League of Legends
Spring · Season 2020
Career milestones and standout performances recorded during this tournament.
No recent series match these filters.
| FunPlus Phoenix | GimGoon | Top | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 67.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 326. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 7.37. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| FunPlus Phoenix | Khan | Top | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.14. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| FunPlus Phoenix | Tian | Jungle | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 238. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 5.08. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| FunPlus Phoenix | Doinb | Mid | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| FunPlus Phoenix | Lwx | Bot | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| FunPlus Phoenix | Crisp | Support | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 121. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Top Esports | 369 | Top | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 447. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Top Esports | Karsa | Jungle | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 255. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. | CS / min: 5.18. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Top Esports | Knight | Mid | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 632. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Top Esports | Photic | Bot | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Top Esports | JackeyLove | Bot | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 73.7%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 653. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 9.37. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Top Esports | QiuQiu | Support | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Top Esports | yuyanjia | Support | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 146. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| EDward Gaming | Aodi | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.03. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| EDward Gaming | Jinoo | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 385. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.14. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 51.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| EDward Gaming | Xiaoxiang | Top | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 385. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 7 games. Games without the required stats are excluded. | CS / min: 7.01. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 36.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| EDward Gaming | JunJia | Jungle | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. | CS / min: 4.53. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| EDward Gaming | Jiejie | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 7.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 4.89. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| EDward Gaming | Scout | Mid | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 55.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| EDward Gaming | Hope | Bot | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 55.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 6.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| EDward Gaming | Meiko | Support | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 55.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 140. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. | CS / min: 0.96. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Team WE | Morgan | Top | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 49.0%. The percentage of games won. Based on 49 of 49 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 393. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Team WE | beishang | Jungle | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 49.0%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 302. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Team WE | Teacherma | Mid | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 51.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 7.18. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Team WE | Jett | Mid | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 379. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.94. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |