League of Legends
Opening · Season 2023
Career milestones and standout performances recorded during this tournament.
| Movistar R7 | Bong | Top | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 7.71. Minions and monsters killed per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Movistar R7 | Oddie | Jungle | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 299. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Movistar R7 | Mireu | Mid | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 717. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Movistar R7 | ceo | Bot | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Movistar R7 | Lyonz | Support | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 1.35. Minions and monsters killed per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Six Karma | Meaning | Top | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Six Karma | OnFleek | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 5.97. Minions and monsters killed per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Six Karma | cody | Mid | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Six Karma | Snaker | Bot | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Six Karma | Shu Hari | Support | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 1.41. Minions and monsters killed per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| inf | Zerito | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| inf | Solid | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 250. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.78. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| inf | Keine | Mid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| inf | 5kid | Bot | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.90. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| inf | Ackerman | Support | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 6.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 80.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Estral Esports | Poss | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 1.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Estral Esports | Acce | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 80.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 359. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 41.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Estral Esports | Josedeodo | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.75. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Estral Esports | Takeover | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Estral Esports | SamD | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 704. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 10.62. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Estral Esports | Shadow | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 190. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Isurus | pan | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Isurus | Seize | Jungle | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 316. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 4.99. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Isurus | Grell | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 338. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Isurus | Kaze | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |