League of Legends
Spring · Season 2018
| Xiaohu | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 62.3%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 9.56. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Ming | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 62.3%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 1.72. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Scout | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 60.7%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 56 games. Games without the required stats are excluded. |
| Meiko | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 60.7%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 1.98. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 56 games. Games without the required stats are excluded. |
| Ray | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 60.7%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 56 games. Games without the required stats are excluded. |
| Mouse | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 63.6%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 382. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Killua | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 63.6%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 1.96. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Doinb | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 63.6%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 9.76. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 77.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Smlz | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 63.6%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 10.28. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Flawless | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 63.6%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 233. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 5.00. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| iBoy | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 10.57. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 53 games. Games without the required stats are excluded. |
| JackeyLove | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 78.4%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 706. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. | CS / min: 10.20. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| 957 | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 49.0%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 380. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Mystic | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 49.0%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. | CS / min: 10.40. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| xiye | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 49.0%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. | CS / min: 9.95. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 77.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Baolan | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 78.4%. The percentage of games won. Based on 51 of 51 games. | KDA: 5.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. | CS / min: 2.09. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Rookie | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 78.4%. The percentage of games won. Based on 51 of 51 games. | KDA: 5.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Zoom | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 48.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| LvMao | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 48.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 114. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. | CS / min: 1.46. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| AmazingJ | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 58.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. |
| Yagao | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 48.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Jinjiao | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 58.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 612. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. |
| Ning | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 78.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. | CS / min: 5.16. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 75.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Haro | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 4.66. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 50 games. Games without the required stats are excluded. |
| Guoguo | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 53.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 449. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Date | Competition | Matchup |
|---|---|---|
| 28 Apr 2018 | LPL 2018 · Spring | EDward GamingvsRoyal Never Give Up |
| 28 Apr 2018 | LPL 2018 · Spring | Royal Never Give UpvsEDward Gaming |
| 28 Apr 2018 | LPL 2018 · Spring | Royal Never Give UpvsEDward Gaming |
| 28 Apr 2018 | LPL 2018 · Spring | Royal Never Give UpvsEDward Gaming |
| 24 Apr 2018 | LPL 2018 · Spring | Rogue WarriorsvsInvictus Gaming |
| 24 Apr 2018 | LPL 2018 · Spring | Rogue WarriorsvsInvictus Gaming |
| 24 Apr 2018 | LPL 2018 · Spring | Rogue WarriorsvsInvictus Gaming |
| 24 Apr 2018 | LPL 2018 · Spring | Rogue WarriorsvsInvictus Gaming |
| 22 Apr 2018 | LPL 2018 · Spring | Rogue WarriorsvsEDward Gaming |
| 22 Apr 2018 | LPL 2018 · Spring | Rogue WarriorsvsEDward Gaming |
| 22 Apr 2018 | LPL 2018 · Spring | Rogue WarriorsvsEDward Gaming |
| 22 Apr 2018 | LPL 2018 · Spring | Rogue WarriorsvsEDward Gaming |
| 21 Apr 2018 | LPL 2018 · Spring | Royal Never Give UpvsInvictus Gaming |
| 21 Apr 2018 | LPL 2018 · Spring | Royal Never Give UpvsInvictus Gaming |
| 21 Apr 2018 | LPL 2018 · Spring | Royal Never Give UpvsInvictus Gaming |
| 21 Apr 2018 | LPL 2018 · Spring | Royal Never Give UpvsInvictus Gaming |
| 21 Apr 2018 | LPL 2018 · Spring | Royal Never Give UpvsInvictus Gaming |
| 15 Apr 2018 | LPL 2018 · Spring | Bilibili GamingvsRogue Warriors |
| 15 Apr 2018 | LPL 2018 · Spring | Rogue WarriorsvsBilibili Gaming |
| 15 Apr 2018 | LPL 2018 · Spring | Bilibili GamingvsRogue Warriors |
| 15 Apr 2018 | LPL 2018 · Spring | Rogue WarriorsvsBilibili Gaming |
| 15 Apr 2018 | LPL 2018 · Spring | Bilibili GamingvsRogue Warriors |
| 14 Apr 2018 | LPL 2018 · Spring | Royal Never Give UpvsSnake Esports |
| 14 Apr 2018 | LPL 2018 · Spring | Snake EsportsvsRoyal Never Give Up |
| 14 Apr 2018 | LPL 2018 · Spring | Royal Never Give UpvsSnake Esports |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗