League of Legends
Split 1 · Season 2026
Career milestones and standout performances recorded during this tournament.
| Volticons | Chordy | Top | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 693. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 53.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Volticons | Martote | Jungle | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 6.97. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Volticons | DiDi | Mid | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 691. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Volticons | ianshaka | Bot | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 801. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.85. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Volticons | Camilo | Support | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 227. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Malvinas Gaming | nvillada | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 759. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Malvinas Gaming | AlluK | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.88. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Malvinas Gaming | Nobody | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 789. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Malvinas Gaming | Joff | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 12.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.76. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 34.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Malvinas Gaming | Lac | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 806. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Malvinas Gaming | Fortu | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 276. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Golden Lions | Wamu | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 758. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Golden Lions | Ganks | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.89. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Golden Lions | Saifer | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 6.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 737. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Golden Lions | Strensh | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 6.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 897. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Golden Lions | Gastruks | Support | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| 9z Globant | Nate | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 690. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| 9z Globant | Apoka | Jungle | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 58.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 6.44. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 9z Globant | Pancake | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.89. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 85.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 9z Globant | Aloned | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 943. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| 9z Globant | FIX | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 702. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| 9z Globant | Ux | Support | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 282. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 9z Globant | Coscu | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 189. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Seven Dark | Giankios | Top | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 1.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 668. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 46.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Seven Dark | Dinastik | Top | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 45.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |