League of Legends
Spring · Season 2015
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| An | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 67.7%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 662. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 31 games. Games without the required stats are excluded. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Westdoor | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 67.7%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 605. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 31 games. Games without the required stats are excluded. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Ziv | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 67.7%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 412. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 31 games. Games without the required stats are excluded. | CS / min: 6.69. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Albis | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 69.0%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 269. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 29 games. Games without the required stats are excluded. | CS / min: 2.56. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| SwordArt | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 6.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 25 games. Games without the required stats are excluded. | CS / min: 0.57. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| NL | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 25 games. Games without the required stats are excluded. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Maple | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 7.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 25 games. Games without the required stats are excluded. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Toyz | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 24 games. Games without the required stats are excluded. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Olleh | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 196. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 24 games. Games without the required stats are excluded. | CS / min: 0.69. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 79.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Chawy | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 593. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 24 games. Games without the required stats are excluded. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Winds | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 293. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 24 games. Games without the required stats are excluded. | CS / min: 3.40. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 81.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Chieh | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 24 games. Games without the required stats are excluded. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 75.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| GodJJ | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 24 games. Games without the required stats are excluded. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Steak | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 83.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 399. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 24 games. Games without the required stats are excluded. | CS / min: 6.83. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| GuGer | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 7.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 24 games. Games without the required stats are excluded. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Morning | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 371. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 24 games. Games without the required stats are excluded. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Stanley | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 383. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 24 games. Games without the required stats are excluded. | CS / min: 6.48. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Karsa | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 87.0%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 318. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 23 games. Games without the required stats are excluded. | CS / min: 3.73. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| DinTer | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 288. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 21 games. Games without the required stats are excluded. | CS / min: 3.02. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| GreenTea | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 21 games. Games without the required stats are excluded. | CS / min: 0.56. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| K | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 38.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 21 games. Games without the required stats are excluded. | CS / min: 4.56. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Jcain | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 38.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 238. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 21 games. Games without the required stats are excluded. | CS / min: 2.78. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Ysera | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 38.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 222. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 21 games. Games without the required stats are excluded. | CS / min: 3.91. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Rain | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 25.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 1.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 20 games. Games without the required stats are excluded. | CS / min: 0.88. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| MapleSnow | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 25.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 1.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 20 games. Games without the required stats are excluded. | CS / min: 6.62. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 49.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 12 Apr 2015 | LMS 2015 · Spring | Flash Wolvesvsahq eSports Club | Series ↗ |
| 12 Apr 2015 | LMS 2015 · Spring | ahq eSports ClubvsFlash Wolves | Series ↗ |
| 12 Apr 2015 | LMS 2015 · Spring | Flash Wolvesvsahq eSports Club | Series ↗ |
| 12 Apr 2015 | LMS 2015 · Spring | ahq eSports ClubvsFlash Wolves | Series ↗ |
| 11 Apr 2015 | LMS 2015 · Spring | ahq eSports ClubvsTaipei Assassins | Series ↗ |
| 11 Apr 2015 | LMS 2015 · Spring | Taipei Assassinsvsahq eSports Club | Series ↗ |
| 11 Apr 2015 | LMS 2015 · Spring | ahq eSports ClubvsTaipei Assassins | Series ↗ |
| 10 Apr 2015 | LMS 2015 · Spring | Hong Kong Esportsvsahq eSports Club | Series ↗ |
| 10 Apr 2015 | LMS 2015 · Spring | ahq eSports ClubvsHong Kong Esports | Series ↗ |
| 10 Apr 2015 | LMS 2015 · Spring | Hong Kong Esportsvsahq eSports Club | Series ↗ |
| 22 Mar 2015 | LMS 2015 · Spring | yoe Flash Wolvesvsahq eSports Club | — |
| 22 Mar 2015 | LMS 2015 · Spring | Hong Kong EsportsvsTaipei Assassins | Series ↗ |
| 21 Mar 2015 | LMS 2015 · Spring | Midnight Sun EsportsvsNever Give Up | Series ↗ |
| 21 Mar 2015 | LMS 2015 · Spring | Never Give UpvsHong Kong Esports | Series ↗ |
| 20 Mar 2015 | LMS 2015 · Spring | Flash WolvesvsHong Kong Esports | Series ↗ |
| 20 Mar 2015 | LMS 2015 · Spring | Flash WolvesvsLogitech G Snipers | Series ↗ |
| 20 Mar 2015 | LMS 2015 · Spring | Midnight Sun EsportsvsDream or Reality | Series ↗ |
| 19 Mar 2015 | LMS 2015 · Spring | Logitech G SnipersvsTaipei Assassins | Series ↗ |
| 19 Mar 2015 | LMS 2015 · Spring | Logitech G Snipersvsahq eSports Club | Series ↗ |
| 18 Mar 2015 | LMS 2015 · Spring | ahq eSports ClubvsMidnight Sun Esports | Series ↗ |
| 18 Mar 2015 | LMS 2015 · Spring | yoe Flash WolvesvsMidnight Sun Esports | Series ↗ |
| 8 Mar 2015 | LMS 2015 · Spring | Taipei AssassinsvsMidnight Sun Esports | Series ↗ |
| 8 Mar 2015 | LMS 2015 · Spring | Taipei AssassinsvsNever Give Up | Series ↗ |
| 7 Mar 2015 | LMS 2015 · Spring | ahq eSports ClubvsTaipei Assassins | Series ↗ |
| 7 Mar 2015 | LMS 2015 · Spring | Dream or RealityvsNever Give Up | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗