
| 5 Apr 2016 | LSPL 2016 · Spring | Wan YoovsRoyal Club |
| 5 Apr 2016 | LSPL 2016 · Spring | Unlimited PotentialvsOh My God Academy |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗