League of Legends
Summer · Season 2016
Career milestones and standout performances recorded during this tournament.
| Flash Wolves | MMD | Top | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 80.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 5.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 36 games. Games without the required stats are excluded. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Flash Wolves | Karsa | Jungle | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 80.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 6.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 378. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 36 games. Games without the required stats are excluded. | CS / min: 4.75. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Flash Wolves | Maple | Mid | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 80.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 8.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 36 games. Games without the required stats are excluded. | CS / min: 9.00. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Flash Wolves | NL | Bot | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 80.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 6.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 36 games. Games without the required stats are excluded. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Flash Wolves | SwordArt | Support | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 80.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 7.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 127. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 36 games. Games without the required stats are excluded. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| ahq eSports Club | Ziv | Top | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 72.2%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| ahq eSports Club | Mountain | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 324. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 4.32. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| ahq eSports Club | baybay | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 364. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 4.45. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| ahq eSports Club | Westdoor | Mid | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 72.2%. The percentage of games won. Based on 36 of 36 games. | KDA: 5.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| ahq eSports Club | An | Bot | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 70.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 6.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| ahq eSports Club | RD | Bot | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 13.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 723. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| ahq eSports Club | Albis | Support | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 72.2%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| XGamers | Nexus | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 30.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 339. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.04. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. |
| XGamers | Mist | Top | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 278. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.34. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 100.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| XGamers | yo | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 21.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 1.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.01. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| XGamers | Kawa | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.89. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 91.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| XGamers | Wako | Mid | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 28.1%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| XGamers | LBB | Bot | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 28.1%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| XGamers | Zest | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 28.1%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 108. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| J Team | Morning | Top | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 77.4%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 31 games. Games without the required stats are excluded. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. |
| J Team | REFRA1N | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 77.4%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 282. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 31 games. Games without the required stats are excluded. | CS / min: 4.39. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. |
| J Team | FoFo | Mid | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 77.4%. The percentage of games won. Based on 31 of 31 games. | KDA: 6.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 31 games. Games without the required stats are excluded. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 77.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. |
| J Team | BeBe | Bot | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 77.4%. The percentage of games won. Based on 31 of 31 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 31 games. Games without the required stats are excluded. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 76.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. |
| J Team | Chieh | Support | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 77.4%. The percentage of games won. Based on 31 of 31 games. | KDA: 6.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 31 games. Games without the required stats are excluded. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. |
| Hong Kong Esports | MapleSnow | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.40. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. |