League of Legends
Split 1 · Season 2026
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Scenari0 | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 48.4%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 812. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.64. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Piqueos | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 48.4%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 740. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Crecre | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 240. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Mataz | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 73.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 6.77. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Skyy | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 71.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 705. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| VirusFx | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 71.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 803. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Kita | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 39.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 256. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Jauny | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 71.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 6.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 50.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Foxy | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 39.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 840. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.16. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Sweeho | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 37.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 741. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Brayaron | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 46.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 48.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Blind Walker | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 42.3%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.63. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Madblade | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Gato | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 398. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.20. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Zhayend | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 44.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.46. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 43.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Oddie | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 87.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 7.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.26. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Ivory | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 87.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 7.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 910. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.42. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Gavotto | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 87.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 878. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.52. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Zothve | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 87.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 6.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 799. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 49.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Shiku | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 87.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 274. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Shavo | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 643. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.41. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 44.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Cor | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 766. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| BetoEZ | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 1.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.42. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Catan | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 29.4%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 885. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Alitan | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 37.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 1.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 358. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.52. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗