League of Legends
Spring · Season 2018
| Uniboy | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 46.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.33. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 52 games. Games without the required stats are excluded. |
| Liang | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 46.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 424. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 52 games. Games without the required stats are excluded. |
| K | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 47.9%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 139. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 1.76. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 48 games. Games without the required stats are excluded. |
| Breeze | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 47.9%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 10.31. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 48 games. Games without the required stats are excluded. |
| Benny | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 54.8%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 168. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 4.59. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| Epic | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 37.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 211. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 40 games. Games without the required stats are excluded. | CS / min: 4.37. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 40 games. Games without the required stats are excluded. |
| 2188 | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 28.2%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 39 games. Games without the required stats are excluded. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 39 games. Games without the required stats are excluded. |
| PK | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 71.1%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Stitch | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 71.1%. The percentage of games won. Based on 38 of 38 games. | KDA: 6.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 652. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. | CS / min: 11.25. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 76.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Koala | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 71.1%. The percentage of games won. Based on 38 of 38 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 148. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. | CS / min: 1.53. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Apex | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 9.45. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. |
| DeuL | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 10.43. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. |
| 3z | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. |
| Dreamer | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 1.76. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. |
| Riris | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 31.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Wako | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 35 games. Games without the required stats are excluded. | CS / min: 10.17. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Unified | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 31.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 10.14. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Zest | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 29.4%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 174. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 34 games. Games without the required stats are excluded. | CS / min: 1.62. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 34 games. Games without the required stats are excluded. |
| DalKa | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 29.4%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 34 games. Games without the required stats are excluded. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 34 games. Games without the required stats are excluded. |
| Maple | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 85.3%. The percentage of games won. Based on 34 of 34 games. | KDA: 8.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.98. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Betty | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 85.3%. The percentage of games won. Based on 34 of 34 games. | KDA: 10.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 10.45. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 76.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| FoFo | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 42.4%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 553. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.77. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 78.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 33 games. Games without the required stats are excluded. |
| SwordArt | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 84.8%. The percentage of games won. Based on 33 of 33 games. | KDA: 8.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.64. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Mountain | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 45.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 158. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 33 games. Games without the required stats are excluded. | CS / min: 5.26. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 33 games. Games without the required stats are excluded. |
| Rest | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 42.4%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 33 games. Games without the required stats are excluded. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗